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It's Only Money News

Weekly Content Update #20 NOW LIVE



Hey everyone, this week's update is light on the content, but for good reason:

We are in the final stages of development on Chapter One.

To integrate the new content and systems, we'll have to pause the content updates until Chapter One is released. Early tests are promising, but there's still a fair few things we want to make sure are polished and intuitive before release. Additionally, due to tech constraints we can't seamlessly work on Chapter One content while maintaining a Chapter Zero version of the city without constant build and QA processes, which is an arduous task for a team of 5 (Something we've been doing every week since the game came out!) Some players have even noticed new in development content sneaking into live builds (thanks for shouting that out, by the way)

We figured everyone wants the new stuff, so lets focus on and finish the new stuff!

Our current goal line is end of this month for the release of Chapter One, but it might come sooner or later depending on any issues that arise during testing.

During these 20 weekly updates (not to mention the hotfixes), you've given us invaluable feedback to better help shape Rockhaven, and cheered us on throughout the process.

We've changed systems, added missions, locations and even entirely new features. We've improved performance (still more to come!), and hit a nice cadence of smaller updates while simultaneously working on the future of It's Only Money. Most importantly, we've felt the game's found a small but incredibly cool community of people.

We cannot thank you enough for making our launch a special one. The trust you've shown by taking a chance on It's Only Money through Early Access is appreciated by the team more than we could express in a steam post, and we'll continue working to a high standard to ensure that you feel your purchase was worth it.

To celebrate, everyone gets a "Buh Bye Chapter Zero" Shirt



Everyone should automatically be granted the shirt on existing saves or new files.

Additionally, some bug fixes hit this week.



- New and Improved Knockout Camera
- Updated UI Logo for Harborside
- Added/Fixed Drunk effects influencing vehicle controls and screen effects
- Fixed cops sometimes getting confused when chasing a player
- Fixed slow movement speed on clients when performing a combat move while drunk
- Fixed the player launching into the sky if becoming sober while ragdolled
- Made ability HUD elements more responsive and show charging
- Fixed camera snapping back to center, now it smoothly interpolates
- Fixed item acquired slide ins wait for no other UI to be on screen before expiring
- Fixed vehicle camera being able to clip through objects
- Improved perk timeout text on clients
- Fixed controller key shown by default on the welcome message
- Fixed NPC's always having neon green somewhere in their outfit
- Fixed some shopkeepers being interactable even though they had no interact options

Though we're pausing weekly updates, we'll continue to monitor Steam and Discord for bugs and get those fixed ASAP once we're alerted. Closer to the announcement of Chapter One's release date we'll detail what exactly to expect with a Steam blog post, but until then have a good one and again, thank you all so much for your support thus far.








Weekly Content Update #19 Now LIVE

Howdy everyone, it's time for another weekly update. Let's get into it:

Get Drunk and stumble around Rockhaven

This week allows Rockhaveners to indulge in every dropkicks favourite pastime: Drinking too much. Head to your local bar and enjoy either a bottle of beer, or down an entire serving of whiskey and enjoy one of two new perks:

Buzzed: Slightly blurred vision, but a decrease in Combat Move cooldown time.

Plastered: Your legs are giving out, your eyes want to close, but somehow you're still shambling around. Be careful attempting to jump, and whatever you do, don't fire a high pressured water pistol or you'll fly into the next dimension.

Enjoy responsibly! (or don't, we aren't judging)

New Location: Harborside

What better place to enjoy the new effects of drinking than Harborside. Located at the base of the Mayor tower where the park meets the water, Harborside offers fantastic alcoholic drinks, and, well... that's about all they offer. Be sure not to fall into the Ocean after indulging.

Expanded Reward Chest Drops:

A handful of new structure items have been added to the reward chest offerings, including:

- Lucky Cat
- Bull Club Sign
- Wedding Arch
- Modern Red Fixtures

And More! Complete a few crookbook games or pop some spy balloons and get opening to find some sweet new decor items.

Combat UI Overhaul

Ahead of Chapter One dropping, our UI demon has gone over the combat UI to make it more readable and pop more with every action. The addition of a cooldown timer and unique colors for each combat move should help when you need a quick glance at what's going on. The new move icons are a taste of things to come...

New Stock At Brown Pipes

Ever wanted to go potty alongside a friend? The new Urinals in stock at Brown Pipes can make all your dreams come true. You can also use them to flush yourself back to the Undercity, but don't think too hard about how that works.

Finally, a new Hidden Cache

There awaits another Loot Cache hidden somewhere in Rockhaven. Here's your clue:

Where your journey begins underground, look to the sky and hear the sound:
Rails would screech and come alive, bounce up there, fly to the prize




  • Stop TV from immediately running when game starts.
  • Fixed campervan being able to be despawned before it should be able to in Spud's second quest.
  • Fixed getaway orbs being visible for clients when joining a game at 0 bounty.
  • Potential fix for votes sometimes being inconsistent after completing an activity.
  • Fixed map marker for Jern.
  • Fixed durability pips for weapons with greater than 10 Max Durability.


