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Rogue Command News

Rogue Command - roguelike RTS action

A little pre-recorded showcase of two levels from our demo.

Our demo is huge and you can play a pretty big variety of builds already, in many different levels and against many different enemy types.

We will add unlockable difficulty levels for the demo as well throughout the week of Steam Next Fest.
So keep checking back, when you see an update.

If you want to keep up with our game check our Devlogs on Youtube, which we do semi-regularly.
[previewyoutube][/previewyoutube]


And if you want to talk to us directly, come join our discord!




In the last weeks we haven't been as active on streams & co. but we have made really great progress working on the game and can't wait to share the new stuff with you.

Thanks for watching.

Devlog #7 - New shop system and refinement of the Drop system

We have been doing weekly Devlogs for a couple of weeks now.
You can check out the latest one over here:

[previewyoutube][/previewyoutube]

This week was all about reworking our shop system, so we can easily make different kinds of shops that you will be able to encounter on your runs.

Developer Stream for Indiecade 2022

We're super happy to be part of Indiecade 2022.

Join us for a playthrough of our demo as we talk a bit about the current state of the game and also what's coming soon to the demo.



In the last weeks we haven't been as active on streams & co. but we have made really great progress working on the game and can't wait to share the new stuff with you.

Thanks for watching.

Demo Run with the Developer (prerecorded)


Really excited to be part of Tacticon!

Going to be playing our demo and trying not to fail.

Rogue Command Demo now in many new languages!

Rogue Command Demo now in many new languages!

The Rogue Command Demo Lab is now available in:
Japanese
Korean
Simplified Chinese
Traditional Chinese
German

We hope you enjoy the game, please feel free to give us feedback about the game and especially the translation, since that system is still new and we don’t speak all languages ourselves.

On top of the languages there is more new things to discover:
New unit: The self igniting MP Charge Bot
New map: A deep blue alien world full of shimmering golden palm trees.
a lot of bug fixes

Check back regularly, the demo will get more and more exciting over the coming months:
New playable faction (Tanks!)
New Buildings, Units and Upgrades
New & more varied AI enemies
New mission types
Unlockable difficulty levels
and much more…

We’ll do a deep dive into some of the game systems for our next Dev-Update, would you rather hear about how the fire system works or the basics of how to build a good deck?