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Ancient Warfare: The Han Dynasty News

V0.39.40 Patch Notes

New Features:
1. Diplomatic strategy “Alliance” is available now!
2. Diplomatic strategy “Request for Attack Assistance” is available now!

Improved Contents:
1. Memory will be freed after cutscenes end.
2. Maintenance fee for construction is adjusted again.
3. Horse Ranch fee is adjusted.

Fixed Bugs:
1. The problem that sometimes players are stuck at auto-combat is fixed.
2. The problem that long-ranged units cause little damage to cities without ammo is fixed.
3. The problem that sometimes construction LV1, which is supposed to be built, disappears after a save is loaded is fixed.
4. The problem that Tech Tree buff doesn’t affect construction is fixed.

V0.39.37 Patch Notes

Improved Contents:
1. AI of reinforcements in city conquest is improved. They’ll attack immediately instead of waiting until the city is broken through.
2. Values of Post Station are improved.

Fixed Bugs:
1. The problem that generals in the third row cannot be selected when there’re more than 3 rows is fixed.
2. The problem that EXP doesn’t increase after a save is loaded is fixed.
3. The problem that long-ranged units are not in the center of players’ attack range is fixed.
4. The problem that superposition of multiple percentage data causes value error is fixed.
5. The problem that AI of Geng Gong has skill error is fixed.
6. The problem that red equipment turns into white equipment is fixed.
7. The problem that yellow armor turns into Chainmail Armor after a save is loaded is fixed.
8. The problem that the decrease of construction maintenance doesn’t take effect is fixed.
9. The problem that the route remains red when players click enemies’ construction and then empty fields in city conquest is fixed.
10. The problem that some equipment is substituted after a save is loaded due to the duplicate name is fixed.

V0.39.32 Patch Notes

New Features:
1. Click empty fields (yellow lines). Your troops will automatically attack the nearby enemies.
2. Double-click empty fields or click empty fields in battle (blue lines). Your troops will move following your orders by force.
3. Double-click destinations. Your cavalry will break through the enemies.

Improved Contents:
1. The amount of coins earned by Post Station is improved.
2. Fan Qiang’s second skill is changed to Conical Formation.
3. The value required for decreasing construction maintenance fee in Tech Tree is decreased.
4. When it comes to archers’ movement, players’ orders shall prevail.

Fixed Bugs:
1. The problem that sometimes End Battle button doesn’t show up is fixed.
2. The problem that sometimes Faction Upgrade window doesn’t close is fixed.
3. The problem that enemies’ feet doesn’t show up correctly when players right-click to attack them is fixed.
4. The problem that industrial options in Tech Tree doesn’t take effect is fixed.
5. The output value of refined steel in Epic difficulty is corrected.
6. The problem that the GIF above the general still exists after the skill is used is fixed.

V0.39.28 Patch Notes

New Features:
Now you can use F to see the targets of your armies.

Improved Contents:
The expenses of Horse Ranch LV3 / LV4 are reduced.

Fixed Bugs:
1. The problem that soldiers might be stuck in the city wall of Han is fixed.
2. The problem that generals’ ammunition buff sometimes doesn’t take effect is fixed.
3. The unreasonable maintenance fee of Armored Vehicle / Siege Catapult is corrected.
4. The problem that governors might take up the maintenance fee of armies is fixed.

V0.39.22 Patch Notes

Improved Contents:
1. File size and RAM usage are improved to avoid program crash.
2. The effects of most negative events become moderate. Values unfavorable to players are reduced.
3. The problem that maintenance fee for armies in the city sometimes doesn’t take effect is fixed.
4. The maintenance fee for armies in Tech Tree is reduced by 34% in total.

Fixed Bugs:
1. The problem of population auto-allocation that occurs when a save is loaded is fixed.
2. The problem that the font size of 歼灭(wiped out) sometimes becomes extremely big is fixed.