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Cruelty Squad News

Quick fix

Dead people no longer have vision.

Further optimization

Figured out some somewhat significant improvements in completely unexpected places. (Be careful with Godot area nodes...)

High performance mode

Added an optional high performance mode for slower computers. Not recommended if everything is running well, but if you get really bad fps it should help make the game playable. Some stuff might behave a bit weird and the experience is slightly more jittery. If you only have trouble in some levels I'd recommend turning it on for those and off otherwise.

Quick fix

Optimization attempts introduced some strange stuff so:

  • Killing a fleshrat no longer crashes the game.
  • You can open doors again.

New fish

Added the fish designed by the winner of the fishing competition (first person catch all the fish). It's in a place you couldn't fish at before. Congrats again to Leyawynn. There's also some attempts at optimization though nothing major. Let me know if there's changes in performance (for better or worse) or strange behaviour with the enemy AI.