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Aquarist News

Gardener Plant Creator Announced!

Hello gamers,

[h3]In just a few days the Gardener Plant Creator, a free-to-play oasis of creativity will be launching on Steam on April 29th. [/h3]



We invite you all to immerse yourselves in the art of botanical design, where imagination knows no bounds. Whether you're a seasoned gardener or simply appreciate the beauty of nature.

[h3]Watch game trailer here[/h3] [previewyoutube][/previewyoutube]

Want to know more? Check✅ here

[h2]Wishlist now: [/h2]https://store.steampowered.com/app/2813710/Gardener_Plant_Creator

Be one of the first to unlock all gens and be ready to put your creative juices flowing from the very beginning in the full Gardener game!

Whether you're a seasoned gardener or simply appreciate the beauty of nature. Gardener Plant Creator is a simple yet useful and unique tool. You create and unlock countless plants that you can share and use in the upcoming Gardener game.

[h3]⚠️ Remember: This is just a small fraction of the possibilities that await you inside the full Gardener game.[/h3]

Here is the full game: https://store.steampowered.com/app/2052790/Gardener/

All the best,
Koksny and FreeMind



🍀Japanese Garden Expansion pack🍀

Hello Aquarist fans!

[h3]Since the start of Full Release we have been working hard on great new additional content, The result of this is the first DLC to Aquarist - Japanese Garden where you get the largest and most beautiful location that comes with a plethora of new fish🐟🐠, decorations🖼️, plants🍀, and other interesting additions. [/h3]

[h3]Japanese Garden is coming on June 19❗️ Wishlist now✅[/h3]
https://store.steampowered.com/app/2802320/Aquarist__Japanese_Garden_DLC


What to know more? Check ➡️ HERE

Watch Aquarist Japanese Garden DLC trailer:

[previewyoutube][/previewyoutube]

Here are some screenshots from the game:



If you still haven't tried Aquarist, maybe it's time to get it:

https://store.steampowered.com/app/1430760/Aquarist/

[h3]If you were among those who waited for the PlayStation release we have good info for you. Aquarist is coming out on PS Store on the 25th of April![/h3]



WISHLIST HERE ➡️ https://store.playstation.com/pl-pl/concept/10009885/


Aquarist team


Hotfix

We are back with another batch of bug fixes to make the game even better and for you to continue playing without any problems!

Amendments:

- Fixed a bug that caused fish that were in good conditions in tanks in the oceanarium and museum to become much smaller than they should be. We were surprised that we discovered this bug only now and no one had reported it before. From now on, specimens in these locations can be much larger!!! Definitely come in and see how big fish you can now have in your tanks in these levels!!!

- The number of plants and decorations in large tanks has been adapted to their size. Thanks to this, now you can put much more things in the largest tank in the oceanarium and in the tanks in the museum and the requirements of the fish will still be met! You can finally decorate your tanks even more.

- Fixed the bug that the sea explorer quest disappeared from the basement location when the player moved to the exhibition level, now everything works correctly (For those who encountered this bug, after 6 days in the game the basement quest should appear again so the bug will fix itself)

- Fixed bug in underwater expedition levels. If a player has lost a utility item or the item has sunk into the ground, after reloading this level, these items should be on the table in our base again.

- Improved mechanics of using the hammer, now you can destroy/build much easier. We fixed the situation where sometimes the game did not count hits with the hammer and it just works and feels better :)

- For tasks with rare species from marine researchers, an option has been added when the player fails to complete the task (the fish died or you sold all of them before finishing the quest). You can close such a task and the note about the rare fish will disappear.

- Fixed a bug where purchased fish that did not fit in the inventory and ended up on the table very often could not be picked up

- Fixed a rare bug that blocked the cleaning machine in the museum level, making it unusable and blocking access to change to other locations. Now this no longer happens, and for those who have encountered such an error, the game will fix it itself

- Fixed a bug that happens very rarely, when loading the game, aquarium decorations appeared in the wrong places and in strange sizes and the fish started dying. From now on, this won't happen to anyone

- Fixed a bug that when throwing fish into some tanks, the caustics of the water in the aquarium turned off for a moment, now it’s correct.

