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Age of Darkness: Final Stand News

July Player Survey

Protectors of the Light,

[h3]Update, July 19: Thank you so much for all your responses! We're now closing off this survey.[/h3]

Thanks for all your recent feedback both on Steam as well as on Discord. We had such a great response to our May survey that we’d love to get more thoughts from the community.

[h2]Take the July survey here![/h2]

We’re keen to use your responses to help inform our decisions as we continue the development of Age of Darkness: Final Stand. This survey will remain open until the morning of Tuesday, July 19 (AEST).


As always, if you come across any bugs or crashes in the future, please report them to us either through the Steam forums, our Discord server in the ‘bug-reporting’ channel or using the in-game bug reporting tool.

[h3]AoD Social Links:[/h3]

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand

Age of Darkness: Final Stand Dev Q&A Livestream

UPDATE: You can find the VOD for the livestream below:[previewyoutube][/previewyoutube]

Protectors of the Light,

Join AoD Game Designers Nick and Mario for a Q&A session as they play Age of Darkness on our Twitch channel on Monday, July 4 at 1:30pm AEST (Sunday, July 3 8:30pm PDT).

[h2]Head on over and follow our Twitch channel![/h2]

If you have a burning question about Game Design, or just want to upvote other suggested questions, join our Discord server and ask away in our #question-and-answer channel. And remember, if you can’t make the stream, you’ll still be able to catch up with the VoD after.

Be sure to let us know which dev role you’d love a Q&A with next!

‘Til next time.


As always, if you come across any bugs or crashes in the future, please report them to us either through the Steam forums, our Discord server in the ‘bug-reporting’ channel or using the in-game bug reporting tool.

[h3]AoD Social Links:[/h3]

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand

Age of Darkness: Final Stand - Hotfix v0.7.1



Dear Protectors of the Light,

We appreciate your loyalty and devotion to fighting off the Veil while we continue to make improvements to the world of Age of Darkness.

The Watchtower continues to be an integral Building for those who need assistance finding their way in the Darkness. Between Death Nights, the Watchtower will indicate the straight-line direction of the next closest unrevealed Point of Interest, regardless of distance.

Along with this new feature, we have focused on bug fixing and Quality of Life improvements. The most notable being improvements to collision to prevent Nightmares stacking on top of each other during Death Nights. We have also fixed resourcing issues with Farms, Unit stats, troublesome Tier 1 Nightmares appearing in every Death Night along with addressing notable crashes and save / load issues.

For those who are scared of the dark, let the Watchtower guide you and put you on the right path. Stay alert and keep a watchful eye out, this update may be light but there are many exciting things happening behind the scenes that we will be announcing soon…

As always please continue to report bugs to our Steam forums or in the bug reporting channel on our Discord, as we’re constantly monitoring those channels.

Check out the full patch notes below:

[h2]Release Notes[/h2]

[h3]Improvements[/h3]
  • The Watchtower points to unrevealed Points of Interest.


[h3]Additional Changes[/h3]
  • Improvements to collision to fix Nightmares stacking during Death Nights.
  • Watchtower Radius changes colour if overlapping with another Watchtower.


[h3]Balancing[/h3]
  • Changed the Arbalest attack time from 5.8s to 5.3s to reflect v0.6.2 stats.
  • Changed the Arbalest Range from 5.5 to 6 to reflect v0.6.2 stats.
  • Changed Sentinel Gold and Iron costs to reflect v0.6.2 costs.
  • Reduced the Archer range to 3 to reflect v0.6.2 stats.
  • Changed Fire Sconce Wood cost from 30 to 50.
  • Changed Grand Ballista Tower Iron cost from 70 to 75.
  • Changed the resource value of the Farm from 0.28 to 0.31 per tile.
  • Changed the resource value of the Refined Farm from 0.49 to 0.60
  • Changed the gold upkeep for the Farm from 20 to 16.


[h3]Crashes[/h3]
  • Fixed a crash that would occur when pressing Q+W simultaneously within the build menu.
  • Fixed a crash that would occur when selecting Farms.


