For the past few weeks we've been working hard on adding content and new features to the game. But we've also focused heavily on bug fixes, performance improvements and user interface work to make the players' experience better across the board.
[h2]Company info window[/h2]
Without a doubt, our biggest achievement in the past weeks has been the addition of the new "company information window". Here you can find all sorts of useful data regarding your company... But that's not all! You can now choose a power distribution method for your company to use. Would you like to prioritize efficiency? Or trying to keep your power lines balanced so they don't overload? It's up to you!

[h2]New environment art[/h2]
All of the environment art in the game (things like trees, rocks, bushes and flowers) has been redesigned from scratch. The game doesn't only look prettier, but also more realistic, as the props will change depending where on the world you're playing. We have everything to make your Power to the People experience better, from impressive cacti to exotic rainforest trees, from cute flowers to creepy dead trees.

[h2]More capable switching stations[/h2]
The switching stations that had already been implemented in the game are now more powerful than before! You can now use them to monitor the power demand of an entire city or to react to changes in the weather such as wind speed and solar irradiance. They'll allow you to automate some aspects of your power grid to make sure that everything is always running at peak efficiency!

[h2]Better performance[/h2]
Thanks to some painstaking profiling and optimization work, the game runs better than before. One of the biggest achievements on that front has been making the save / load game process run a lot faster than it used to! Now you can go from the main menu to one of your saved games in just a couple of seconds, when it used to take up to 15 before. Good stuff!
[h2]More options in the settings screen[/h2]
As part of our efforts to improve usability, we've also added a few new settings for players to customize their experience. In this iteration, we've added the option to toggle between different date/time formats and imperial and metric units. Even more options, like adjustable camera panning speed, notifications behavior and advanced sound settings are coming soon.

[h2]Balancing the game[/h2]
We are now in the process of gathering feedback in order to make sure the difficulty curve in the game is reasonable. It's a long process that requires a lot of trial and error, but one that is necessary in order to create a fun and engaging experience. We'll keep working hard for as long as it takes to make sure that you all can have fun once Power to the People is released!
[h3]
Click here to join our Discord channel[/h3]
Don't forget to wishlist and follow the game here:https://store.steampowered.com/app/1413370/Power_to_the_People/

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