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GRUNND News

Where is she?

Lately I had numerous pings about people not being able to find the Old Hag. Let me assure you, that this is OK and not a bug. There is only one brief option when you can through the dialogue have a chat about fields in the distance.

Exhaust dialogue options - it's there. And is completely optional, so you do not lose core experience.

After exhausting one of the dialogues and do not know where to get a thing - maybe check Hints in Pause Menu :)

All the best,
Olafs

BugFix Update 1.0.8

With this update game's performance and your experience should be better.

Released UPDATE 1.0.8
- changed some core systems to function game better and make future fixes easier and more swift;
- Loading the SaveGame now should run smoothly without glitches [loading into "earth", "sky" etc.];
- extra animations added;
- texture layering in various places fixed;
- updated Inventory icons to be a tad more visible.

Known Issues
- AVG Antivirus is throwing false positive on game's executable. It's a known issue for a lot of games [apparently] - just define the .exe as exception withing AVG. Nothing we can do here.

Thank you all for patience and understanding.

Olafs

New BugFix Update is coming up shortly

This one takes longer, but hopefully the new BugFix will be ready this weekend.

The Demo is perfectly playable, but be vary of the issues, that might cause some grudge:

Small ones: texture pop-ins in three places [really barely noticeable, that's why they slipped past out eyes.
Big one: incorrect Player's placement if the game has been exited and loaded in again.

Thank you for you patience and good words you're sending.

Olafs

GRUNND German Version

Yes. A little sunshine between all the bug-figuring-out mayhem. Now I have liberty to announce the German version of the game, that will go live on January 2021.

I know how demanding German players are, especially on adventure games - this is the present for you :)

Olafs

More Bug Fixes.

Reacting to the reports about game being stuck in the Infinite Loading Loop and Camera issues.

Released UPDATE 1.0.7
- updated the buttons for traveling between Hubs [Scenes] preventing any extra clicks being registered after the initial one - hoping this was causing the game being stuck in the loop;
- changed Camera Update to Fixed - this might prevent of camera being stuck outside the intended game window.

Known Issues
- AVG Antivirus is throwing false positive on game's executable. It's a known issue for a lot of games [apparently] - just define the .exe as exception withing AVG. Nothing we can do here.

Upcoming UPDATE 1.0.71
- working on correct loading in when the game has been Exited and then continued via Continue button within Main Menu.