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Zeepkist Super League - Beginner

View the event on Zeepkist's Official Discord server!
[h2]When is the Super League tournament?[/h2]

[h3]Timeslot 1 (1-2 Rooms, 64-128 player capacity, Hosted by Akane)[/h3]

  • Sunday 23rd February at 11:00 PT
  • Sunday 23rd February at 14:00 ET
  • Sunday 23rd February at 18:00 GMT
  • Sunday 23rd February at 19:00 CET

A second room will be opened if there is demand at the start of the event.

[h3]Timeslot 2 (1 Room, 64 player capacity, Hosted by Kernkob)[/h3]

  • Sunday 23rd February at 19:00 PT
  • Sunday 23rd February at 22:00 ET
  • Monday 24th February at 03:00 GMT
  • Monday 24th February at 04:00 CET


[h2]Super League Details[/h2]

We will be competing on 15 of the 58 level submissions from the level contest held earlier this month. You can checkout all submissions on the Steam Workshop below!

https://steamcommunity.com/sharedfiles/filedetails/?id=3425049592

The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)

The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!

The combined top 6 with the most points will receive a special soapbox IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!



[h2]Who can join?[/h2]

The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Kernkob (Timeslot 2). Rooms are filled on a first-come-first-served basis.

Look out for the following rooms hosted by us:
  • Zeepkist Super League: Beginner


[h2]What tracks are we racing on?[/h2]

The 15 tracks we're racing on have been picked out by our judges.

They are:

  • Beginner Islands by bernhard
  • Brio by Mμ + GuAlexItar
  • Green Green Grass by icRS
  • Sandy Sightseeing by Lexer
  • Cresting Waves by Travesty
  • Easy Breezy by variableferret
  • Sky Gardens by Achmetha0626
  • One Short Day by OLR94
  • [BREAK TIME: BEGINNER EDITION]
  • Meliora by OgelGames
  • Posipalium by L3mmy + Maki
  • Easten robot Dragon by DragonShadow84290
  • Mesa Tango by Shadynook
  • Easy Space by Jakie
  • Countryside Scramble by Codewalt
  • Are you not Amused by Toothygaming + Lilly_the_Bun


Download the level playlist at https://drive.google.com/file/d/12iDoLcieEqxZ4LJrBzDEyfnsyVp_0Rxs/view?usp=drive_link


Save the downloaded playlist in "%userprofile%\AppData\Roaming\Zeepkist\Playlists" and load it inside an Online room!



[h2]Vote for the Best Layout & Best Track Décor[/h2]

Voting is now open! The top 4 levels with the best layout and the top 4 levels with the best decoration will earn their creators the Season 5 & 6 level contest soapbox cosmetic!

CAST YOUR VOTE HERE

- Akane

Zeepkist Beautiful Beta - Version 16, Patch 73

Patch 72:

- Small fix to leaderboard rendering
- Added two experimental settings: "Color Gameplay Checkpoints Counter" and "Color End Screen Checkpoints Counter".
- Added secret color settings for the above-mentioned settings, can be set by manually editing the settings file

Level Contest - Narrow (Theme Rules Updated 18/02/2025)

Season 6: Theme 1

[h3]THEME: Narrow[/h3]

Build a level with a maximum width of 3 blocks!! (3 1x1 blocks wide)

Looking for ideas? How about creating a side-scroller inspired level; playing with verticality; or a twisting course down a gentle slope.





[h3]CHANGES TO THEME RULES (17th Feb 2025)[/h3]

Due to confusion amongst the community regarding the ability to change the direction of the track (as shown in the example track layout shown here on the 16th of Feb). We held an open vote to gather your opinions on how to proceed with this theme's contest and received 86 votes.

47% preferred to remove the ability to change the direction of the 3-wide track from the theme rules. 10% preferred to allow only 1 change in direction (e.g a single 90 degree change like the previous L-shaped example track layout) and 43% preferred to keep the original rules of allowing any number of direction changes.

