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Idle Armada News

Update: 0.18.0.4 - Fix Tutorial Blocking You Bug

  • Fix bug where the tutorial at the "buy 2 farms" point would block you from buying anything else until you buy a 2nd farm (even if you closed the tutorial on that step). Also reduce the requirement to 1 farm so people doing the tutorial don't have to wait at all, which was silly.

0.18.0.3 - Fix Remake Crash

This simply fixes a crash that affected remake on some platforms.

0.18.0.2 - Cost Display Fixes

  • Upgrade to ebiten game engine v2.6.5 (bugfixes).
  • Fix some bugs with showing correct costs in the upgrade UI purchase buttons, and better respect rounded purchase setting when showing costs / time to purchase.
  • Change the way MacOS binaries are signed per new MacOS requirements.
  • Other build system tweaks to make shipping easier.

0.18.0.1 - Minor Fixes

  • Now you can open the military add ship screen for browsing, even if you don't have enough land to add any new ones.
  • Android: Upgrade to much newer version of various android build dependencies and build tools (to follow Google recommendations seen after last release).

0.18.0.0: Major Changes to Android Version, And Miscellaneous Improvements

  • Upgrade to golang v1.21.6 with rare crash fixes.
  • Upgrade to latest dependencies including ebiten v2.6.3.
  • Android: Implement Play Games API Cloud Saving! This involved a HUGE amount of changes, including a lot of android-specific Java code that is out of my prior experience. Report bugs if you find them!
  • Fix regression in packaging where android bundle didn't have an appropriate user-readable version in the prior release.
  • Now when changing fullscreen setting, it remembers the setting. When going from windowed to fullscreen, you do get a confirmation dialog before it saves (to make sure you can still see after the change).
  • Now there is some standard dialog box infrastructure with choices, which certain confirmation dialogs in the game use such as wiping save and fullscreen change. Less primitive UI, and easier to maintain.
  • Fix really rare bug where a dialog that was intended to pop up (or other control that was created) might not appear at all.
  • Remake: Starting a new run in remake now immediately saves the game after the world is generated, it was weird that it didn't before.
  • Remake: Fix bug that can cause remake to save some things incorrectly.