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Ancient Warfare: The Han Dynasty News

V0.39.28 Patch Notes

New Features:
Now you can use F to see the targets of your armies.

Improved Contents:
The expenses of Horse Ranch LV3 / LV4 are reduced.

Fixed Bugs:
1. The problem that soldiers might be stuck in the city wall of Han is fixed.
2. The problem that generals’ ammunition buff sometimes doesn’t take effect is fixed.
3. The unreasonable maintenance fee of Armored Vehicle / Siege Catapult is corrected.
4. The problem that governors might take up the maintenance fee of armies is fixed.

V0.39.22 Patch Notes

Improved Contents:
1. File size and RAM usage are improved to avoid program crash.
2. The effects of most negative events become moderate. Values unfavorable to players are reduced.
3. The problem that maintenance fee for armies in the city sometimes doesn’t take effect is fixed.
4. The maintenance fee for armies in Tech Tree is reduced by 34% in total.

Fixed Bugs:
1. The problem of population auto-allocation that occurs when a save is loaded is fixed.
2. The problem that the font size of 歼灭(wiped out) sometimes becomes extremely big is fixed.

V0.39.20 Patch Notes

New Features:
1. Now you can use H to pause the march of your troops, forcing them to defend where they are.
2. Now the route of your troops is blue when they are moving, red when they are fighting. So you can quickly know their status.
3. A new picture of Huo Xun An Yi is now added!

Improved Contents:
1. Recruiting button is more obvious now.
2. The maintenance fee for construction is slightly decreased.
3. The ranged deflection and armor punishment of horses are removed.
4. The cooldown time of cavalry charge is slightly decreased.

Fixed Bugs:
1. The problem that population and construction become invalid is now fixed.
2. The problem that archers keep shooting arrows at (0,0,0) is now fixed.
3. The problem that Horse Ranch data doesn’t refresh promptly is now fixed.

V0.39.17 Patch Notes

New Features:
1. Now you can load saves without going back to Main Menu.
2. Now you can use Ctrl + LMB to select all armies of the same type.

Improved Contents:
1. The problem that AI doesn’t attack Bandit Stronghold is now fixed.
2. Combat tutorial panel is improved.
3. Grouping tutorial panel is improved.
4. The time used for arranging the formations of the troops is increased.
5. Damage to enemies without enough defence is increased.
6. Values of Exotic Oddities are improved.

Fixed Bugs:
1. The problem that recruited generals cannot be commanded is now fixed.
2. The problem that newly recruited generals keep bleeding is now fiexed.
3. The number 1 on upper right corner of city button on mini map is now removed.
4. The problem that player’s faction loses the battle when entering the field without armies is now fixed.
5. The problem that the round for LV 3/4 structures reduces by 1 and fails when players load saves is now fixed.

V0.30.14 Patch Notes

New Features:
Players can quickly group armies by pressing G now.

Improved Contents:
1. The required faction prestige for conquering Western Regions is reduced to 1300.
2. The logic of demolishment button is changed.
3. Event cover is improved.

Fixed Bugs:
1. The general cannot return to the city when the battle ends.
2. Error occurs when MilitaryDestory is being fixed.
3. Direction can be changed when the construction is downgraded.
4. Constantly adding the first item when trading causes the number of items being traded can be changed freely by moving the cursor left and right.
5. The required rounds for construction are not set when a save is loaded.
6. Resources are returned but the construction is not downgraded when a high-level construction is downgraded.
7. Groups cannot be dismissed when equipment is changed.
8. Groups are not dismissed when a faction is doomed, causing the recruited unaffiliated warlords cannot go on an expedition.
9. Recruit Generals interface won’t refresh.
10. Rebinding hotkeys doesn’t take effect.