1. Across the Obelisk
  2. News

Across the Obelisk News

The White Horde, hotfix 1.0.03

Hello everyone!

Hotfixes
- Fixed the Fortify perk not granting 5 Block per charge at the end of the round to all heroes (it only worked for the hero with the perk activated). 
- Fixed a bug in coop mode where some users were experiencing desyncs because the Stealth status on monsters was dispelled when it wasn't meant to (because of the Sight perk).

The White Horde event
We wanted this event to be a bad and "rare" event that would appear on the Faeborg map from time to time and that would give a surprise to the players(either by the anime reference or by the mechanics of the event) and we want to keep it that way.

The idea is that this event requires a bit of critical thinking on the part of the player, and that you quickly see that to complete it you have to lower the life of the rabbits evenly, while also watching what cards are better to use or not. It's also even a good idea to save energy between turns and prepare a good turn, besides that just "surviving" the rabbits already lower their HP themselves when attacking.

That said, we have noticed that it is easier said than done, and although many players are quick to see what needs to be done, others have more trouble with it or simply, their builds may not allow them to do it at all.

Therefore, and wanting to keep the event more or less as it is, we have made these changes(only for the normal difficulty in act 2 or 3).
- The rabbits will stop using the "rapid multiplication" card in round 8, when the "poor" performance starts.
- We have lowered a little bit the damage of the Rabid Bite card.
- We have lowered a little bit the Hp of the rabbits in Act 3.

With this, although the event is practically the same, if the player manages to endure several turns and therefore "survive", as the associated achievement says, he should be able to complete the event because now they will not multiply infinitely.

That is all for now. Remember to leave a review on Steam if you like the game, it helps us a lot.

As always, thanks to all of you for your support, feedback and understanding.

Hotfix v.1.0.02

Hello everyone!

With this hotfix we hope to improve the network stability for some of you that have reported disconnects. On the other hand, there can be punctual problems with a server, in this situation, changing the server can help.

- Reduced a bit the HP of rabbits and the vitality they gain when using the Bunny Hopping card.
- Changed the sound of magma spikes to be less human.
- Fixed the Dark description tooltip showing an incorrect amount of exploding damage.
- Resolved the issue with clicking cards through various menu windows (f.e. Perk window). 
- Fixed a bug that happened if you were looking at enemies' cards and the pet attacked.
- Fixed a bug in which monsters were killed by reactive damage such as grudge or reactive lasers while using an attack card that healed them (bloodsucker, drainlife, and so on). 
- Fixed small typos in texts and translations here and there.
- Fixed the problem that prevented the user from removing previously saved perk configurations.
- Made some changes to the item activation system in order to reduce some of the desyncs with Sylvie's traits acting at the same time.

Also, it has been reported that some of you are having problems launching the game. Disabling VPNs and/or overlay systems (like the Discord one or Nvidia software) helped with it.

As always, thanks to all of you for your support, feedback and understanding.

Hotfix v.1.0.01

Hey everybody!

This is a hotfix to solve the problems that some users are experimenting with the 1.0.0 version.

- Fixed a bug that showed a black screen when killing Archon Nhir.
- Fixed a bug with some corruptions that break the game forcing to reload it.
- Fixed a display problem with the emote hotkeys (letters A and S were swapped).
- Fixed a display bug in the lobby.

We will keep monitoring the status of the game!

As always, thanks to all of you for your support, feedback and understanding.

Fab deck-builder Across the Obelisk out now under Paradox Arc publishing

Across the Obelisk is a fantastic deck-builder that just left Early Access, as the first game under Paradox Interactive's new publishing label Paradox Arc.

Read the full article here: https://www.gamingonlinux.com/2022/08/fab-deck-builder-across-the-obelisk-out-now-under-paradox-arc-publishing

Across the Obelisk Full Release Announcement!

The bards will sing of this day when the Obelisk and its armies of minions tremble in fear. Across the Obelisk is officially leaving Early Access and is OUT NOW!

This is a huge milestone in the game’s development, after months of work to build the best cooperative deckbuilding game that we can. We have combined our own playtesting with the community’s feedback and suggestions, as well as bringing even more content to give you greater variety and options to build your ideal team and decks.

We’re very proud of what we have accomplished in getting the game to its full release and we have been really appreciative of the feedback and reception from the community. We hope that you will have a ton of fun, form adventuring parties with your friends, and join our community on the Across the Obelisk Discord server.

Finally, following our previous development update, we can now reveal that we are not alone in our adventure following this release. We have gathered our party and are venturing forth with Paradox Arc - a brand new publishing label that exists as part of the Paradox Interactive family - that will be publishing Across the Obelisk going forward.

There is more planned for the future, but for the moment we are going to celebrate and enjoy this release with our awesome community. We hope you will, too.

Onward to adventure!