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Mech Armada News

Come see me speak at the Roguelike Celebration



Hi Everyone,

I'm honoured to announce that I'll be giving a talk for this years Roguelike Celebration: https://www.roguelike.club/event2022.html

If you haven't heard of it, developers of Roguelike games get together to discuss all kinds of topics in a friendly and insightful environment.

My talk is about "Procedural 3D environments on a budget" where I'll discuss some of the challenges I faced building Mech Armada and the techniques I used to overcome them. It's on Sunday, Oct 23rd, at 4pm (PDT).



There will be a Steam event showcasing the games from the devs presenting and some other popular roguelikes: https://store.steampowered.com/sale/roguelikecelebration2022

You can also grab a ticket for the conference here but the talks get posted to the Roguelike Celebration YouTube channel (where you can also check out previous years).

I hope to see you there on Sunday.

/Sergio

https://store.steampowered.com/app/1389360/Mech_Armada/

Mech Armada is in Tacticon



Hi Everyone,

It's been a while since we've shared news here. I've been busy with the console port, but this month we are happy to be part of the very first Tacticon, the convention for tactical games on Steam. You can see the full list of games here.



To celebrate, you can get Mech Armada 30% off during the event. This is our biggest discount yet!

But that's not all. If you've been wanting to try the game you can download a free demo, starting today. The demo will be up during the event, but we'll take it down at some point afterwards, so make sure to download it and play it while you can.



The demo will include the first environment of the roguelike campaign. If you like it, you can keep your meta-progress after you buy the full game (unlocked parts and improvements).

Are you excited for Tacticon? Did you play the demo? Let me know in our official Discord, I'd love to hear from you!

/Sergio

https://store.steampowered.com/app/1389360/Mech_Armada/

Mech Armada Is Coming to Consoles!



Hi Everyone,

It's been a month since the launch, and what a month it has been!

I'm very happy with the results and the efforts to improve the game during Early Access have paid off. I hope you're enjoying the game and rest assured I'll keep a close eye on all the feedback across the forums and Discord.

Today I wanted to announce that Mech Armada is being ported to consoles. I'm getting help for the port from my friends at Eclipse Games (they just released Super Toy Cars Offroad, go check it out).

There's no specific dates at the moment, but I can say that you can expect the port to land later this year. More concrete dates will arrive as soon as I have them. This is my first time going through the certification process for each console platform, so I expect there will be a few hiccups.

Lastly, I'd love to highlight some of the streams that covered the game at or near launch. They're pretty cool and you should check them out!

Wanderbots:

[previewyoutube][/previewyoutube]

Nookrium:

[previewyoutube][/previewyoutube]

Noxious:

[previewyoutube][/previewyoutube]

2DKiri:

[previewyoutube][/previewyoutube]

And of course, Loochara's recent playlist:

[previewyoutube][/previewyoutube]

/Sergio

https://store.steampowered.com/app/1389360/Mech_Armada/

Mech Armada Hotfix v1.0.1593-12883

- Fix weapon buffs not displaying properly in unit tooltips when they are modified by difficulty

Mecha armada stomps kaiju all the way out of Early Access




Mech Armada looked pretty neat last year when it first revealed, but the 10 months since its Early Access debut has really been kind to the game. It's a tactics roguelite about your army of customized mechs taking on an equally-endless swarm of monstrosities. Its unique twist is that each mech is customized from a set of parts, transport, torso, and guns...
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