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Power to the People News

Music to the People!

Turn up the volume and get lost in our game's brilliant tunes! The composer behind the electrifying soundtrack of "Power to the People" has just dropped a video on YouTube featuring 3 hours of the game's music! If you're ready to power through your day with some amazing background music, this video is a must-see (or rather, must-listen). Head over to YouTube and give it a listen now! ⚡️🎶

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v1.3.1 is now available!

We've just released a small update for Power to the People. This new version of the game has the following changes:
  • Added new upgrade option for Basic Substation, which reduces its NIMBY radius and also provides a small efficiency boost. A fully upgraded Basic Substation is now a great alternative to the more expensive Advanced Substation, having a 65 MW capacity and a base efficiency of 95%.





  • Fixed bug that made the "Careful Expansion" tech in the research tree not have an effect on upgraded Geothermal Power Plants.
  • Small performance improvements to reduce GPU usage.


Join our Discord or follow us on Twitter to make sure you're always updated with the latest news!

v1.3 update is finally here!

Yesssss! After weeks and weeks of hard work, the new v1.3 update for Power to the People is now live! This new version includes a brand new level set in Hilo, Hawaii, USA, and the new Geothermal Power Plant, which provides plenty of inexpensive power, but can only be placed in some specific areas.



Furthermore, we have also been working on usability improvements, bug fixes and performance tweaks. Are you ready to face the new challenges in order to bring power to the people and keep the lights on?

Here is the full change log:

  • A brand new level set in the "big island" of Hawaii, called Hilo! Can you keep the lights on in the Gemini North Observatory as well as in the little coastal towns? Luckily, you have geothermal sources in the island, which will provide you with plenty of inexpensive energy.



  • New geothermal power plant, only available in selected areas of the Hilo level.



  • New feature to place multiple buildings (such as power plants or energy storages) without having to go into the "buy menu" again and again, by pressing the CTRL key.



  • Players are now warned if they have selected automatic turn on/off times that would conflict with the power plant's ramp-up/ramp-down times. For example, now you get a warning if you ask a nuclear plant to turn off at 3:00 and on again at 5:00, which wouldn't be possible.
  • Players can now see the average electricity generation cost for all of their power plant types in the "end of day report", by hovering over the "generation costs" tooltip.
  • Energy storage facilities now display at what power they are charging in their tooltip.
  • Small performance improvements to avoid the game slowing down when trying to build long power lines towards an unreachable destination.
  • Fixed bug that caused NIMBY ratings to not get recalculated properly after unlocking a NIMBY-reducing tech in the research tree. Changes used to only take effect after upgrading the power plant in question or restarting the game. Now they take effect immediately.

Hermes Interactive is now Rhombico Games!

Now it’s official! After many discussions, design thoughts, and plans for the future direction of our games studio, we can announce that our company has a new name. We are proudly presenting Rhombico Games – “What’s your strategy?”. Our new name better reflects our commitment to making complex games with unique mechanics that stimulate players’ brains and creativity.



Formerly known as Hermes Interactive, our indie games studio based in Denmark keeps its focus on the resource management genre. In the last few years, we have released the puzzle game “Automachef” (2019, PC & Nintendo Switch) and resource management game “Power to the People” (2022, PC) and are starting to draft ideas for our next project. Stay tuned and learn more by visiting our website and following us on Twitter.

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Small break in development

Hello everyone! We just wanted to let you know that we're putting the development of Power to the People on pause for a couple of weeks. We are currently in the process of changing the name of our games studio, and that's keeping us quite busy.

However, we intend to resume development in early November, and keep adding new features and new content to the game, including at least one new level and several "quality of life" upgrades.

Join our Discord or follow us on Twitter to make sure you're always updated with the latest news!