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Level Zero: Extraction News

Balance Patch: Alien Monsters Nerfed, Other Changes

[h3]ALIEN MONSTER REBALANCING[/h3]
  • Alien's Egg Trap damage was reduced from 50 to 25, and their resistance to light was decreased, leading to faster destruction.
  • Alien's initial energy level is now 20 instead of 25, limiting his ability to start attacking with Slime Spit immediately.
  • Alien’s passive energy gain speed curve is shifted towards the end of the round, making aliens less dangerous in the early game.
  • The energy cost of aliens’ EMP ability has been increased from 55 to 75.
  • Aliens’ running speed decreased by 10%.
  • The stun duration from the Alien’s Scream Wave ability is now 2.5s instead of 4.0s.
  • The ability to inflict critical damage (headshot) with Alien's strikes has been removed, eliminating the possibility of killing a Merc with two hits.
  • Alien's resistance to damage from firearms and melee was reduced from 50% to 20% and 60% to 20%, respectively, increasing his vulnerability.

[h3]OTHER BALANCE ADJUSTMENTS[/h3]
  • The operation time of light switches has increased from 75 to 90 seconds. Lights will stay ON for longer.
  • The number of mines on the map has been reduced by 15%.
  • The duration of the stamina syringe has been increased to 180 seconds.
  • Extraction by weight limit has been increased from
  • Mine damage was reduced from 80 to 70.
  • Mines can no longer cause critical damage (headshots), preventing mines from killing nearby allies.
  • Door Jammer blocking duration increased from 30 to 50 seconds.
  • The operational time of the Detector increased from 75 to 210 seconds.
  • Turret durability has been halved.
  • The turret now fires for only 1 second after losing sight of the target, reducing sound signals and decreasing the chances of detecting Mercs.
  • The detection capsule for the modular pistol now operates for up to 300 seconds, making its use more preferable for tracking enemies.
  • Weapon flashlight attachment operation duration has been increased to 400 seconds.
  • Rebalanced weapon attachments for muzzles, stocks, and sights to increase the value of their use. Suppressors and sights now also affect the feel of the weapon.
  • The Glock's rate of fire has been increased by reducing the delay between shots by 10%.
  • The cost of weapons and other items in the Trade section has been changed, making weapons more accessible after unlocking through reputation.
  • Prices for character customization skins have been raised.

[h3]VARIOUS FIXES[/h3]
  • Fixed a collision issue with the crate stack in the warehouse.
  • Corrected minor typos.


Please restart your Steam client and update your game from the library.

Closed Beta Has Started!



Level Zero: Extraction Closed Beta is live!

[h3]Play as a hardened mercenary or a fearsome alien monster.
Team up.
Or die.
[/h3]

Check your email for a key. If you haven't signed up for the Closed Beta previously, do so now on our store page by clicking "Request access":

https://store.steampowered.com/app/1456940/Level_Zero_Extraction/



We invite players in batches; if you haven't been selected, don't worry—you will have your chance.

Here's the player deployment plan for the first day of the Beta (this is subject to change):



Time, CET

Region

Number of players



13:00

EU

1000



13:30

EU

1000



15:00

US

2000



17:00

EU, US

2000



19:00

EU, US

2000



21:00

EU, US

2000



This plan is subject to change


Make sure to check your email inbox and Steam client for a Closed Beta invite. Once invited, download the game from your Steam client's library: "Level Zero: Extraction - Playtest."

The Beta will run through the weekend and end on Monday, March 18th. Read the Closed Beta FAQ here and become a member our official Discord to find teammates, join voice chats, and provide your thoughts:



Use the "Feedback" button in the game's menu to share your thoughts with us and help the development.



You can also share your impressions and report issues on our forums. Here are some short instructions on how to submit a bug report.




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Closed Beta Starts this Friday, Here's What You Need to Know



[h3]Level Zero: Extraction Closed Beta is starting on March 15th.[/h3]

If you haven't signed up yet, click "Request access" on the game's page:

https://store.steampowered.com/app/1456940/Level_Zero/

We invite players gradually; if you haven't been selected yet, don't worry—you will have your chance.


[h3]〈 Closed Beta F.A.Q. - Here's What You Need to Know 〉[/h3]



[h3]Question[/h3]

[h3]Answer[/h3]



Start Time

March 15th, 13:00 CET / 5:00 am PT / 8:00 am ET



End Time

March 18th



Minimum System Requirements

Processor: Intel Core i5 or equivalent
Graphics card: GeForce RTX 2070 or equivalent
Memory: 16 GB RAM

If your PC can run Cyberpunk 2077 on Medium settings, it should be enough to run the Level Zero: Extraction Closed Beta.



Platforms

PC only (Steam)



Servers Available Worldwide

US East, EU North. If you connect from other North American or European regions, you will have good connectivity with a slightly higher ping. If you connect from other regions of the world, you may experience high ping.



How do I know I have been invited to join the Closed Beta and play the game?

You will receive an email and be notified by your Steam client on Friday, March 15th, after 13:00 CET / 5 am PT / 8 am ET. If you haven't received an invite yet, don't worry—you will have your chance.



