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Lone Ruin News

Lone Ruin Demo Patch Notes 2022-06-17:

Here's another round of changes as suggested by you peeps!
Keep the feedback flowing, it's so useful!

  • You can now move while casting (experimental, leave feedback plz!)
  • You can now dash even if another spell is already active (experimental, leave feedback plz!)
  • Skull Bats no longer have inaccurate shots
  • Chasers (little meatballs) no longer track your direction after jumping backwards
  • Worms should longer run off ledges
  • Softer low health warning overlay
  • Changes to the description of some items
  • You can no longer click to reorder spells when NOT in Character Details mode (press TAB/View)


Thanks everyone!
/Hannes

Lone Ruin - Steam Next Fest dev re-stream 🌀

Hi all!

Lone Ruin is getting a ✨completely free✨demo, made especially for the Steam Next Fest event which lasts June 13th - June 30th!

This early alpha demo includes a section of the standard game mode of our magical twin-stick shooter roguelite, as well as a first look at the fast-paced, hectic new Survival mode - how long can you survive for?

To celebrate the demo's launch, developer Hannes Rahm from Cuddle Monster Games will be playing the game for 2 hours, sharing insights into its development and design!

Don't forget to wishlist the game if you like it - the Almighty Algorithm really loves it when you do. 🙏


✨ Checking out the demo? Here's some quick tips to help you along your way ✨:

- Some spells can be charged up. Try holding the spell buttons down
- You can only fire one spell at a time. Release the button to be able to cast another one
- You move slowly while casting, so timing is key
- Choose an upgrade when you level up to help survive for longer
- To level up, make sure you're picking up gold (those lil yellow cubes)
- Your dash spell makes you briefly invulnerable. Use it a lot
- Some upgrades upgrade a single spell, while some upgrade your character's abilities
- Press Tab or [View] button on your controller to pause and see info on your spells and upgrades

Patch notes Lone Ruin Demo 2022-06-13

Another round of small fixes that you lovelies made us aware of! :)

- Boomerang spell kills now adds score, like the other spells.
- Player actions no longer stop when hovering over ui elements.
- Leveling up Second Shot now properly adds multiple shots.
- Slightly faster level ups on all difficulties.

Keep the feedback flowing!
And don't forget to Wishlist!
/Hannes

Lone Ruin - Steam Next Fest dev stream 🌀

Hi all!

Lone Ruin is getting a ✨completely free✨demo, made especially for the Steam Next Fest event which lasts June 13th - June 30th!

This early alpha demo includes a section of the standard game mode of our magical twin-stick shooter roguelite, as well as a first look at the fast-paced, hectic new Survival mode - how long can you survive for?

To celebrate the demo's launch, developer Hannes Rahm from Cuddle Monster Games will be playing the game live for roughly 2 hours, sharing insights into its development, design, and answering your questions LIVE!

Don't forget to wishlist the game if you like it - the Almighty Algorithm really loves it when you do. 🙏


✨ Checking out the demo? Here's some quick tips to help you along your way ✨:

- Some spells can be charged up. Try holding the spell buttons down
- You can only fire one spell at a time. Release the button to be able to cast another one
- You move slowly while casting, so timing is key
- Choose an upgrade when you level up to help survive for longer
- To level up, make sure you're picking up gold (those lil yellow cubes)
- Your dash spell makes you briefly invulnerable. Use it a lot
- Some upgrades upgrade a single spell, while some upgrade your character's abilities
- Press Tab or [View] button on your controller to pause and see info on your spells and upgrades

Demo Patch Notes for Lone Ruin 2022-06-10:

Patch notes for Lone Ruin 2022-06-10

A small patch with some fixes to issues you reported!


  • Added Options to toggle SSAO, Rim Light and Shadows to increase performance on low end systems.
  • Fixed issue where the wrong leaderboard was shown.
  • Fixed memory leak in music player.
  • Potentially fixed black screen of death issue related to the above.
  • Fixed issue with large log file (again)


Again Thanks for the incredible support and keep the feedback coming! /Hannes