1. The Unreal Story
  2. News

The Unreal Story News

NEW MESSAGE REGARDING THE IN-GAME EVENT!

Hi everyone,

Since you may know that there was no update that goes to the live event, we are confirming that both events are being delayed until this Saturday (the part 1 event), and next Sunday (the part 2 event). We apologies for not making this message sooner. We were having technical issues, and most of our team were busy outside. We hope this message helps going forward with these events.

-Sincerely
The Phoenix Limit Team

In-game Live Event Time & Date Schedules

Hi everyone,

The TWO live events draws near which means the following game modes will be disabled:
  • The Unreal Story:
  • Campaign
  • Outbreak:
  • Solo Game
  • Public Match
  • Homebase
  • Tutorial
  • The Maze Speedrun
  • The Horror Story


The first live event (5/16) will take place at 2-2:10 PM MDT and the event playlist will be called "The Teleportation Warp Part 1," and the second live event (5/17) will take place at 6-6:10 PM MDT and the event playlist will be called "The Teleportation Warp Part 2." Notice once the time of the event begins, the game will need an update in order to access the playlist. You will have 10 minutes to update the game before the doors close and it'll return back to normal. Stay tuned and we'll see you there.

-Sincerely
The Phoenix Limit Team

V1.30.20 HOTFIX UPDATE #1

Hi everyone,
Looks like the pre-patch update had a few issues, so we fixed it.

Bug fixes:
The Horror Story:
Fixed an issue in Basement where one animatronic doesn't de-spawn after entering another stage of the level.
Fixed a lighting issue in Bedroom where a wall doesn't fit with the lighting of the map.

-Sincerely
The Phoenix Limit Team

NEW UPDATE, NEW GRAPHICS!

Hi everyone,

Since the graphics for the game were Unreal Engine's default graphics, we decided to change them. Hopefully it looks better. Also the game's page screenshots are now outdated and will be changed soon. Thanks for your patience.

  • Edit:
  • Patch Notes (Bug fixes)
  • Campaign:
  • Fixed an issue on the destroyed city part of Episode 1 where in 1 area you hit a death barrier.
  • Fixed an exploit where you can pause the game on a game over screen and remove the UI before it triggers a game pause.


Thank you for reading the updates notes. Now for the update size.
Update Size: 314.89 MB

-Sincerely
The Phoenix Limit Team

V1.30 Hotfix Update #1

Yay, a new hotfix in one day lol. Hopefully this build is fixed. If not, let our support team know through email or discord server.

Update Size: 11.2 MB

-Sincerely
Leonardo
From The Phoenix Limit Team