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The Road to v16 - Zeepkist Devlog Part 2

Zeepkist Devlog


Hey everyone!!

If you've been following along on the Discord you may have been keeping track of some recent developments!

You may also have read the previous devlog and been waiting for more!

Well, wait no longer! Devlog part 2 is here!! :D


Fixing S-Bends


SO, for the longest time, Zeepkist had a teeny tiny little very annoying issue with its S-Bends.

...They didn't fit together.



The roads (pink) would fit together with the terrain pieces (checkerboard pattern on the side), but there was an issue:





S-Bend road would leave a gap, and S-Bend terrain pieces would overlap and cause Z-Fighting.

And in a game where the entire level editor is based on blocks that fit together, blocks not actually fitting together is really annoying.

So for v16 I'm fixing that!

The issue is that when I made these S-Bends, I didn't consider aligning them to a "perfect" S-Bend. In the picture below you can see the perfect S-Bend as the orange line, with the track piece being the black wireframe.



Luckily, the fix is generally pretty easy. Just recreate the pieces but this time using the perfect S-Bend as a guide!



...All 26 different pieces of them...



...And then making the 3 and 4 block long versions... :D



Once that was done I could verify in Blender that they indeed fit with the S-Bend template AND with each other!





Then all I had to do was verify if they also fit together in Zeepkist, and yes!



Roads fit together side by side!



And so do the terrain pieces!!



Finally, S-Bend pieces make sense :)

But that's not all!

Seeing as I was working on S-Bends anyway, I figured I'd make a couple of new ones that I'd been missing in Zeepkist so far.


MORE S-Bends!!


First up we have these split S-Bends. We had a split-S bend before, as part of the "covered glass roads" track pieces, but that one was tilted at an angle and only had one special barrier type. Now we get 3 flat S-Bends in the regular road style :)



Next we have half S-Bends!

I can imagine these will be extremely useful for example when transferring from flat road to halfpipes.



And finally we have sloped half S-Bends! :D



And that's about it for today's devlog!!





The End


That's it for this devlog!! I hope you enjoyed the little behind-the-scenes insight and I hope all of you are as excited for Zeepkist Version 16 as I am!!

If you want to be even more up to date on Zeepkist development, you can join the Discord!

Happy Zeepkisting!!





PS: Here's a sneak peek to a future devlog: 👀

Zeepkist is part of the Yogscast's Jingle Jam 2023!!!

HEY GAMERS


I've been excitedly waiting for a while to announce this, and the time is finally here!

[h3]Zeepkist is part of the Yogscast's Jingle Jam 2023!!![/h3]

Woohoo!!!

Here's the Yogscast playing Zeepkist on their channel:
[previewyoutube][/previewyoutube]

And here's a link to the Jingle Jam 2023 website:

[h3]https://www.jinglejam.co.uk/[/h3]

Jingle Jam will run from December 1st to December 14th, raising money for 12 incredible charities.

Happy Zeepkisting everyone!!

Zeepkist Super League - Monochromatic

View the event on Zeepkist's Official Discord server!

[h2]Vote for the Level Contest Winners![/h2]

Voting is open for the Monochromatic level contest held earlier this month! Voting closes on 10th December.

Vote for up to 3 submissions in the Best Decor and Best Layout/Flow categories!

[h3]VOTE NOW[/h3]

[h2]When is the Super League tournament?[/h2]

[h3]Timeslot 1 (1 Room, 64 player capacity)[/h3]

  • Sunday 3rd December at 10:00 PST
  • Sunday 3rd December at 13:00 EST
  • Sunday 3rd December at 18:00 GMT
  • Sunday 3rd December at 19:00 CET
  • Monday 4th December at 05:00 AEDT


[h3]Timeslot 2 (1 Room, 64 player capacity)[/h3]

  • Sunday 3rd December at 19:00 PST
  • Sunday 3rd December at 22:00 EST
  • Monday 4th December at 03:00 GMT
  • Monday 4th December at 04:00 CET
  • Monday 4th December at 14:00 AEDT


[h2]Super League Details[/h2]

We will be competing on 15 of the 50 level submissions from the Monochromatic level contest held earlier this month. You can checkout all submissions on the Steam Workshop!