[h3]Fixes & Changes[/h3]
  • Fixed an issue where the Hero is respawning at The Keep when dying within Triage Tent radius.
  • Fixed an issue where the first arrow fired by an Archer is a fire arrow regardless of the Skill being purchased.
  • Fixed an issue where Archers would disappear if a garrisoned Tower was sold.
  • Fixed an issue where Farms were providing the incorrect amount of food per tile.
  • Fixed an issue where food resources decrease incorrectly when building a House in a Farms radius.
  • Fixed an issue where Tier 1 Nightmares appear in every Death Night
  • Fixed an issue where the Triage Tent UI doesn't display the required villagers needed
  • Fixed an issue where the emboldened FX would appear on Buildings being constructed.
  • Fixed an issue where Buildings appear darker after construction.
  • Fixed an issue where the Day / Night Timer was incorrect after loading a save file.
  • Fixed an issue where Resource progress bars do not increase after loading a save file.
  • Fixed an issue where the Trade Bazaar resource stockpile increases when the game is paused.
  • Fixed an issue where the Death Music begins playing at the start of the Death Night countdown.


[h3]Known Issues[/h3]
A fix for these issues will come in a future update.
  • Units may have difficulty pathing around Buildings.
  • On some occasions Spitters may not move or respond to player units.
    [
  • } Vizargo’s Veiled Coil ability can sometimes linger on the ground.
  • Aelis’ Queen’s Rage ability can sometimes linger on the ground and on units.


Where possible please ensure all drivers are updated to ensure the best and smoothest performance.

---

We greatly appreciate everyone who has taken the time to let us know about these bugs and crashes you’ve encountered. If you come across any bugs or crashes in the future, please report them to us either through the Steam forums, our Discord server in the ‘bug-reporting’ channel or using the in-game bug reporting tool.

Till next time Protectors of the Light…

AoD Social Links:

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand/

Save 25% on Age Of Darkness: Final Stand during the Steam Summer Sale!



Greetings Protectors of the Light…

We've checked the Keep and found Age Of Darkness: Final Stand is currently 25% during a Steam Summer Sale!

Now is the ultimate time for you to dive in, defend humanity, and experience Age Of Darkness: Final Stand for yourself!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand

AoD Social Links:

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

v0.7.0 Check In

Protectors of the Light,

Since the release of v0.7.0 you’ve noted some changes to Age of Darkness that weren’t listed in the patch notes. Thank you for your reports both on Steam and in our Discord server, and a special thanks to Catbert7 for their comprehensive post on the forums. You can find our full list of changes below.

We mentioned in our v0.7.0 Content Update that we’d added in Multiplayer code that may cause some issues. While it’s all under one game, we’re working on 3 different game modes at once - Survival, Multiplayer and Campaign - and in some cases we’ll want to have the values differ across these modes (although not always). When compiling our release build for v0.7.0, it appears we ran into some merge issues. These changed values have come through from testing other game modes and previous balance data.
After looking into other changes raised by the community, for example movespeed showing as 1.6 instead of 1.7, we’ve noted a UI display issue on our ‘to fix’ list. These values have not changed in the backend, but are currently rounding incorrectly in the UI.

We’ll be releasing a patch soon (not before the coming weekend - you’ve got time to finish your saves!) that will fix a lot of these unexpected changes, as well as adding the Point of Interest update for the Watchtower that we spoke of in the Watchtower blog.

For future releases, we’ll be putting in more checks around our branching and merging system, both manually and automated.

As always, if you come across any bugs or crashes in the future, please continue to report them to us either through the Steam forums, our Discord server in the ‘bug-reporting’ channel or using the in-game bug reporting tool.

[h3]Unannounced changes that will be reverted:[/h3]
  • Lowered Arbalest Range and Attack Speed
  • Increased Archer Range
  • Increased Sentinel Cost
  • Lowered T2 and T3 Food Generation
  • Lowered Fire Tower Health
  • Lowered Build time on the Training Hall
  • Lowered Grand Bellow Tower Health

[h3]Changes that we’ll be keeping an eye on:[/h3]
  • Increased Fire Sconce Cost
  • Increased Grand Ballista Tower Cost
  • Increased Ballista Tower DPS
  • Increased Attack Range of all Attack Towers


[h3]AoD Social Links:[/h3]

AoD Discord - Join our official Discord server AoD Website - Official Website & Blog Twitter - Follow us at AOD_FinalStand Facebook - Like Our Facebook Page Reddit - Join the r/Age of Darkness: Final Stand community
YouTube - Subscribe To Our YouTube Channel

Have a question about the game? We have a handy FAQ we’ve posted on the Steam forums that you can view. If your question hasn’t been answered there, we’ll be doing our best to keep up with questions here, on the forums and our Discord server.

Speaking of which, you can also chat with our team and ask them questions on our official Discord server here!

https://store.steampowered.com/app/1426450/Age_Of_Darkness_Final_Stand