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Age of Darkness: Final Stand News

Save 25% on Age Of Darkness: Final Stand during Steam Scream Fest!



The only screams we want to hear during the Steam Scream Fest are the screams of the Nightmares as you slay them! 😱

Save 25% on Age Of Darkness: Final Stand until November 1st and tear down the hordes of nightmares that wish to extinguish humanity ⚔️

Till next time Protectors of the Light…

AoD Social Links:

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand

PAX Aus: The Week That Was


Protectors of the Light,

Last week, we were extremely honoured to be nominated in three categories of the Australian Game Developer Awards (AGDAs) – Excellence in Music, Excellence in Technical Design, and Excellence in Art. We are proud to announce that our team took out the award for Excellence in Technical Design thanks to our revolutionary Swarm Tech technology.

Swarm Tech is a custom RTS framework created by PlaySide utilising Unreal Engine as a front-end. This technology has the ability to render up to 70,000 units on screen at any time in game, helping give Age of Darkness: Final Stand its trademark sense of overwhelming dread. Congratulations to all the other nominees and winners!



Now to our updates. From Gamescom in August to PAX Aus last weekend, it’s been fantastic to meet some of our incredibly loyal community members in person and hearing how excited they are about Age of Darkness: Final Stand. Your feedback is what drives us to make a game that will delight our players, through Early Access and beyond.

Ahead of the next major Content Update for Early Access landing later this year, we took the opportunity at PAX Aus to share a bit more insight into what the update will bring. This includes how each Faction is starting to take shape and take on their own independent and unique Faction Identity.

At Gamescom, we showcased our new 3D Hero Select screen for Edwin, now we bring you our fearless Queen of Nothing, Aelis. Kneel and pledge your allegiance to the Rebellion:

[previewyoutube][/previewyoutube]

[h2]New Hero!
[/h2]

Continuing with the Rebellion Faction, we have the reveal of our first, long-awaited Ranged Hero, Cyrus. Aelis’ sworn protector and right-hand-man, his support in her is unwavering. He’s committed to leading the Rebellion to victory, and shooting down any enemies that threaten his Queen’s land:

[previewyoutube][/previewyoutube]

Along with a new Hero, we will be adding new unique Units for both the Rebellion and the Volatist Factions.

The Rogue – a new Melee unit, armed with Stealth – will be key to ensuring the Rebellion can rapidly expand their base and claim the land that is rightfully theirs. Along with this, each unit killed by a Rogue will net the player a small amount of gold, proving quite profitable to the Rebellion if carefully managed.


[previewyoutube][/previewyoutube]

The Harbinger is a new Ranged Support Unit for the Volatist faction. Their new, unique skill – Dark Prophecy – is capable of Horrifying allied units, providing them with increased movement speed and damage buffs to aid their army in massacring the Nightmares that threaten their territory.


[previewyoutube][/previewyoutube]

The Lightbearer is the Order’s first support based unit – showcased previously at GamesCom in August this year.


[previewyoutube][/previewyoutube]

In addition to all of the new Units, the Order and Volatists Keeps will have their own unique visuals that tie into their Faction Identity.

The Order is a religious Faction who praise the Light. They look towards it to Embolden their armies and empower themselves to take on the threat that is looming beyond the Veil. With this, the Order Keeps lean more towards a church thematic, as you upgrade each tier your Keep becomes more grand and at the last tier turns into a stunning cathedral. For the Light!



The Volatists are the polar opposite of the Order, they look to the Veil and the Darkness for their source of power. They utilise Dark Essence and experimentation to grow the strength of their faithful servants. The Volatists will do anything to increase their forces, even sacrificing their own, which is why their Keep has the ominous feeling of a sacrificial altar. The more they try to harness the Veil, it begins to corrupt their Keep and infect their lands.



The stunning map of Erodar will help transport you into the world and feel grounded within our upcoming Campaign. This is where you will select your Missions, find out more about the lore of the world and see how the lands are being affected by the wars that ravage it:

[previewyoutube][/previewyoutube]

We hope you are as excited about our upcoming Update as we are, and are enjoying the teases of Campaign that will be released alongside v1.0. We are incredibly proud of the game we are creating and thank you for coming along this ride with us.

