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Everafter Falls News

v 1.2.03

  • Fixed Blobs in dungeons not correctly despawning causing doors not to open (regression)
  • Fixed missing “save changes” button for player 2 when using mirror item
  • Fixed festivals were still destroying player objects if they were placed in the same location as festival related items spawned
  • Invisible soot in soot grower growing soot without anything in it fixed
  • Infinite claiming pixie cards from Pixie Guardian fixed
  • Fixed cooking mini game freezing during loading into it if you were on the 8th level.
  • Spelling corrections


Possible regression issue in previous build where pet just stops at exit of your house. If you experience this still in this build or anything similar, please do reply below.

1.2.01

Quick fix for save freeze if entered dungeons that day.

Patch 1.2.00 | Longer / Shorter Days settings!

Hey Farmers,

We have been listening to the feedback and suggestions and Ou has constructed a new patch that includes crafting that will pull from any chest 2 tiles all around, longer/shorter days settings, tracking NPC from the map, and more! We’re sorry for the construction noise that you may have heard during the night in Everafter Falls while working on the next patch.

[h2]Full Patch Notes[/h2]
[h3]QOL[/h3]
  • Can now craft from any chests 2 tiles all around (up 25 chests)
  • Added settings for longer/slower days between in 25% increments up to 200%
  • Track NPC - you can mark an NPC from the map and a guide arrow will guide you towards them
  • (PC VERSION) Can now revert save file to 1 day before in save slot selection
  • Can no longer sell or recycle unread letters
  • Can now switch to hard mode at any time, not limited to just start of game
  • When feeding favorite food to animal, the produce they give will bounce out towards you so they are longer stuck in unreachable places
  • Harvesting from crops and berry bushes will bounce towards you so they don’t get stuck behind the bush

[h3]Gameplay[/h3]
  • New Wall Mirror item purchasable from Cid’s allowing you to restyle your character
  • Increased pixie guardian prizes 2 more level for really late game goals - 400 and 500 targets
  • Pixie blessings now give bonus to all players (co-op).
  • Pixie blessings will give bonus regardless of whether they are following you or placed into replica treehouse

[h3]Backend[/h3]
  • Re-wrote spawning player and pet code to hopefully address issues with freezing on area change for consoles

[h3]Balance[/h3]
  • Reduce damage of final boss
  • Reduce damage of enemies on hard mode by 15%
  • Add 1.6 second delay after entering dungeon room before enemies can attack to prevent instant death on entering room.
  • Cooking mini game with black pigeon reward adjusted target to 12 (from 16)
  • Further ease to complete late game collections, increase rare spawn rates.

[h3]Bugs[/h3]
  • Red and Blue morning glory, star flower, now fixed in seed creator
  • Can no longer sell or recycle letters with attachments
  • Zulufruit seeds now plantable in greenhouse
  • Maxing out pet training could cause card to be skipped in print shop instead of displaying “Max eatable”
  • Jewelry table now dyeable
  • Animals were still producing goods when below 60 Happiness
  • Skip tutorial button is now disabled during the last step as it was causing input freeze when canceling while your pet action is being canceled
  • 2P mode, fixed both players got duplicate item if you stood really close to each other.
  • Pew pew and amulet plus now correctly restock daily.
  • Fixed Black Alpaca not being placeable in nest slot/duping
  • Fixed UI issue where if the first ingredient isn’t found when crafting from chets, all ingredients show up as not present
  • Fixed some letters with attachments were still being able to be recycled/sold
  • Fixed holding down mouse button near character would not trigger second backslash, reducing overall attack speed slightly
  • Fixed issue where once you entered the pause menu, holding down mouse button would no longer auto-attack
  • Fixed strange bugs where grass and other things were not interactable
  • Fixed not being able to donate beyond 300 pixies
  • Fishing fruit trees outside of farm and using Everberry Juice on trees outside of farm not absorbing the fruit now fixed
  • Can now pick up mirror
  • If spooklets catch you while selecting pixie blessing, you will be able to return and select it again (fixed potentially losing the card/blessing)
  • Fixed TP out of a previously completed dungeon will mess up the UI in TP map portal rooms the next day.
  • Fixed items not meant to be dyeable showing message to dye and then stealing dye
  • Fixed not being able to pull up items using fishing rod in some instances
  • Fixed issue where items might bug out if dragging 1 into max stack
  • Fixed black alpaca not dispensing black wool
  • Fixed Master Collection achievement count not matching collecting progress - game will now check the museum for the correct count at beginning of day for extra failsafe
  • Greenhouse issue - Invisible pixies and fish (fish tank) in greenhouse fixed
  • Addressed possible freeze in critter generation for extra luck roll causing game not to load at start of day
  • Pixie Terrarium UI not showing selection/becoming impossible to navigate using a controller.
  • Fixed having waterbolt level at a total of 13 will bug out print a card screen
  • Fixed 2P mode, if card choice came up while second player fishing, second player was unable to select card

