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Across the Obelisk News

Early Access playable characters

Hello everyone, we want to let you know that everything is progressing very well for the Early Access launch in 3 weeks. As you know, yesterday was the scheduled release day but we would have been very tight on time, these extra weeks will give us a little breathing space and we will be able to test everything well before the Early Access.

Thanks to this we have been able to make a lot of QoL improvements to the game and not only that, also as we already mentioned we will launch EA with the NG+ system out of the box that will give hours and hours of replayability with harder content. We have also added a new feature (which we will be improving during EA) which is the corrupted cards, we will explain more about these in a few weeks.

The purpose of this post is to introduce you to the Heroes available for the Early Access launch. Bear in mind that Across the Obelisk will have a total of 16 playable characters on release but this are the 10 characters that will be playable since the very first day of EA (some of them must be unlocked first!).

Developing a character is a hard process, we have to think about the character, create his own traits, initial cards and equipment, balance, graphic design, animations... a new character is not a skin redesign, when we design characters we want those to change the way that you play the game and have some impact on your gameplay as card selection will always be different for you based on the party composition.


WARRIORS

Magnus - class: Mercenary - Balanced frontliner who can specialise in both attack and defense.

Heiner - class: Sentinel - Defensive Frontliner good at protecting the party or himself.

Grukli - class: Berserker - Offensive warrior who gains fury during combat.



SCOUTS

Andrin - class: Ranger - Scout good at melee and ranged attacks.

Thuls - class: Assassin - Master at hiding and using poisons.



MAGES

Evelyn - class: Elementalist - Versatile mage who can use any element.

Cornelius - class: Pyromancer - Fire mage who can deal direct or burn damage.



HEALERS

Reginald - class: Cleric - Healer who specializes in direct healing or blessings.

Ottis - class: Priest- Healer who specialises in putting up shields to prevent damage.

Malukah - class: Voodoo Witch - Healer who is very good at cursing enemies and dispelling magic.



These are all the heroes for now, but during Early Access we will be adding more if we can.

Each hero has their own starting pack of cards, their own stats and also their own talents that allow them to specialise in different ways so they can try out different play styles.

That's all for now, in a few weeks we will explain other aspects of the game like deckbuilding or corrupted cards.

We need a few extra weeks

We have decided that we need a few extra weeks to be able to properly test all the new features and content we want to release in Early Access.

That's why we will postpone the Early Access launch of the game to the 8th of April.

As you know we are a really small team actively working on the game and lately we are adding a lot of new features and QoL in the game, being a multiplayer game everything needs a lot more programming and testing time than if it was a single player game and that's why we have to make sure that everything works as good as possible for the release.

On a positive note these extra weeks will allow us to finish some features that we had planned for later like the NG+ mode, a harder mode in which the enemies are not only harder and hit harder but some of them also have new attack cards and change their way of attacking from the normal mode.

Also since we made the demo, we have added the possibility to upgrade the town to have even more progression, also now you can save your favourite decks to load them in the next games and many other little things that improve the game.



If you have any doubts, questions or suggestions don't hesitate to join our discord server, whenever we can we will be happy to answer you.

See you on April 8th!

Gamedev Playing

Join us while the developer plays Acts I and II.
Ask us anything about the game!

Gamedev Playing

Join us while the developer plays Acts I and II.
Ask us anything about the game!

Gamedev Playing

Join us while the developer plays Acts I and II.
Ask us anything about the game!