View the PlaySide PAX Australia Presentation over on Twitch

Please report bugs or crashes to us either through the Steam forums, our Discord server in the ‘bug-reporting’ channel or using the in-game bug reporting tool.

Till next time Protectors of the Light…

AoD Social Links:

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand

Age Of Darkness: Final Stand in the Australian Game Developer Awards



We are pleased to announce that Age Of Darkness: Final Stand has been announced as a finalist in 3 categories in the Australian Game Developer Awards!

Excellence In Art 🎨
Excellence In Technical Design 🖋️
Excellence In Music 🎶

This year the AGDAs will be held on 5 October, 7:00pm AEDT at The Forum Melbourne as part of Melbourne International Games Week celebrations and will also be streamed live via the IGEA Twitch channel for those who can’t attend in person.

Make sure you tune in and cheer for Age Of Darkness: Final Stand and hope that we are blessed with good fortune!

See all the nominations on the ADGA website here.

Till next time Protectors of the Light…

AoD Social Links:

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand

Age of Darkness: Final Stand - Patch Update v0.8.1


Dear Protectors of the Light,

We appreciate your loyalty and patience while we continue to improve the lands of Erodar, we are committed to making the best game for our community and will always take your feedback on board. We are making this game for you and the best part about Early Access is that we can all go on this journey together.

For this update, our focus has been on Bug Fixing, Crashes and Balancing for the new Armour System added in v0.8.0. The most notable bugs addressed in this update are Nightmare stacking during Death Nights, Nightmares visually twitching and Targeting Priority not functioning as intended. Along with these, we have made some fixes for Unit stats not being applied and displayed correctly.

With the addition of the Armour System in our previous Content Update, we have done some extensive Balancing this Patch to ensure that the game remains fair at every difficulty, but still offers a challenge, as that is what Age of Darkness is known for. More Units and Heroes have been blessed with Armour Shredding stats, praise the Light! As well as this, Crushers and Axeman now have slightly reduced Armour stats to give your valiant army a fighting chance.

The time is now, sharpen your swords and string your bows so you can prepare for the fight that is looming within the Veil…

As always please continue to report bugs to our Steam forums or in the bug reporting channel on our Discord, as we’re constantly monitoring those channels.

Check out the full patch notes below:

[h2]Release Notes[/h2]

[h3]Improvements[/h3]
  • Units without Armour Shredding will Auto-Target unarmoured Enemy Units first.
  • Units with Armour Shredding will Auto-Target armoured Enemy Units first.


[h3]Balancing[/h3]


  • Armour Shred added for Vizargo’s base attack at every level.
  • Armour Shred added for Vizargo’s Impaling Wrath Ability at every level once unlocked.
  • Armour Shred added for Vizargo’s Claw Dash Ability at every level once unlocked.
  • Armour Shred added for Vizargo’s Serenity Ultimate at every level once unlocked.
  • Hunter Damage and Armour Shred increased to 16.
  • Hunter Research cost reduced to 650 Gold.
  • Hunter Research time increased from 75s to 120s.
  • Arbalest Damage increased to 20.
  • Impaler Damage increased to 30.
  • Impaler Armour Shred increased to 40.
  • Axeman Tier 1 Armour decreased to 10.
  • Axeman Tier 2 Armour decreased to 26.
  • Axeman Tier 3 & 4 Armour increased to 52.
  • Crusher Tier 1 Armour decreased to 340.
  • Crusher Tier 2 Armour decreased to 720.
  • Crusher Tier 3 & 4 Armour decreased to 1150.
  • Aelis’ Armour Shred increased at every Level.
  • Aelis’ Loyal Guards have Armour Shredding.
  • Cultist Armour Shred increased to 2.
  • Increased Siege Damage Bonus for the Order to 30.
  • Removed Rebellion Faction specific Emboldening increase.
  • Increased movement speed of Units for the Rebellion Faction.
  • Axeman count reduced on Death Night 1 for every difficulty.
  • Ignite Walls Research time decreased to 50s


[h3]Crashes[/h3]
  • Fixed a crash that would occur when double clicking the Dark Crystal.
  • Fixed a crash that would occur when the Hero dies with the Mortal Coil Hardship active.
  • Fixed a crash that would occur when Vizargo’s Serenity Ultimate is active during Combat.
  • Fixed a crash that would occur when using Vizargo’s Claw Dash Ability.