Weekly Update #18 Now LIVE

Howdy everyone, a new weekly update to tuck into:

Old Mate Jims Furniture



Located on the waterfront below the Mayor tower, Old Mate Jims hosts some upper scale furniture offerings with a premium feel and price tag. If you're tired of the dust and must of Trenchtowns Third Hand Furniture, head on down to Old Mate Jims and peruse the following launch stock:

- Hammond Sleep King
- Leather Black Lounge Chair
- Upper Class Black Office Chair
- Premium Green 2 Seater
- Crud Brand Modern Couch
- Crud Brand Double Bed

New Lootable Weapon: Old Mailbox:




Need to deliver a thump to someones head in a pinch? Take a tour of Rockhavens residential properties and borrow someones Mailbox. It's a modern day warhammer, dealing a whopping 30 damage per swing, but be careful of the relatively low durability.


New range of Steezy680ti Colorways:



Pop on over to Steezy and claim one of the new colorways dropping today, including:

- Trackmeet
- Ultra Coral
- Atmosphere
- Red November
- Green Christmas

And a hidden treasure cache:





Here's your clue: Somewhere in the city where dogs run free, look to the sky above the sea



- Fixed ATM music not respecting volume slider (now respects UI slider)
- Fixed Balloon Gun not spawning in mission from barrel
- *Possible* fix for a report that Hotwiring wasn't working on first attempt per vehicle

Weekly Update #17 NOW LIVE

Howdy everyone, another week, another update, let's tuck in:

Improvements to Nanas repeatable Combat Missions:

Nana's repeatable combat missions are something we want to touch on progressively as we develop It's Only Money. We want them to be an exciting activity you can grind out, prepare for and enjoy multiple times. Today we're adding a new location where these encounters can take place, and some new possible enemy factions you'll run into when taking a Nana mission.

New Location: Pound Town






"Pound Town" is an under construction dog pound situated next to the Big Hit driving range. Built atop an old dockyard and water collection plant, it's a little musty, which attracts some troublemakers including Pat the Dog and his Pack. There's a few trampolines for traversal, and weapon looting spots eagle eyed players will spot. Aside from Stafford Storage, Nana will also send players to Pound Town for combat missions.




New Enemy Factions In Nana Repeatable Combat missions:

When you take on a Nana mission, there's now a chance of 1 of 3 factions being your target. These include:

Corrupt Goorana Men
MOVR Squadron
Pat the Dog's Pack


These 3 factions can show up at any of the available combat locations.

As we move forward with the weeklies, we want to continue to touch on the Repeatable Combat missions and improve or add mechanics, and exciting rewards, and hopefully turn it into a content stream that's enjoyable to revisit.

Additionally, a small pass on in-game screens such as the Slimeway Manager and ATM



A suite of new icons and rendering effects give the virtual monitors a distinct feel this week, as well as some usability improvements




Chapter One Preview: Dr Powicks Undercity Upgrades



An eccentric Doctor is on his way to the Undercity in Chapter One! By helping Doctor Powick set up his new lab across the hall from the Beggar King, you'll be able to research and build various upgrades, some of which are long requested by the community. A few choice examples of potential upgrades include:

- Increased Carrying Capacity
- Increased Wallet Size
- Teleporters that allow fast travel to friends

Dr Powicks Lab will provide some meaningful upgrades, and some fun ways to tinker with the game at large. Once again, we're looking forward to the major update and will keep everyone posted.

Have a good week!

Weekly Content Update #16 NOW LIVE

Hey everyone,

This week we lay some physical groundwork for Chapter One, and add a few new furniture items to Third Hand Furniture, including a very special piece.

New Area: Lodge of the Three and surrounding Park



A new area has emerged this week, including the secretive Lodge of the Three and its surrounding waterfront park. While the primary purpose of this landmass will be revealed in Chapter One, there's certainly signs of a mystery some eagle eyed players can start to unravel starting today.

New Furniture Items At Third Hand Furniture



Third Hand's stock doubles this week, with a few new admittedly lower class selections.
Head on over to your favourite neighbourhood thrift store and buy the:

Crud Brand Single Bed: Applies the Well Rested buff upon use

Air Inflated Floaty Bed: Applies the Rested buff upon use

Budget Co Plastic Chair:
Usually reserved for BBQ's or social events, Third Hand ensures you can recreate that vibe any time.

Sweaty Boy Gaming Chair: For when you feel the need to turn on your webcam and become a questionable personality for legions of weirdos, Third Hand now has your back.

Last but not least,

The Race Car Bed




The ultimate in sleeping satisfaction, hoon your way to a good nights sleep in the brand new Race Car Bed. It'll run you $600 at Third Hand, but it applies the elusive "Perfectly Rested" buff, dramatically increasing carrying capacity, stamina and damage.

Plus, a little preview of some of what you'll be doing in Chapter One..



You'll be covering an abduction shift for a new interstellar friend. Make sure you align the tractor beam correctly, or you'll cause someone to have a concussion instead of a new core memory. Not long to go!