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Zeepkist v15p55: Faster Startup Loading!!

Hi everyone!!


While working on v16 I was looking through the startup loading code and managed to do some optimizations!

And instead of waiting to include this in the bigger update way down the line I decided to release it as a small update instead!

Loading adventure levels and local levels should be considerably faster. Workshop level loading should also be faster but are still bottlenecked by some Steam API calls.


[h2]Experimental: Faster Workshop Loading[/h2]

Included is an option in general settings to enable faster workshop loading:



The faster workshop loading implements different, faster, Steam API calls, as well as a custom local cache.

This is a bit untested and could break, so I've included it as an experimental setting that people can enable/disable as they please.

If you've got it enabled and run into a bug, please let me know on the Zeepkist Discord: https://steelpan.dev/zk-discord

(Also, make sure any loading-related mods are disabled).


[h2]Other patch notes:[/h2]
- Awarded old level contest cosmetic
- Awarded first season 3 banner contest cosmetics
- v15p56: Removed a floating popo from main menu
- v15p57: Fixed an issue with the experimental loading
- v15p58: Small bit of backend safety code on experimental workshop loading


Happy zeepkisting!!!

Zeepkist Awesome Alpha - Version 15, Patch 54

- Awarded super league cosmetics!

This is the last time the season 1+2 super league cosmetics get awarded. Season 3 will have a new award cosmetic!

Check out the Zeepkist Discord for more info on the Zeepkist Super League!

Zeepkist Awesome Alpha - Version 15, Patch 53

- Fixed a bug with Ctrl-Z and the paint tool
- Fixed a bug where joining a friend through steam would result in player having default cosmetics applied

Zeepkist Super League - Compact

View the event on Zeepkist's Official Discord server!

[h2]When is the Super League tournament?[/h2]

[h3]Timeslot 1 (2 Rooms, 128 player capacity)[/h3]

  • Sunday 15th October at 10:00 PDT
  • Sunday 15th October at 13:00 EDT
  • Sunday 15th October at 18:00 BST
  • Sunday 15th October at 19:00 CEST
  • Monday 16th October at 04:00 AEDT


[h3]Timeslot 2 (1 Room, 64 player capacity)[/h3]

  • Sunday 15th October at 19:00 PDT
  • Sunday 15th October at 22:00 EDT
  • Monday 16th October at 03:00 BST
  • Monday 16th October at 04:00 CEST
  • Monday 16th October at 12:00 AEDT


[h2]Super League Details[/h2]

We will be competing on 15 of the 66 level submissions from the Compact level contest held earlier this month. You can checkout all submissions on the Steam Workshop!

The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)

The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!

Top 3 with the most points will receive a special racing helmet IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!



[h2]Who can join?[/h2]

The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Socks242 (Timeslot 2). Rooms are filled on a first-come-first-served basis.

Look out for the following rooms hosted by either Akane or Socks242:
  • Zeepkist Super League: Compact (1)
  • Zeepkist Super League: Compact (2)


[h2]What tracks are we racing on?[/h2]

The 15 tracks we're racing on have been picked out by our judges. Download the level playlist here.

They are:

  • Lemon Limeade by Dylan
  • The Shpleeble Parable by Diabler
  • The Wizard's Workshop by Linzi
  • birdhouse by Kernkob
  • Compact Nature by Renergy
  • Cheese&Wine by agix
  • One Fine Day by Lazy_Echidna
  • [BREAK TIME: COMPACT EDITION]
  • Cube Casino by Shadynook
  • HyperCube by Richhyyyy
  • Overgrown by Lexer
  • The Wrong Cubics by AndMe15
  • Terrarium by 𝔖𝔱. 𝔑𝔦𝔠𝔥𝔬𝔩𝔞𝔰
  • Slippery Soapway by Quickracer10
  • Tiny Abode by justMaki
  • 1-2-7x7x7(Do the Math)-Through by Striking Vyper


- Akane

Zeepkist Awesome Alpha - Version 15, Patch 51 & 52

p51
- Began back-end optimizations of particle systems
- Fixed a particle system visual bug with the soap bubbles

52
- Fixed an issue where particles weren't showing up due to certain settings
- I'm getting really tired of having to fix particles all the time lol