Can I stream the Closed Beta and record/publish gameplay?

Yes, you can.



Where can I report bugs and give feedback?

Let us know what you think by clicking the "Feedback" button that we will add to the main menu screen. You can also use our subforums: Bug Reports and Feedback. Alternatively, join our official Discord server to share your thoughts and comments with us there.



What are the Voice Chat Communication Rules?

When playing together or in our voice chat rooms, please avoid:
  • Sharing your real name or personal information.
  • Insulting, threatening, harassing, and offensive language.
  • Any kind of discrimination or hate speech. This includes targeting a player’s race, ethnicity, religion, ability, sexual orientation, or gender identity.
  • Loud audio: soundboard apps or music.
  • If you will be using the official Level Zero: Extraction server—avoid breaking the Discord or server rules.



Does the Closed Beta build have controller support?

No. However, controller support will be added to the Early Access version, which is due for release later this year.



Can I play solo?

Yes, you can go solo. The extraction quota is lower for solo players.



What content will be available in the Closed Beta?

One map (South Pole Research Facility), five traders to purchase gadgets, items, and weapons from, and a customization menu with several available skins.



Is there a single-player story mode?

There is no story mode. This is also not planned for the Early Access and v1.0 releases.



What are you holding this Closed Beta for?

To allow all of you to take a peek early into what the game is like. Also, our goal is to test fundamental gameplay mechanics, backend functionality, and balance and make sure you get the best possible version of the game on the Early Access launch.


And last but not least—here's a little teaser of how the character customization screen will look like:

See you on March 15th!

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Asymmetric horror game Level Zero has been 're-announced' as a 'multiplayer extraction survival horror' shooter




Level Zero was announced in 2022 as an asymmetric horror game about a team of big-brained scientists trying to escape a facility that's been overrun by horrific Alien-style murder-monsters. It was supposed to come out in 2023, but that didn't happen—instead, it's now been "re-announced" as Level Zero: Extraction, which is less 'big brains' and more 'big guns.&apos..
Read more.

Revealing Level Zero: Extraction | Sign up for Closed Beta, New Trailer



Welcome to Level Zero: Extraction


[h3]Hello, mercenary. We have a job for you.[/h3]

Over the past several months, we have been working on an updated vision for Level Zero. Today, our team at Doghowl is finally ready to reveal it, and we couldn't be more excited.

Apart from being huge fans of horror games like Alien: Isolation, we are also enthusiasts of titles like Hunt: Showdown. Throughout development, we've experimented with various gameplay mechanics. As a team, we concluded that blending ASYMMETRICAL SURVIVAL HORROR with EXTRACTION would yield a unique experience currently absent in the market. We believe the fear of losing your hard-earned loot after a failed extraction attempt will only amplify the horror. Needless to say, all pre-existing light and stealth mechanics will remain intact. Read more about the new features below.

This creative pivot should help us shape our game into a solid experience that all of us at Doghowl will be proud of. To ensure that, we're letting our players test it. The Closed Beta we announced a while ago is starting on March 15th! Go to our Steam page and click "Request Access" to participate:

[h2]JOIN CLOSED BETA[/h2]
[h3]MARCH 15-18[/h3]
https://store.steampowered.com/app/1456940/Level_Zero/

We will invite you to the Beta in batches, so if you're not selected right away, don't worry—you may have your chance later.

[h3]For a first peek at the reimagined gameplay, check out the new trailer below:[/h3]

[previewyoutube][/previewyoutube]
[h3]Now, let's talk about the main features of LZ:E.[/h3]

[h3]▸ MULTIPLAYER EXTRACTION HORROR ◂[/h3]
Embark on a dangerous scavenging expedition where three teams of up to 3 mercenaries compete for loot and dare to come back. Or take on the role of two deadly alien monsters and hunt for human prey.


[h3]▸ HIGH-STAKES PvPvPvE ◂[/h3]
Venture out solo or with a team, and extract as much valuable loot as possible: weapons, gadgets, research data, crafting resources, and more. Cooperate, be a lone wolf, or betray other players. But remember: Death means losing almost everything that's on you. Other mercs compete for valuables and extraction points while player-controlled aliens lurk in the shadows, determined to hunt you down.


[h3]▸ BRUTALLY IMMERSIVE COMBAT ◂[/h3]
Devastate enemies with a vast arsenal of melee weapons like hammers, bats, and machetes, or engage in tense shootouts using pistols, SMGs, shotguns, assault rifles, nail guns, flamethrowers, mines, grenades, and more.


[h3]▸ DEEP PROGRESSION & CUSTOMIZATION ◂[/h3]
Use the loot you’ve extracted to grow your reputation with several traders and acquire better gear as well as unique items. Play as a human and a monster to level up and unlock new perks to develop your playstyle. Each firearm can be upgraded and customized.

[hr][/hr]
We hope you are as excited as we are about this new direction we've taken. Before we let you go, there's something we want to share. Although there's no release date just yet, we are ready to disclose that LZ:E will launch in Early Access. It will allow us to develop the game under the watchful eye of our player base, implementing community ideas and listening closely to feedback.

Thank you for your sustained support and patience, everybody! See you on March 15th.




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