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Ancient Warfare: The Han Dynasty News

V 0.8.2.4 Preview Update

New features:
1. Opened the Sili map!
2. New strategic map city models are enabled, totaling more than ten kinds of city models according to the scale level and cultural attributes of the city
3. Add dozens of new generals of the Three Kingdoms in Sili.
4. Add a new dozen of generals with popular faces.
5. install the brand-new soldier models of the western region and nomadic tribes: sword and shield soldiers, spear throwers, gun soldiers, long-sword infantry, bow soldiers, crossbow soldiers, gun cavalry, bow cavalry, crossbow cavalry, sword and shield cavalry, all of which use brand-new soldier models.
6. Increase the population system of cities, different city sizes have different population sizes, the population base determines the size of manpower.

Optimized content:
1. Adjusted the overall lighting and shadows to make the overall art softer. 2. Optimized the selection of cities.
2. Optimize the displacement deviation of the city's selection effect.
3. Optimize small part of the river model

Fixed bugs:
1. Fix the problem that buildings cannot be upgraded by left clicking after being destroyed.
2. Fixed the problem that it is difficult to select when attacking bandits.
3. fix the problem that equipment mods can't be saved. 4. fix the UI blocking problem.
4. fix UI blocking problem
5. fix the problem that the icon is not refreshed after manpower migration
6. fix the problem of abnormal horse consumption when training Western Liang Iron Horsemen
7. fix the problem of excessive cities
8. fix the problem that the font position and size of Dahan is wrong
9. fix city mod gaonu
10. fix the problem of abnormal trees in the battle map
11. fix the problem of disappearing building details and obscuring text
12. fix the problem of wrong display of paper interface
13. fix camel cavalry icon
14. fix Yan's bug problem
15. fix the problem of abnormal props appearing in the treasury
16. fix the problem that city formation can not be disbanded under special circumstances

V0.8.1.112 UPDATE

[h2] Fix bugs [/h2]
1. Fix the problem of sometimes abnormal MOD in urban zoning
2. Fix the issue where trapped factions and Qiang spearmen are able to equip horses
3. Fix abnormal issues in plot mode
4. Fix the issue of the invasion of the Guishuang Empire by the Three Kingdoms faction not triggering
5. Fix the issue where certain specific skills during combat can cause the commander to shout abnormally
6. Fix any abnormal issues in the next round
7. Repairing buildings that have been destroyed and abnormal issues after repair

V 0.8.1.112 Preview Update

Fix BUG:
1. Fix the problem of sometimes abnormal MOD in urban zoning
2. Fix the issue where trapped factions and Qiang spearmen are able to equip horses
3. Fix abnormal issues in plot mode
4. Fix the issue of the invasion of the Guishuang Empire by the Three Kingdoms faction not triggering
5. Fix the issue where certain specific skills during combat can cause the commander to shout abnormally
6. Fix any abnormal issues in the next round
7. Repairing buildings that have been destroyed and abnormal issues after repair

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V0.8.1.108 Update

[h2] New Features [/h2]
1. The systematic integration of old technology trees and works allows everyone to have a smoother management curve in the early stage
2. Lv Bu's Level 2 combat skills
3. Optimization of the expansion and contraction function of the military card greatly improves the resolution effect
4. Added the function and interface of weapon mods, allowing players to freely inject the weapon models they want into the game!
5. Add works on the follow-up units of the Flying Bear Army
[h2] Optimize content [/h2]
1. Greatly optimize the speed of entering/exiting the game
2. Optimization of distant landscape on strategic maps
3. Optimize the lighting and shadows in the battle map
4. Audio memory optimization
5. Optimization of the interaction logic for equipment replacement, allowing for immediate clicking on the next unit after the replacement is completed
6. Memory optimization of strategic maps
7. Optimize the time flow of Three Kingdoms scripts
8. Significantly reduce the knowledge demand for the concept.
[h2] Fix bugs [/h2]
1. Fix the problem where bandits sometimes cannot be selected
2. Fix the issue of special equipment recognition errors in the Flying Bear Army
3. Fix the issue of incorrect display of indicator targets for individual tasks
4. Fix issues where certain buildings cannot be constructed
5. Fix the issue of abnormal display of individual works by Dong Zhuo and Ma Teng factions
6. Problems with repairing building construction and technology trees
7. Fix the issue of abnormal display of individual works by Dong Zhuo and Ma Teng factions