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Structura 1.3.2 released

Structura 1.3.2


Bugfixes.

Changelog:

  • Fix a case when sentinel energy was negative
  • Fix crash caused by missing sounds used in Kernel modules
  • Added more inhibitor waves in detection phase
  • Spell check texts
  • Add look at effect when attaching a new unit
  • Sentinel can undock if a unit is started and the kernel stopped
  • In case of microjump/jump/entergate really fix the position of the mining transporter
    The transporter will remain in its place after a micro jump
    Will resume mining using the new mine position

Structura 1.3.1 released

Structura 1.3.1


New features regarding usability and small balance changes.

Changelog:

    New features:

  • When a module is attached the camera will look at the position
  • Space key new functions:
    Select mining operation menu on asteroid hover
    Select navigation "Enter gate" on shell gate hover
    Select retrieve blackbox operation menu on wrecked unit hover
    Select corresponding menu on module mouse over
  • Added new sentinel operation "Retrieve power cores"
    Works on wrecked unit, add 20 energy to the sentinel
    Added yellow laser effect

    Gameplay balance changes:

  • Increase number of asteroids in belts
  • Initial sentinel energy decreased from 500 to 300

    Bugfixes:

  • Fix a bug when starting the unit that causes sentinel to not stay docked
  • Additional information on enemies is shown if hints option is active (previously it was on right click)
  • Fix mouse events problem right after intro screen
  • When using the mine module fix the miner ship destination after a jump

Structura 1.3.0 released

Structura 1.3.0


Bug fixes everywhere, added more cheat codes.

Changelog:

  • Change how sentinel lasers are fired (2 sound effects and longer display)
  • Own unit and modules cant be target by sentinel lasers
  • When attaching a components that use socket resources:
    Add an error msg if the logistic center is missing
    Add an error message if not enough resources on socket
    Subtract resources from the unit and add them to the socket
    Update mod cost information to reflect the socket resources
  • Added info descriptions for CheatCodes menu
  • Add missing help descriptions for Unit menu
  • Add all help descriptions for Sentinel menu
  • On game pause add grayscale, filgrain post effect and disable camera
  • Right click functionality only works in the tutorials
  • Fix to not be able to fire the lasers on the mine
  • Cheat codes menu:
    "Stop unit leaks" (stops unit hull hit points loss)
    "Stop sentinel leaks" (stops sentinel hull hit points loss)
    "A thousand resources" cheat code (set all resources to 1000)
    "Fill sockets" cheat code (fill all sockets with 100 resources)
    Added sound effect for all cheat codes

Structura 1.2.9 released

Structura 1.2.9


Quick fixes.

Changelog:

  • Advanced tutorial:
    Fix jump after catapult in the last part
    Fix crash in the last part
    Fix wrong text
  • Micro jump drive will not activate if max range limit (40 au) is exceeded
  • Fixed crash on powerplant meltdown

Structura 1.2.8 released

Structura 1.2.8


Small gameplay fixes.

Changelog:

  • Power plant:
    Meltdown will happen only if the power plant is online
    The power point will be destroyed on meltdown
  • When hints are disabled , logistic center help message should not appear
  • When building the first power plant in the tutorial, the camera will look at the powerplant
  • Fix info tab on 1024 resolution (too small)
  • Change enemy colors to red
  • Fix on stack active, D key was doing wrong action
  • Find me an exit cheatcode , move the sentinel to the current shell gate
  • Sentinel reconstruct will not execute if the unit is stopped
  • If the sentinel is destroyed ,on Alt key dont show the info