The rooms will open around 10 minutes before the event starts and is scheduled to last around 2 hours (7 minutes per level) with a rest period half way through. The first timed level will begin on the hour (~10 minutes after rooms open)

The leaderboards in all rooms will be tracked and will be combined into a single overall leaderboard post-event on zeepki.st/super-league!

Top 3 with the most points will receive a NEW special racing helmet IN-GAME, a Discord role and 3,000 chat EXP in our Discord server!



[h2]Who can join?[/h2]

The Super League is open to all! Open Zeepkist and hop in to one of the Super League rooms hosted by Akane (Timeslot 1) or Kernkob (Timeslot 2). Rooms are filled on a first-come-first-served basis.

Look out for the following rooms hosted by either Akane or Kernkob:
  • Zeepkist Super League: Monochromatic


[h2]What tracks are we racing on?[/h2]

The 15 tracks we're racing on have been picked out by our judges. Download the level playlist here.

They are:

  • Shattered City by Lexer
  • Citro by Khord
  • Lotus by The Maou
  • Blackout by Lazy_Echidna
  • Scrap Stadium by reholmes92
  • Sunset Grove by icRS
  • Purple Plummet by Dylan
  • [BREAK TIME: MONOCHROMATIC EDITION]
  • Unearthly Formation by Shadynook
  • MONOCHROME by Istaysideway
  • Permafrost by justMaki
  • Quack! by St Nicholas
  • Alizarin by Linzi
  • Colorless by OgelGames
  • Forgotten Citadels by Kernkob + Socks242 + Odist + Hydro + Not That Guy + Greil + TheBestMaidens + AndMe + Aceiys
  • Orange Chocolate Cake by jandje


- Akane

Level Contest - Snow Rally

[h3]THEME: Snow Rally[/h3]

Rally is back! Build a level that has players racing through a snow rally stage!!

Use of snow textures on the racing surface is NOT required.

Looking for ideas? How a track that: twistings through a muddy snow-covered forest; takes place on or next to a frozen lake; through a snowy village/town; or recreate a real-life rally stage (Monte-Carlo/Sweden etc)!

[h3]DEADLINE[/h3]
  • Your track should be complete and submitted by Sunday, 17th December 2023 at 18:00 GMT
  • Submissions will be combined into a single workshop item after the deadline above


[h3]SUBMISSION RULES[/h3]
  1. You can only submit one level (you can modify or replace your submission as much as you like until the deadline)
  2. Level collaborations are permitted (Maximum of 3 players per level. This counts as a level submission for each individual creator)
  3. The name of the level MUST start with "ZSL - " (e.g "ZSL - My Level")


[h3]LEVEL RULES[/h3]
  1. Scaling track pieces is permitted
  2. Level MUST follow any theme requirements set above
  3. Level MUST be under 4000 blocks
  4. Level MUST have an author time above 30 seconds
  5. Level MUST have an author time under 1 minute 15 seconds (75s)
  6. Level MUST have at least 2 checkpoints. Consider adding additional checkpoints for split timing or where it would prevent a cut, as cuts do not make for good tournament tracks!
  7. Level MUST NOT have hidden finishes/shortcuts (e.g using no-collision or invisible blocks to hide a secret path that is NOT the intended route)
  8. Level MUST NOT have alternative "risky" finishes


[h3]HOW TO SUBMIT YOUR LEVEL[/h3]
  1. Join our Official Discord server
  2. Upload the level to the Steam Workshop
  3. Link the workshop item in the theme's thread in #level-submissions

    Don't have Discord? You can submit your entry by linking your workshop item in the comments section of this announcement post!


[h3]WINNERS & PRIZES[/h3]
  • Up to 15 of the submitted levels will be used for the next Zeepkist Super League event
  • The community will vote on their favourite maps from the theme once submissions close
  • Top 3 in the community votes for Best Decor and Best Track Layout will each win a special hard hat cosmetic in-game. Discord users will also get a `Level Contest Winner` role and 3,000 chat EXP in our Discord server.


[h3]BANNER CONTEST[/h3]
We're also hosting a themed banner contest for our discord server banner image where you can win a special beret hat!!

The theme is Snow Rally and ends at the same time as this level contest!! View the banner contest event details on Discord

- Akane

Zeepkist Awesome Alpha - Version 15, Patch 67

- Attempted a fix where losing internet connection would break the game