[h4]Previous Theme Rule[/h4]
  • Level MUST be no wider than 3 blocks (3 unscaled 1x1 blocks wide). The level does not need to be a straight line, but must maintain the maximum width throughout, for example your track can change directions on a 45deg/90deg angle (or any other angle/curve)


[h4]New Theme Rule[/h4]
  • Level MUST be no wider than 3 blocks (3 unscaled 1x1 blocks wide on the default 16 grid scale) in the same continuous direction.
  • The level does not need to be 3 blocks wide the entire time - it can be as narrow as you need.
  • The level can have jumps - it does not need to be an unbroken straight line.


If you have any questions, feel free to ask them in the discussion thread of this news post!

[h3]SEASON 6 CHANGES[/h3]

We've made a few tweaks to the level contests for Season 6:

  • Adjusted the baseline maximum author time to 60 seconds (reduced from 75 seconds)
  • Adjusted the required checkpoints to 3 checkpoints (increased from 2 checkpoints)


[h3]DEADLINE[/h3]
  • Your track should be complete and submitted by Sunday, 9th March 2025 at 18:00 GMT
  • Submissions will be combined into a single workshop item after the deadline above


[h3]SUBMISSION RULES[/h3]
  1. You can only submit one level (you can modify or replace your submission as much as you like until the deadline)
  2. Level collaborations are permitted (Maximum of 3 players per level. This counts as a level submission for each individual creator. Please name/mention collaborators when submitting)
  3. Level author name MUST contain the submitters' Steam (or Discord) username
  4. The name of the level MUST start with "ZSL - " (e.g "ZSL - My Level")


[h3]THEME RULES[/h3]
  1. Level MUST be no wider than 3 blocks (3 unscaled 1x1 blocks wide on the default 16 grid scale) in the same continuous direction.
  2. Level MUST have all decoration placed within the 3 block wide restriction.
  3. The level does not need to be 3 blocks wide the entire time - it can be as narrow as you need.
  4. The level can have jumps - it does not need to be a continuous straight line.


[h3]LEVEL RULES[/h3]
  1. Scaling track pieces is permitted (but the maximum width is 3 unscaled 1x1 blocks)
  2. Level MUST follow any theme requirements set above
  3. Level MUST be under 4000 blocks
  4. Level MUST have an author time above 20 seconds
  5. Level MUST have an author time under 60 seconds
  6. Level MUST have at least 3 checkpoints. Consider adding additional checkpoints for split timing or where it would prevent a cut, as cuts do not make for good tournament tracks!
  7. Level MUST NOT have risky or hidden finishes/shortcuts (e.g blind shortcuts or using no-collision/invisible/logic blocks to hide a secret path that is NOT the intended route)


[h3]HOW TO SUBMIT YOUR LEVEL[/h3]
  1. Join our Official Discord server
  2. Upload the level to the Steam Workshop
  3. Link the workshop item in the theme's thread in #level-submissions

    Don't have Discord? You can submit your entry by linking your workshop item in the comments section of this announcement post!


[h3]WINNERS & PRIZES[/h3]
  • Up to 15 of the submitted levels will be used for the next Zeepkist Super League event

    • Players of all skill ranges should be able to finish your level.
    • The more playable your level is, the more likely your level will be chosen!
  • The community will vote on their favourite maps from the theme once submissions close
  • Top 4 in the community votes for Best Decor and Best Track Layout will each win:

    • A special soapbox cosmetic in-game.
    • A `Level Contest Winner` role (Discord only)
    • 3,000 chat EXP in our Discord server (Discord only)


[h3]BANNER CONTEST[/h3]
We're also hosting a themed banner contest for our Discord server banner image where you can win a special paintbrush soapbox!!

The theme is Spring and ends at the same time as this level contest!! View the banner contest event details on Discord

- Akane

Zeepkist Beautiful Beta - Version 16, Patch 72

Patch 72:

- Various fixes to leaderboard rendering
- Various fixes to bad word filter not getting applied

Zeepkist Beautiful Beta - Version 16, Patch 71

Patch 71:

- awarded event cosmetics
- on the end screen the "x/y checkpoints" text will now be red if you don't get enough checkpoints


Zeepkist Demo Patch 2:

- Updated Rewired, more controllers should now be supported
- Updated the LOD system, which should give better performance
- Fixed two glider skips
- Fixed anti-aliasing being broken
- Changed the text on a sign which explains what arms up does