- In the underwater expedition (Greek), fish trapped in nets appear on the radar as red dots, just like in the Egyptian expedition.

- Fixed a bug where it was very difficult to pick up the aquarium or enter the edit mode at one table in the basement (it was the one right next to the door), now everything works correctly

- Hammer hit particles when hit with a hammer only appear when the item can actually be destroyed

- Fixed a bug that sometimes blocked the money that the player received in the UI and remained suspended in the air when it should have disappeared

- Improved game loading on underwater levels where rewards received for cleaning the seabed were not always saved

- Fixed that goldfish became invisible when player were inside an aquarium

- Fixed a bug that made it impossible to enter the letter Q in the names of aquariums because the inspection panel closed then, now it is possible

- Fixed a bug where players playing on monitors with a width of 1280 pixels or less could not completely clean the walls of the aquariums from algae

- Fixed a bug where the player pressed the pause button while holding a sponge and standing in front of a dirty aquarium, which when resuming the game moved him to clean the wall, bugging the game by creating a strange camera shake effect

- Fixed the box in the cave in the aquarium that was stuck in the wall and couldn't be pulled out

- We have updated the game icon on the desktop to a newer and nicer one

- Many minor game and UI fixes

Aquarist Community creations!

Hello Aquarists,

[h3]We appreciate and thank everyone who participated in our contest "Aquariums Show-off Challenge". All your aquariums are great, but we needed to choose just a few of them.[/h3]



Here are the chosen winners from our great Aquarist community:



[h3]The first prize goes to TWO PLYERS "Tuampa" and "Bangeor" [/h3] (Steam Key of upcoming Aquarist DLC + full Aquarist game)





[h3]Second place is taken by "AquaticFlapper"[/h3] (Steam Key of Aquarist to share it with a friend + other FreeMind game)



[h3]The third place goes to TWO PLAYERS"GracefulShark" and "UQZ78" [/h3] (Steam Key of Aquarist or other FreeMind game)





[h3]Forth is "remi"[/h3] (Steam Key of the chosen game from the FreeMind portfolio)



[h3]Last but not least "Amon"[/h3] (Steam Key of the chosen game from the FreeMind portfolio)



We have a special prize for all-around support, commitment and activity on discord channel for [h3]Kevin Rogerson[/h3] (1 reward from above to choose from)




Congratulations,
Yours Aquarist team.

Hotfix

Hello,

This is the first part of the bugs that you reported to us and we managed to fix it.
Of course, this is not the end and further bugs will be constantly fixed with subsequent updates.

Amendments:

-We probably found the cause of the error among players playing on Steamdeck (after starting the game, the menu appeared and nothing could be done), we fixed the problem, but to be sure, we would like to ask these players for information whether everything is OK now or whether the error is somewhere else and further occurs

-Fixed a bug that did not allow some players to progress the task of opening a store in the basement for customers, now everything works correctly and for players who had this problem the game will automatically fix itself

-An option has been added to the game for players who need more time to prepare their locations for opening. From a certain point in the game, it is possible to choose the opening time, so you can easily complete everything you planned and create your dream aquariums.

-Fixed a bug that when days passed in other locations, individual fish species in aquariums multiplied greatly, while others did not breed at all. Now everything is done evenly and correctly

-The bone cleaning machine is visible earlier and shows the progress required to unlock it

-The aquarium inspection list now sorts fish and displays all fish of the same species next to each other and arranged according to their price

-Fixed a bug that when Pause was pressed, the fish continued to eat food and could all die if the player was absent for a longer period of time

-Fixed a bug where a sea explorer box with fish could accidentally push the player out of the level

-Fixed an issue where moss applied to the bottom of a large aquarium in an exhibition was not working properly and was sometimes no longer visible

-It's no longer possible to get stuck in a museum between pallets and a cleaning machine

-Fixed that rewards for taking photos of items in the underwater Egyptian level sometimes appeared in the wrong places

-Improved water pouring particle at the aquarium exhibition

-Fixed a situation where the player dropped the shark food on the platform above the tank, which prevented it from being picked up again, now everything works fine

-Fixed an issue with bubble particles disappearing from the filter, items on shelves and plants in pots disappearing from view when viewed through aquariums at certain angles

-Minor UI fixes