Version 1.1.15 patch notes

QOL
  • Hard mode is no longer locked until after you beat the game once. It is available from the start with a warning about difficulty when you select it.
  • Bed no longer requires PRESS ACTION to sleep (wake still requires press, but sleep dialogue pops up automatically when you move into your bed - help to avoid frantic pressing to escape spooklets).
  • Completing your collection is now easier. If you have less than 2 items remaining in in any particular collection, based on your luck, there will be a roll to get an item you are currently missing. This works for critter terrarium results, fishing, and breaking open Smooth Stones.



Balance
  • Pink Honey 2700 > 2000 sell price
  • Pink HoneyComb 400 > 300
  • Normal Honey 500 > 650
  • Duck festival prizes changed from 1 - sapling, 2 - tapping kit, 3 - Seed packet TO 1-Rainbow Pixie Delicate Tapping Kit, 2 - PixieShrine, 3 - TappingKit
  • If you don’t get top 3 in Duck festival, you will still get a random seedpacket as a prize.
  • Reduced HP scaling further on later levels
  • Reduced dungeon VR difficulty at later levels.
  • Critter Terrarium now requires 3x White Marble instead of 1x Limelite Stone
  • Reduced Critter Terrarium hatch times



Gameplay
  • Alchemy machines can now convert following stones/minerals
  • ruby/emerald/sapphire
  • obelite/argonite/limelite
  • azurite/telcite/lucine
  • Purpurite/WhiteMarble/Malachite



Bugs Fixed
  • Soot grower now grows 3 size per day
  • Fixed bug where you could not place red and rainbow pixies on soot grower doubling/tripling growth rate
  • Dog no longer says “unspent festival tickets will be lost”, instead saying they will carry over next year, since they do.
  • Fixed all potential issues with the pet being stuck or not processing a command
  • Fixed problems with disappearing pet (at the very worst if this does happen, going to bed will return them next day, instead of needing to restart)
  • Animals no longer disappear off into the barn/coop walls when placing down in their nests.
  • Reduced instances of farm animals stuck in walking animation but not moving.
  • Duck festival letter now shows correct placement (i.e. 1, instead of 0)
  • Ball of sun and Ether Crystal now works correctly on glass maker with bottle attachments



NOTE: Animals walking into water and through fences still being investigated

Version 1.1.14 patch notes

Fix for some reversing of dungeon difficulty and more drone buffs, plus a couple of other things.

Bugs Fixed
  • Recycling letters through the quick drop box at Cid’s now correctly counts towards Recycler achievement
  • Fin job offering fix
  • Rare bug where player bed spawn point was not correctly assigned
  • Dialogue for event offering Alchemy machine prize fixed in languages other than English (150 > 50)





Balance
  • Monster HP scaling reduced at later pillars by half again
  • Support drone shooting range increased to 3x distance so you can stay back
  • Support drone shoots 40% faster
  • Mob numbers reduced 10%
  • Enemy damage decreased by 10% at later dungeon pillars



QOL
  • Can now switch freely between normal and easy mode (no longer locked to easy once you switch
  • Recipe stand in cooking minigame will have an exclamation mark by default until you interact with it.