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Labyrinth City: Pierre the Maze Detective News

Labyrinth City out on Steam on June 22!

Hey there, detectives!

We have some good news and some bad news. The bad news, first: Despite having been looking for the Maze Stone and that darned Mr X for several months already, Pierre has not been able to find any of them. It seems he will need your help for that.

But the good news is that, while looking for the Stone, Pierre seems to have found the release date of the game! How incredible! So go get that magnifying glass and your fancy detective notebook, for Labyrinth City: Pierre the Maze Detective lands on Steam on June 22nd, 2021!

[previewyoutube][/previewyoutube]

Mark the day!

Labyrinth City in Digital Dragons’ Indie Celebration - Demo incoming!

Hello! Long time no see!

Labyrinth City: Pierre the Maze Detective is proud to announce that it has been chosen among 250 entries to appear alongside 60 other titles as finalist for Digital Dragons’ 2021 Indie Celebration on May 13 and 14! As part of the event, we are releasing a 2-level demo for the game (and this time, we mean it) on Steam for a limited time, so call in sick tomorrow, because there are mazes that need to be trodden, hidden objects to be found, and magic stones to be retrieved.

We hope you will enjoy this demo. We have improved the game in many subtle ways these past months compared to the preview of February, but we have also improved the game in not-so-subtle ways, adding a TON of dialogue lines, interactions, sound effects, and more.

Get your magnifying glasses and put on your deer caps, detectives, Opera City needs you!

Note: Mr X has stolen the "Exit" button on the home screen, thinking it would prevent people from enjoying the game. Should you find yourself in a situation where you need to exit the game, the recommended course of action is to not exit the game but to physically exit from your computer’s vicinity. Alternatively, you can alt+F4. The choice is yours

Labyrinth City on Nintendo Indie World

Hello all!

It’s been quite some time since our last update! Very sorry for the lack of news, we have been busy polishing the PC version and hard at work on the other versions, among which the Nintendo Switch one.

We know that it makes little sense to talk about the Switch version on Steam, but, apart from being super proud and happy to have been featured by Nintendo on their channels, Nintendo of Japan has prepared an awesome cute video that we wanted to share with you, even if you may not speak Japanese:

[previewyoutube][/previewyoutube]

But we didn’t come here just to brag, no! We also want to give you some news about the game. The release date of the game is getting closer and closer, this is something that we have yet to announce officially, but know that it’s been decided and we are preparing a *proper* date announcement, with trailer, assets and such!

We are also starting to work on a release trailer for the game, so we are pouring all our knowledge, experience, and magic into it. In two words: STAY TUNED!

Labyrinth City: Pierre the Maze Detective - Rätsel-Abenteuerspiel zur Kinderbuchreihe



Publisher Pixmain und das auf Animation spezialisierte Entwicklerstudio Darjeeling aus Frankreich haben jüngst, im Rahmen des "Indie World Showcase" von Nintendo, mit Labyrinth City: Pierre the Maze Detective ein farbenfrohes Rätsel-Abenteuerspiel im Wimmelbild-Stil vorgestellt, das auf der erfolgreichen [...]

» Komplette News auf pressakey.com lesen» Labyrinth City: Pierre the Maze Detective auf pressakey.com

Labyrinth City off of Steam Winter Game Festival & Minigame

Hello,

As you are all aware, Labyrinth City: Pierre the Maze Detective was set to participate in the Steam Winter Game Festival that takes place from Feb 3 to Feb 9. As the PC release of the game will be available exclusively on Steam, at least at first, we consider it an important event and we were very excited to present our demo to you all.

Unfortunately, for reasons beyond our control, we have had to pull out of the festival. We feel terrible as we worked very hard to propose a demo that, we hoped, would be appealing to all and representative of the final game, to give players a good idea of what to expect. To celebrate this event, we had planned to unveil our store page in other languages, two of which (Russian and Korean) had never been announced before, and we also put together a new trailer for Steam.

After discussion, we have decided to turn this step-back into something that could be, we hope, a fun experience and a good way for you to discover the different voices of Labyrinth City: We have created a (small) Internet Maze. At the end of your journey lies the accursed demo, will you be brave enough to fight your way through our social media cringe and reach your destination?

If so, click on one of the five images below to start your journey!
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