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Military Crusaders News

Update 0.14

[p]1. Optimized FPS for smoother and more stable gameplay.[/p][p]2. Added more realistic sound effects for better immersion.[/p][p]3. Some sprites have been redrawn or replaced.[/p][p]4. Increased bullet and projectile speed for faster combat.[/p][p]5. Camera control completely changed — now scrolling is done by holding the middle mouse button.[/p][p]6. Chemical cloud dissipates faster, improving visibility.[/p][p]7. New unit added: PMC Mortar Operator — long-range support. Available after researching in the tech tree.[/p][p]8. New mode: Survival — hold out as long as possible against waves of enemies.[/p][p]9. Added destructible buildings and new decorative elements.[/p][p]10. Added fuel barrels that explode when shot.[/p][p]11. Added dunes and protrusions on the map that provide tactical advantages in battle.[/p][p]12. Removed resources such as "wood" and "research points".[/p][p]13. Tech tree now unlocks using in-game currency.[/p][p]14. Added a market that automatically sells oil.[/p][p]15. Tech tree structure has been redesigned for better usability.[/p][p]16. Enemy AI improved:[/p][p] - Engineers now build and reinforce the base,[/p][p] - Defense is immediately strengthened when oil fields are captured.[/p][p]17. Added random terrain generation for unique maps every game.[/p][p]18. Metal cover objects (barrels, abandoned vehicles, etc.) can now be penetrated by bullets.[/p][p]19. When building fortifications (HESCO and brick blocks), they automatically connect for stronger defense.[/p][p]20. Unit selection UI now shows class icons to simplify choosing the right squads.[/p]

Update 0.13

After a long break, I want to make a small update.
Due to political issues, it was not possible to continue development of the game.

  • Sound and visual effects have been improved, more time is devoted to sound effects, the sound of war becomes more voluminous and realistic.
  • The technology tree has been translated into English and French
  • Resource icons have been added to the descriptions of buildings
  • In the sandbox you can now place soldiers on fortifications


Campaign for PMCs in development

Thanks to all those who support by purchasing and adding to the wishlist. Peace to you!

Update 0.12

I apologize for the long development of the game, the war in the east of Ukraine affected all spheres of life. In any case, sooner or later the game will leave early access. Thanks to everyone who supported the author, peace be with you and Happy New Year!

The update added:

  • Now there is a machine gunner on the turret of the T-90 tank;
  • A technology branch has been added, each side of the conflict has its own improvement branch;
  • Phosphorus bombs have been replaced with chemical ones;
  • Added a new research center building that generates research points;
  • Redrawn some sprites and effects;
  • Fixed some bugs and errors;
  • Added new sound effects.


Tech branch for the side of the Arab rebels:



Technology branch for the side of PMCs:






Update 0.11

  • The skirmish mode has been improved, PMCs have become more difficult
  • Balanced BTR-90
  • Minor bugs fixed
  • Added sound effects
  • The bug of selecting units has been fixed, now you can select units one at a time
  • Small calibers can now destroy a brick wall

Update 0.10

  • Changed music in the main menu
  • Improved blood
  • Added a tutorial level in the "missions" section
  • Fixed minor bugs
  • You can no longer place units underground in the sandbox