First of all: THANK YOU!
The funding from our Kickstarter will allow our core developers to keep working on the game till completion, and fully realise our ambitions and ideas. Our lead level designer, who is currently homeless, will be able to begin a living arrangement more conducive to game development.
We couldn't have done this without you: thank you from the bottom of our hearts. We're very excited to have you along with us on this journey.
We hit our last stretch goal!
We also managed to pass our final 35k stretch goal in the last few hours of the campaign. Marie will now have access to a selection of faction disguises/outfits, that can be used to infiltrate restricted areas.

What comes next?
So what happens immediately following this? Well for starters, just in case there was any doubt; we've been working hard on the game all through the campaign. We'll be giving regular updates on new maps, mechanics, enemies, weapons and other features we have in progress, mostly via our
twitter and
discord server. We suggest that you tune-in on one of those just to keep track of development progress and the status of various backer rewards.
We'll be sending out surveys shortly via Kickstarter,
for those who backed tiers that rewarded lore snippets or gun inclusions. We will also reach out to
those who will be designing a level with us. It's definitely recommended that all three of those groups get in touch with us on discord if they want to ask us any clarifying questions.
Those that have backed tiers with 'beta access': when we have enough new gameplay that we feel is worthwhile to share with you, we will release working builds of the game with new areas, weapons, enemies and so on. Again, visit our discord regularly to be kept in the loop and to get access to these builds.
Thank you again!
Cheers,
The 9th Exodus Team