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Genetic Fluff News

New Shadows in version 0.6.0.0!

Genetic Fluff has just released version 0.6.0.0.

Additions:
  • New shadows for characters and projectiles.

Improvements and Bug Fixes:
  • Adding particle effects to projectiles.
  • Keyboard and gamepad switching.
  • Projectile direction accuracy fixes.
  • AI navigation improvements.

Genetic Fluff v0.5.0

Genetic Fluff is proud to release a new update (version v0.5.0) with 3 months of development updates, improvements and fixes.

New and Improved Player Attacks and Movement!

Release 0.4.4 focused on player attacking gameplay.

The game controls have been completely remapped and simplified.
You can now use A, B, X, Y for all actions. Except for menu, items, etc.

Charging Punch (hold/release X, with Joy in normal position)
Charging Low Attack (hold/release X, with Joy in downward position)
Charging High Attack (hold/release X, with Joy in upward position)
Charging Run Attack (hold/release B)
Charging Double Jump Attack (hold/release A)
Grab and throw/slam/slide in one action with Y+A or Y+B or Y+X.
Run and Jump, hold/release A+B.

See the updated Genetic Fluff Steam page for full controller mapping (keyboard and xbox).

Genetic Fluff's Original Soundtrack has been released!



[h3]The Genetic Fluff Original Soundtrack is now available. There will be more music added to the album as Genetic Fluff works it's way to it's full release.[/h3]

New Music, Sound Effects, Creatures, and more...

  • New sound effects, much more coming...
  • More music, so much fun doing the music!
  • Working on planet Zenith.
  • New collectable creatures and enemies for planet Zenith.
  • Your living creatures now come into the next levels automatically without having to be in your deck.
  • Black background for in game main menu for readability.