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20250615 Status Update

[p]Hello everyone, I'm the producer.[/p][p]It's about time for another status update. Although I've said this many times before, the game isn't finished yet, and I'm truly sorry to everyone who's been waiting.
As we mentioned on our social media platforms, we have received some of Miss Midorino's voice recordings, and she has indicated that she should be able to complete the voice work this month. We believe that even if there are any unexpected issues, it shouldn't be too far off, so we hope everyone doesn't worry too much.
We've also been using this time to add new content to enhance the game's richness and logic, which we showed on the social medias in the past weeks.
Here's a brief showcase:[/p][p][/p][p]
Random dungeon rooms and corridors now feature water pool elements, adding visual appeal and strategic depth.[/p][p][/p][p]
The dungeons will occasionally generate hidden rooms containing rare items, which usually require digging and Floating states to reach.[/p][p][/p][p]
We've added Experimental Weapon S-type as an ally unit in the early game, and redesigned the Skill for Frozen Kiss, remaking it as Bat Summon. Players can use this Skill to summon friendly bat units. The number and power for the bats differ depending on your Skill level.[/p][p][/p][p]
Frost Arrow has been moved to Watermoon Knife.
As for Watermoon Knife's Skill, Water Blade, it's temporarily removed from the game, but we've added a new buff called Shockwave, where you can obtain through Stanga. This buff allows normal attacks to generate slashing waves that fly forward 4 tiles ,similar to the original Water Blade.[/p][p][/p][p]Regarding the new trailer we mentioned in previous status updates, which was planned for pre-release promotional media, the progress of the commission is still unstable.
If we can complete it successfully, we'll announce it separately. If progress continues to be difficult, we may still focus on the current trailer.[/p][p][/p][p]There are other related matters that will be explained by the responsible team member:[/p][p][/p][p]====================[/p][p][/p][p]Hi, it's me, your usual social manager responsible for these posts as well as some SNS stuff.
I've also been working on cutscenes for the game, commisioning VO and music, translation and so on.[/p][p][/p][p][/p][p]By the time this post is out, we would have been finished with almost every single special scene that will be available in the full game, including the not-announced ones, one of which containing nearly 100 voiced dialogues, probably the longest we have. While waiting for VAs to deliver their works (which I have to stress, hats off to all of them) we're working on the remaining cutscenes for the last chapter, as well as translating them into Japanese and English. Also with the help from outsources, the debugging and editing are in action as you're reading.[/p][p][/p][p]We understand more than everyone that you're sick of us apologizing, and we have a long way to go regarding sharing information and setting dates.
In some of the store pages we've mentioned that the reason we make the decision to move the release date again and again is to maintain the visibility of the page itself, but after receiving feedback from fans before, we've come to a conclusion that we should set the date to some time that's extra concrete and feasible.
With that said, please forgive us to change the date once again to Q3 this year, ending in September. However considering our positive progress these weeks, there should be a good chance for the game to come out before this date.[/p][p][/p][p]One last thing. We've been restricting the use of our Discord server to supporters only, but we are going to open the server to everyone later this month or in the beginning of July, considering we're reaching the end of development.
We wish to share whatever info we can more openly to all that's interested, or at least give you a direct way to shout at us about the delay. Please go easy on us though.
If you're into this, please check the future post from us.[/p][p][/p][p]It's been almost a year since the godforbid maid outfit incident, and it's not even funny a long time ago. All we can assure is that we're alive and working.
The producer, me myself along with other team members have a lot to say, but we'll keep those words for another time, possibly when we finally put out the full experience.
Once again, thank you so much for your support. Good news is on the way, I'm sure of that![/p][p][/p]