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Make sure the system is under protection!

Comrades,

Today’s devlog is about Hacker class agents. If you think that you will continue to read only about the abilities of hacking systems or typical hackers’ lotions - everything is not as simple as can seem to be!

[h3]Brief information about Hackers[/h3]

Of course, in the past Hackers were programmers and professionals in the field of cyber security. These are competent specialists who play only by their own rules and know how to do it better. Agents of this class feel at home in the virtual space and can influence the real world.





[h3]Base Hackers attack
[/h3]

Despite their immersion in cyberspace, Hackers are quite good fighters in the real world. Their basic attack Flash deals damage with a force beam on a target enemy.




[h3]Special abilities[/h3]

Since the Hackers are associated with technology, they are also involved in the development of unique weapons or devices. For example, one of their special skills is Electroshock - using the glove to hit a targeted enemy with electricity.





With the Icebreaker ability, these agents can hack the defensive systems of the target enemy via the Cybernet. Reduces armor by 3 turns.




Icebreaker ability will be available in the full-fledged game


And the opposite, ultimate ability ICE strengthens the defensive systems of all allies, improves their armor for three rounds.





[h3]Add Twilight Wars to wishlist:[/h3]

https://store.steampowered.com/app/1396540/Twilight_Wars/

[h3]Your vote may determine what the next post will be about! Follow Twilight Wars socials and stay tuned about latest game news:[/h3]









Do you know everything about Triple-A agents? Not sure..

Comrades,
It's time to tell you more about Triple-A agents. You have already met some of them in the game, but in the demo version provided limited information about them.

Today we will talk about Kunoichi class. You probably noticed the bright appearance of agent Yoko. There is only one agent from this class in the demo version. Playing the full-fledged game you'll see other agents that will have different skills and abilities but belong to one class.


Early Yoko concept

[h2]Kunoichi class origin
[/h2]

In Japan, after corporations got out of state’s control and state law enforcement collapsed, the crime rate in poor districts increased extremely. Under these circumstances, a social phenomenon, called Kunoichi, appeared. These are teenagers from poor areas who, despite the criminogenic situation, do not join one of the street gangs for personal reasons. Only those will survive who can handle arms and are not afraid of anything.


[h2]Kunoichi abilities[/h2]
So, Kunoichi has a basic attack Street Shooting - a submachine gun shot at the enemy.





Two special abilities: Poisoned Blade and Toxic Burst.
You’ve already known that these street fighters have developed a special poison, the recipe of which is held in the strictest confidence. It’s difficult to get such agents into your squad, because they have a strong sense of self-worth and will work only on their own terms.





Another unique ability of Kunoichi is to use Toxic Burst, damage of which deals for three turns.



Toxic Burst attack will become available in the full-fledged Twilight Wars game



The icing on the cake is Kunoichi's ultimate ability, Samurai's Daughter - this is the most powerful melee attack with a blade.





[h2]Passive abilities and class features[/h2]
Despite the fact that these agents are strong in melee combat, their health is low. It is desirable to have a healer in the same squad with Kunoichi. That's not all! We told you about agent abilities, but there are also class abilities - passive abilities. One class gets one of them randomly. For example, for Kunoichi it could be: Tech control, Lockpicking or Knows their own worth. Tech control allows you to intercept various equipment: drones, robots, turrets, etc. Useful ability, isn't it? We have already told you that Kunoichi “Know their own worth” and these are not empty words! This ability increases the amount of money received per mission.



[h3]Do you like the information about the Kunoichi class?[/h3]

[h2]Add Twilight Wars to wishlist:[/h2]
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[h2]Follow Twilight Wars socials to get latest news about the game:[/h2]









Twilight Wars: Declassified is out now!

Comrades,

Twilight Wars: Declassified is now available on Steam!

https://store.steampowered.com/app/1714850/Twilight_Wars_Declassified/

It's a free version of the Twilight Wars game, that shows the main game mechanics.

We sincerely thank those who give us feedback while holding the game playtest and have interest in the game. It helps us understand in which direction we should move and what to fix.

According to the feedback received, we have improved some points in the game:

* Redesigned energy system



* Reworked the interview system for hiring new agents



* Improved tutorial and UI



* Reworked the system of communication with agents



* Improved briefing window and agent positioning system



* Improved visual effects in combat rooms


Comrade Bear Games continues developing the full-fledged game Twilight Wars. Add to your wishlist and stay tuned!

https://store.steampowered.com/app/1396540/Twilight_Wars/

Also follow socials to get the latest news about the game:







Twilight Wars: Declassified Demo at Steam Next Fest!

Comrades,
Steam Next Fest runs on 21-28 February 2022! You can try out demos, chat with developers, watch livestreams, and learn about upcoming games on Steam. We are also taking part in this event and presenting a demo of our free version of Twilight Wars: Declassified. Join the festival and support Twilight Wars!

https://store.steampowered.com/app/1714850/Twilight_Wars_Declassified/?utm_source=demo_declassified

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Playtest completed

Comrades,
Twilight Wars Play Test came to an end. But bear up! Now we dive into further work on the game with your suggestions and feedback.
Thanks to everyone who participated in this event, left feedback and added the game to the wishlist!



P.S. We have been developing the Comrade Bear Games logo for quite a long time and finally managed to come up with an option that the whole team liked. Interested in your opinion :)



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