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Hatchwell News

Hatchwell v1.4.1.

Hatchwell v1.4.1.

Patch Notes:
- Fixed dungeon 4 post boss fight. Rotating the pipe switch is not triggering the next scene when Screen shake is turned off

Hatchwell v1.4.0.

Hatchwell v1.4.0.

Patch Notes:
- Added “saveable” puzzle rooms in the dungeon. These will prevent players from re-doing path puzzles
- Fixed random sprite error when player is doing the gameover animation

Hatchwell v1.3.0.

Hatchwell v1.3.0.

Patch Notes:
- Added interaction symbol (on NPC, doors, signs)
- Fixed possible more soft lock causing trap doors in dungeon 1, dungeon 5, and dungeon 6

Hatchwell v1.2.5.

Hatchwell v1.2.5.

Patch Notes:
- Fixed doppelganger NPC when grandpa's side quest is unfinished.
- Fixed error showing up at Potions shop after gem 5. Relates to grandpa’s side quest
- Fixed push seed disappearing in dungeon 6 when watered twice
- Fixed trap door in dungeon 5 if entering from the top in the water slime room

Hatchwell v1.2.4.

Hatchwell v1.2.4.

Patch Notes:
- Fixed trapping door in dungeon 6 near the slingshot chest.
- Fixed unable to move in the flowing river in dungeon 5 after making the left column roll.