[h3]Fixes & Changes[/h3]
  • Fixed an issue where the pursue values of Nightmares were too high.
  • Fixed an issue where Pester Waves would not spawn at Night.
  • Changes made to improve Nightmares stacking on top of each other during Death Nights.
  • Changes made to improve Nightmares twitching when close to Player Buildings.
  • Fixed an issue where the Nightmare Density was incorrect during Death Nights on Custom Difficulty games.
  • Fixed an issue where the Nightmare Density was too high at the edge of the Map.
  • Fixed an issue where Targeting Priority would not function correctly for Archers and Arbalests garrisoned in Towers.
  • Fixed an issue where the Hunter Unit would gain increased Damage when garrisoned in Towers.
  • Fixed an issue where Arbalests would gain the incorrect amount of Damage when upgrading the Fury Skill.
  • Fixed an issue for Aelis’ Loyal Guards missing their Armour value.
  • Changes made to improve instances where Fishing Nets were not able to be collected.
  • Fixed an issue where Nightmares would not deal damage to Buildings if attacking the corner of the structure.
  • Fixed an issue where Wraiths could move through Walls.
  • Fixed an issue where Aelis’ Loyal Guards would not gain the correct stats when Aelis levelled up.
  • Fixed an issue where the Catapult Unit stats were incorrect when Emboldened or Horrified.
  • Fixed an issue where the Impaler Unit stats were incorrect when Emboldened or Horrified.
  • Fixed an issue where the Sentinel Unit stats were incorrect when Emboldened or Horrified.
  • Fixed an issue where the Soldier Unit stats were incorrect when Emboldened or Horrified.
  • Fixed an issue where the Pikeman Unit stats were incorrect when Emboldened or Horrified.
  • Fixed an issue for missing text on the end of round screen.


[h3]Known Issues[/h3]
A fix for these issues will come in a future update.
  • Impaler does not gain perks from Ironworks Skills on the Skill Tree.
  • If all the Fearless Skills are purchased in the Skill Tree, the perks are not applied. However when purchased individually alongside other Skills, they will apply correctly.
  • Eyesight Skill can cause Archers in towers to have invisible arrows.
  • Some Unit stats may be displayed as 1 point lower than what they are.
  • Single tiles of Veil do not always display and can spawn a Nightmare.


Where possible please ensure all drivers are updated to ensure the best and smoothest performance.

---

We greatly appreciate everyone who has taken the time to let us know about these bugs and crashes you’ve encountered. If you come across any bugs or crashes in the future, please report them to us either through the Steam forums, our Discord server in the ‘bug-reporting’ channel or using the in-game bug reporting tool.

Till next time Protectors of the Light…

AoD Social Links:

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand

Age of Darkness: Final Stand - Gamescom Preview

Protectors of the Light,

Thank you for your feedback, suggestions and patience as we work towards a v0.8.1 release. If you haven’t seen what we’re targeting for our next update, head over to the forums to take a look. We are looking forward to announcing the release date for v0.8.1 once we're confident with the update's stability.

While you wait, the team would love to share some of what we’ve been working on that’s due to arrive a little bit longer down the line. We’ve recently showcased these work-in-progress videos at Gamescom, and wanted to make sure you all got to see them too!

We are bringing animations to the hero select screen:
[previewyoutube][/previewyoutube]

On the topic of heroes, meet Sir Merek Longhold - a surly Order Knight and all-around heavy-hitter:
[previewyoutube][/previewyoutube]

A stunning map of the lands of Erodar:
[previewyoutube][/previewyoutube]

The Lightbearer, an Order-specific unit with potent healing abilities to fend off the Void:
[previewyoutube][/previewyoutube]

And last but not least, a little taste of our campaign:
[previewyoutube][/previewyoutube]

The Age of Darkness campaign is shaping up to be something very special. We’re looking forward to giving players a cast of new Heroes and rich lore to explore. Good things take time, but we’re super excited to bring you more of the world of Age of Darkness in due course. Look forward to it.

Please report bugs or crashes to us either through the Steam forums, our Discord server in the ‘bug-reporting’ channel or using the in-game bug reporting tool.

[h3]AoD Social Links:[/h3]

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand