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Age of Darkness: Final Stand News

Age of Darkness: Final Stand - Hotfix: Save Game & Crash Fixes!


Protectors of the Light,

Thank you for the continued support we’ve received during our 1.0 launch. The feedback and insight you’ve provided has been instrumental in helping us to identify and resolve issues facing our players.

Today, we’ll be releasing another hotfix, centered around a variety of save issues some players have been experiencing. This update addresses several reported issues, including:


  • Fixed a crash related to incorrect Light Radius calculation.
  • Fixed a crash related to audio that could occur in all game modes.
  • Fixed a crash related to Aurelia’s Crimson Lightning when it hit buildings.
  • Fixed a crash related to trying to load incompatible saves.
  • Fixed an issue where the player's resolution would change repeatedly after swapping monitors.
  • Fixed an issue where the player’s mouse could be offset from what’s in-game.
  • Fixed an issue where resolution could be set to something lower than the max resolution when Display settings was set to Borderless Windowed.
  • Fixed an issue where the game could start on the wrong monitor.
  • Disabled resolution drop down when playing in Borderless Windowed.
  • Pre-V1.0 Saves that are incompatible with the current game will now be marked as such.
  • Fixed a situation where the game failed to save. Backup saves will now be created in App Data > Local & App Data > LocalLow Folders.
  • Fix not being able to rebind controls to mouse thumb buttons.

Your feedback and detailed reports are invaluable in helping us improve the gameplay experience. We are truly grateful for your active engagement and support, it inspires us to make Age of Darkness: Final Stand the best it can be.

Thank you,
The Age of Darkness Team

COMMUNITY CREATIVE CHALLENGE - WIN PRIZES


Protectors of the Light!

We’re excited to be taking part in the Real-Time Strategy Festival, and to celebrate, we’re inviting you to showcase your talents in an epic Community Creative Challenge! The theme? Bring the dark, epic world of Erodar to life through your unique perspective. Whether it’s a breathtaking piece of art, a cinematic video, or an intense in-game screenshot, we want to see the Age of Darkness through your eyes.

This is your chance to channel your creativity and make your mark on the community, all while competing for some incredible prizes.

So, how do you get started? Let’s break it down:

[hr][/hr][h3]The Challenge[/h3]

We’re looking for stunning works that capture the spirit of Age of Darkness: Final Stand. Your submission could focus on:
  • Epic battles with swarms of Nightmares.
  • Beautiful landscapes of Erodar’s shattered world.
  • Iconic heroes, buildings, or scenes reimagined in your unique style.
  • Whatever you decide to create, your submission should reflect the core themes of the game—darkness, survival, and triumph against the odds.

[hr][/hr][h3]How to Participate[/h3]
  1. Create Content: Share your creativity through artwork, videos, or in-game screenshots.
  2. Share Your Work: Upload your submission to the Steam Community Hub under the Artwork or Videos section.
  3. Title Your Entry: Use the format: "AOD Contest Entry - [Give your post a cool title]
  4. There is no limit to how many submissions you can enter!

[hr][/hr][h3]Submission Rules[/h3]

Here are the guidelines for submissions:
  • Your submission must feature Age of Darkness: Final Stand content.
  • All artwork, videos, or screenshots must be original and created by you.
  • Images should be no larger than 2000x2000 pixels and under 15 MB in size.
  • Videos should be no longer than 120 seconds.
  • Keep your submissions appropriate—blood and battle are fine, but avoid nudity or explicit content.

Make sure your submission is your original work! AI assistance, tracing, or work not created by you is not allowed. We want to see your vision and creativity come to life.

Submissions will be accepted until February 3rd - 10:00 AM PT.
[hr][/hr][h3]Prizes[/h3]

Communnity Favourite (Most Likes):
  • Nightmare Mini
  • $100 Steam Gift Card
Dev Team’s Favorite:
  • Nightmare Mini
  • $100 Steam Gift Card
10 Random Participants:
  • Free copies of Age of Darkness: Final Stand to share with friends

Please note that physical prizes require the ability to receive shipped items. If shipping isn’t possible, we won’t be able to deliver physical prizes.
[hr][/hr][h3]Share Your Work on Social Media![/h3]

For those entering the competition, we’d love to see your submissions on social media. Don’t forget to tag us—we’re excited to signal boost your creativity and celebrate your incredible work!
[hr][/hr][h3]Winners Announcement[/h3]

Winners will be announced and contacted on February 11th via Steam. Be sure to keep an eye on your notifications!

Good luck, and may the light guide you through the darkness. We can’t wait to see your creations!

—————

This competition is open only to individuals who are:
  1. Not legally restricted from playing the ‘Age of Darkness: Final Stand’ game
  2. Not in a country or territory at that currently has important restrictions in place or is affected by war
  3. Not employees of PlaySide or their respective immediate family members

Age of Darkness: Final Stand - Hotfix: Stuttering Fixes & More!


Protectors of the Light,

Once again, thank you for your ongoing support for Age of Darkness: Final Stand through our full release. We appreciate the time taken by all of our players to share your feedback with us.

Our latest hotfix addresses several issues affecting players following our 1.0 release, including stuttering, audio, and unit selection.

You can find the full list of fixes for today’s Hotfix below:
  • Camera Stuttering improvements
  • Fixed a crash related to in-game particle FX
  • Fixed a crash related to audio loading.
  • Fixed a situation where Nightmares would get stuck on their way to a Death Night.
  • Added Shift Click improvements to Unit Selection.
    • Shift Clicking selected units in the world will add or remove them to or from the selection.
    • Shift Double-Clicking a unit adds or removes all units of that type to or from the selection.
    • Shift Clicking selected unit portraits in the Action Grid will remove them from the selection.

We remain committed to delivering ongoing improvements, quality-of-life updates, and bug fixes. Our next major focus will be addressing issues related to save files.

Your feedback and detailed reports are invaluable in helping us improve the gameplay experience. We are truly grateful for your active engagement and support, it inspires us to make Age of Darkness: Final Stand the best it can be.

Thank you,
The Age of Darkness Team

Age of Darkness: Final Stand - Hotfix: Multiplayer Region Fixes & More!


Protectors of the Light,

Thank you for your continued support of Age of Darkness: Final Stand! Since the 1.0 release, we’ve been listening to your feedback and working hard to improve the game.

We’re excited to share our latest hotfix, which addresses several key issues:
  • Fixed Multiplayer region handling, players will now be able to invite one another without changing their Steam Download regions.
  • Fixed the Multiplayer End of Round Screen to correctly allow toggling of players.
  • Fix for auto-saving frequency setting string not fitting in the UI for German and Polish.
  • Fixed Researched UI not appearing greyed out if the Research Queue is full.
  • General save file improvements and checks to assist in debugging future save file issues.

We’re aware that some players are still encountering stuttering and performance issues. These are complex challenges, but we’re committed to addressing them as quickly and safely as possible.

Your feedback remains invaluable to us and it helps guide our improvements to ensure Age of Darkness continues to grow into the best experience it can be. Please keep your reports and suggestions coming; we’re listening every step of the way.

Thank you,
The Age of Darkness Team

[h2]Cross-Region Play and Performance[/h2]
We’d also like to highlight that cross-region play is not recommended due to latency inherent in peer-to-peer connections. While cross-region play is supported, players may experience suboptimal performance in this setup. For the best experience, we recommend playing with others in your region.

Age of Darkness: Final Stand - Hotfix: UI, Multiplayer, and Resolution Fixes!



Protectors of the Light,

Thank you all for your incredible support of Age of Darkness: Final Stand following its 1.0 release! We deeply appreciate the time you’ve taken to share your experiences and feedback with us.

In response to the issues raised, we’ve released our next batch of fixes addressing the following:
  • Resolved an issue where the VFX on the Main Menu doubled up causing extra bloom and vibrance.
  • Improved the UI displayed when the game is waiting to receive network data from the other player.
  • Moved the UI for Auto-Saving in Multiplayer from the top left to the center screen to communicate with the player when saving is occurring during gameplay.
  • Fixed a situation where a client could no longer re-join an existing Multiplayer Lobby after leaving.
  • Fixed the trade panel UI displaying some text in the background behind the "send" button.
  • Adjusted “Default” windowed resolutions to be a more player-friendly resolution rather than the largest possible fullscreen resolution.
  • Fix for selected resolution resetting when you change monitors or between windowed / fullscreen modes.
  • Fix for displaying an invalid resolution when swapping monitors on uneven displays.
  • Fix for the game restarting on the incorrect monitor.

We remain committed to delivering ongoing improvements, quality-of-life updates, and bug fixes. Addressing game stuttering and resolving the Steam download region issue are top priorities. These fixes require careful implementation, and we’re working diligently to ensure they’re resolved safely and effectively.

Your feedback and detailed reports are invaluable in helping us enhance the gameplay experience. Thank you for your continued support and active engagement—it drives us to make Age of Darkness the best it can be!

Thank you,
The Age of Darkness Team