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Mr.Mine News

Mr. Mine v0.21

Hey everyone!

The cave update is finally here! Caves will randomly spawn throughout the world after 45km’s and can be explored by drones. All throughout the caves you will encounter rewards that your drones can pick up and bring back to you, but only if they have the fuel and health to make it past the obstacles.


  • Added caves that spawn throughout the game and have random rewards that can be collected by drones.
  • Added cave building at 45km to upgrade drones and collect treasures from caves.
  • Adjusted scientists rewards so higher tier rewards are more likely to drop when your scientist is higher level.
  • Fixed an issue where the Miner Speed Potion showed up more often as a reward than it was intended to.
  • Improved random number generator (seeded).
  • Shift clicking the button to craft gems now crafts up to 5 at a time if you are able to craft that many.
  • Made it so the active trading post trader displays on the trading post in the world
  • Made it so the characters at the top of the mine are animated.
  • Caves and orange fish now have a unique color on the scroll bar.
  • Level 30, 31, and 32 drills and fans have had their wattages swapped to help improve the gap between getting those upgrades.
  • Ytterbium has been brought down to W2-600km.
  • Rounded values on the reactor so that numbers like 0.0001 heat would not make you overheat.
  • Added an option to go back to the main menu.
  • Added more premium purchase names.

Mr. Mine v0.20 - Added the Orange Fish, Laser Drils, and many balance tweaks!

Hey everyone!

Today we're releasing a new update to Mr. Mine that adds new features and smooths out the progress all through out the game by making slight changes to blueprints and quests. Hope you all enjoy! Here's a full list of the changes.

* Added Building Materials, Oil, and Energy to the header.
* Added the Orange Fish clickable to the game that will show up very rarely and give different rewards. (Can be seen on scroll bar with level 5 metal detector)
* Made it so that clicking on a mineral or isotope in a blueprint will present a message to lock to that amount if you have the manager.
* Fixed a bug preventing gold chests from being presented from the chest collector.
* Added more levels to several weapons.
* Added level 30-32 Laser Drills.
* Added a new Isotope for the moon to be unlocked through bombardments (Fermium).
* Added new Bombardments to be unlocked with the level 5 reactor.
* Miner levels on the moon have had their prices reduced. (just levels not hires)
* Promethium, Neodymium, and Ytterbium have had their sell prices increased.
* Added more monsters and bosses to the moon.
* Nugget of Attraction buff from the buff lab was increased to 100% to account for miner speed potion changes.
* Added an Elemental Pike buff to the buff lab.
* Mining speed and drill speed buffs had their duration's from the buff lab cut in half.
* Miner speed potion now only affects minerals (not isotopes) and no longer affects basic chest income. (% was buffed slightly to bring back in line with golden shovel)
* Elemental Pike was buffed.
* The range of depths for chests to grant minerals is now limited, this should result in a slight decrease of cargo filling up from chests, but it will still happen frequently.

Mr. Mine v0.19 - Chest Collector, Reactor Balance changes, and new moon cargo!

Hey everyone!

Hope you're all doing well! Today we're launching an update and the biggest change is the Chest collector which needs to be collected by clicking on it at W1-100km after that it will show up in your structures tab with 2 upgrades for storage and chance that you can level up. It works during offline progress and fills up while AFK.

-Building materials have been added to excavations.
-New Level 27 Cargo blueprint added to the moon, but needs to be discovered. (It's 500M cargo)
-Adjusted blueprint drops from gold chests to give you blueprints closer to your current equips with a decreasing chance to get higher blueprints.
-Enriched Uranium Fuel rods have been decreased from 6 hours to 4 hours.
-Highly Enriched Uranium Fuel rods have been buffed to 1 hour up from 30 minutes. They've also had their Uranium 2 and 3 drop rates increased significantly.
-Mixed oxide and Pu/Po fuel rods have had their heat production significantly decreased.
-Fixed name submission for premium purchasers. It should now prompt you to resubmit your name (on startup) if you didn't get prompted already.
-Fixed a bug that was granting the 24 hour buff quest before unlocking the buff lab.
-Fixed a bug where Sparkly Distraction and Pay Cut were ignoring caps.
-Fixed a bug where trades could show up with negative values.
-Fixed high level oil rig crashing the game.
-Fixed cloud backups.

Mr. Mine v0.18 - Building Materials, Resurrecting Scientists, and Translations

Hey everyone!

Today we're releasing a small patch that introduces "Building Materials" which drop from chest and can be used to craft the Metal Detector and Manager as well as being used to level up any existing building in the game. The Metal Detector and Manager will no longer be available from chests, but the building materials will be much more common. Upon loading into this update you will receive Building Materials equal to your max depth divided by 10. The Drill Center has been renamed to "Craft Center" and all structure upgrades can be crafted through there.

Along with the Building Materials change, these are the other changes.

-Achievements added to the moon.
-The trading post can now be leveled up.
-Scientists can now be resurrected with tickets.
-Book of Frugality has been replaced with Book of Ingenuity which increases your chance of finding building materials.
-Text should now scale better with different languages but this is an ongoing effort.
-Added European Portuguese, Indonesian, Arabic and Turkish translations.
-Updated French, Hindi, and Russian translations.
-Fixed an issue where Korean translations weren't loading.

Mr. Mine v0.17 - New Reactor, Buff lab, drills, hotkeys, and more!

Hey everyone! Today we're releasing a new major update that extends the moon and adds a new city like area to the moon with its own unique mechanics that will help you get deeper in the mines!

  • Implemented the reactor at world 2 - 300km. Convert isotopes to higher tier isotopes and make power along the way.
  • Implemented the buff lab at world 2 - 300km. Spend power you make from the reactor on buffs.
  • Buffs are now affected by timelapse but the buffs granted from chests last much longer. (Some buffs now save.)
  • Adjusted level 24-26 blueprint cost to account for snapshotting and trading post nerfs in previous update.
  • Moon Miner prices have been adjusted.
  • Made yellow gems slightly cheaper.
  • Added more levels to the gem forge and oil rig.
  • Added tooltip to oil rig to show time until complete.
  • Gem crafting can now be cancelled and the cost refunded.
  • Some tooltips now update while being hovered on.
  • Added new blueprints to be discovered from chests passed 1350km.
  • Scientists now gain levels faster early on (existing scientist levels will ajust with the new formula)
  • Adjusted scientists levels (see above)
  • Nerfed Golden Keys % and Buffed Golden Shovels.
  • Stats tab now shows more stats.
  • Hovering over your money now shows the total amount.
  • Quest UI has been updated
  • Added new hotkeys:
  • -S: Sell center (press twice to open the other one)
  • -Shift+S: Scientists
  • -H: Hire center
  • -D: Drill center
  • -G: Gem forge
  • -C: Core
  • -T: For trade (press twice to open the other one)
  • -Space: Jump to chest (if metal detector > 4)
  • -Shift+Click: Open chests without popup
  • -R: Reactor
  • -B: Buff Lab
  • Improved rendering performance of divine relics
  • World level tinting has been adjusted
  • Early game (
  • Various small bug fixes