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iVIBRATE Ultimate Edition News

iVIBRATE Ultimate Edition v3.01

iVIBRATE Ultimate Edition v3.01 is live!

v3.01 reintroduces Steam achievements, a new "Quick Quit" feature, updated video backgrounds for Linux, choice of video backgrounds, visual updates and bug fixes.

With this update came some more research into gamepad support for MacOS. iVIBRATE uses the Rewired input system for Unity. Unfortunately wireless support for PS4 gamepads is not possible, this quote is taken directly from the Rewired developer:

"Sony Dual Shock 4 special features are not supported on OSX via Bluetooth connection. There is no possible way to support these features of the DS4 via Bluetooth on OSX because the HID reports sent by the device through OSX I/O kit simply do not contain gyro or touchpad information and it does not accept output reports to set vibration or light color. This is a limitation of OSX I/O kit."

In saying that, via the Rewired documentation I have set up a guide of MacOS users on how to get Xbox gamepads working, which should work in wired and wireless modes. This is a 3rd party driver for MacOS so I cannot provide any more support other than the guide I have written here.

Patch Feature List
  • Steam Achievements - Re-enabled for v3.01, Steam achievements have also been reworked to correctly track in game play time so achievements unlock correctly.
  • "Quick Quit" - Press "Esc" on the keyboard to instantly quit iVIBRATE (while iVIBRATE is in focus), or use a combination of "Enable Cursor + Gamepad Lock" to instantly quit iVIBRATE right from the gamepad!
  • Video Background Choice - From the Video Settings Page, choose between v2.52 or v3.0 backgrounds, allowing you to customise the way iVIBRATE looks.
  • Updated Video Backgrounds - Video Backgrounds have been reworked to now work correctly in Linux for the first time! No more solid background!
  • Gamepad Cursor Background - Now correctly appears behind gamepad cursor controls.
  • Updated Title Text - Title text visual update
  • Updated Info text - Info text visual update
  • Steam Name - Added to the Troubleshooting Settings Page, if you see your Steam name there that means you're connected to Steam.
  • OSX Xbox Gamepad Guide - New guide on Steam for Mac users to get Xbox gamepads working, can be found here.


Look forward to hearing your feedback as always so I can continue to improve iVIBRATE.

Cheers.
Kink Master Studios.

iVIBRATE Ultimate Edition v3.0 is Live!

iVIBRATE Ultimate Edition v3.0 is live!

v3.0 has been rebuilt from the ground up with a whole new and improved backend to drive iVIBRATE and its features.

*List of features & improvements at bottom*

Things may look very similar but the way everything under the hood is handled completely different.

The new way multiple gamepads are handled should improve compatibility with multiple gamepads resulting in less errors.

Gamepads now handle the controlling of vibration, patterns and modes in a new way, resulting in improved responsiveness, better handling of player input and less confusion on the backend.

Improved UI with "player pages" allows each users gamepad to have its own separate on screen controls resulting in a less confusing backend and a more improved user interface.

Improved UI layout allows users to easily see the information that is most important to them, allowing for a less confusing experience.

Improved default controls for a less confusing and more user friendly experience.

Improved gamepad recognition, allows iVIBRATE to show you what gamepad you're using with the appropriate controls.

Without going into a huge amount of detail about how the inner works of iVIBRATE work, it has been majorly improved and simplified to create a much more streamlined experience with much less risks of bug, errors and crashes occurring. This also allows for easier implementation of features that were not possible on the previous version.

With this huge change to how iVIBRATE works, Steam achievements and Steering Wheel Support are currently disabled. They will be reimplemented soon, but it was important to get this update out ASAP to help those who have had major problems with iVIBRATE.

In saying that, I have made the previous version of iVIBRATE accessible via Properties > Betas and typing in the code: iVIBRATEv252

The same can be done if you are using them demo by typing this code instead: ivibratev252demo

Sorry for the delay with this update, I know it was meant to be out before the end of last month but I had someone very close to me get very sick and I had to look after them. The current situation is not over and it wont be for a while, so its possible updates will slow down and I may not be able to do as much as quickly as I would like. I am going to try and use Twitter more to keep everyone updated on what is happening with development of all the apps & games, so if you're interested in seeing more updates make sure to follow on Twitter!

I just want to thank everyone for their patience and their support. Without your support I would not have been able to afford any of the medical bills that have come recently.
So I really appreciate everything.

Look forward to hearing your feedback as always so I can continue to improve iVIBRATE.

Cheers.
Kink Master Studios.

  • Entirely new rebuilt and redesigned backend to run iVIBRATE and its features
  • Improved stability - Less bugs & crashes
  • Improved gamepad responsiveness
  • Improved multi gamepad compatibility
  • Improved button/toggle animations
  • Improved UI layout
  • Improved user experience
  • Improved gamepad cursor
  • New rebuilt Accessibility options
  • New rebuilt Video settings
  • Completely new save system
  • Updated and improved controls
  • Improved multi gamepad support
  • Improved PS4 Gamepad Integration - Light colour, light modes & battery indicator.
  • Improved gamepad recognition
  • Improved onscreen Strength, Pattern and Mode selectors
  • Improved onscreen gamepad/player selection

iVIBRATE Ultimate Edition v3.0 Coming Soon!

v3.0 of iVIBRATE Ultimate Edition is being rebuilt from the ground up with a completely redesigned and new backend to drive iVIBRATE.

What this means is that iVIBRATE should run smoother, have less technical issues and be a much more stable and easy to use product. This new rebuild and redesign to the backend will also make future updates to features much easier to implement too.

This update will be available to both iVIBRATE Ultimate Edition & iVIBRATE Ultimate Edition Demo. This new update will be just like every other update iVIBRATE has received and will be completely free. So if you have previously bought iVIBRATE you will receive this update for free!

No solid ETA at this stage, but it will be coming sometime this month so stay tuned!

Cheers!
Kink Master Studios.

Patch v2.52

Thanks to everyone that messages me with any problems or issues that arise, letting me know allows me to fix it for you and anyone else that may have the same problem. Same to those who suggest features they would like to see in iVIBRATE. Hearing your feedback allows me to add features that you want and continue moving iVIBRATE in the right direction. I appreciate everyone that reaches out to me :)

Patch v2.52 bug fixes:
  • Dyslexia fonts now save and load correctly on application launch/quit

  • Fixed issue with Dyslexia fonts not correctly changing font sizes

  • "Reset Options" now correctly removes Dyslexia fonts

  • Colour picker window in "Accessibilities" size increased and position moved for ease of use

  • Fixed spelling errors

  • Removed outdated platform specific tabs from "Troubleshooting"


Cheers.

Kink Master Studios.

Patch v2.51

iVIBRATE Ultimate Edition v2.51 is live!

This is a small quality of life update to hopefully fix any issues that may arise during use.

  • New "Default Game State" button - Allows the user to delete all alterations to the game (except remapping of gamepad).

  • New "Steam Discussions" button - Allows the user to head to the iVIBRATE Ultimate Edition Steam discussions to see the latest troubleshooting and FAQ.

  • QOL Gamepad Lock - "Individual Gamepad Lock " & "Lock All Gamepads" no longer lock the onscreen buttons. Allows users to continue altering the on screen controls with either the mouse or virtual cursor while the gamepad is still locked.


Any feedback on iVIBRATE is welcome as it is the best way for me to improve the experience for everyone.

Cheers.

Kink Master Studios.