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Vostok 2061 News

Optimizing everything bit by bit

I optimized the game during the porting process to consoles by improving textures, particles, and game code. This reduced the load on processors and video cards without compromising image quality. While I didn't receive any complaints, I decided to release an updated PC version though.

Updated to version 1.2

At your request, keyboard controls have been improved. Now there is no slowdown and inertia when controlling the player using the keyboard.
If anyone liked the old controls better, let me know, and I'll give you the option to choose between the old and new controls.
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EDITED: I added the ability to choose between the old control and the new one.
Now in the SETTINGS you can enable or disable "Inertia" (it is enabled by default)
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A small change on the second level makes it more comfortable to pass in the area of structures that are dangerous for collision.

Some changes in the interface of the store (hangar), are aimed at understanding the gameplay.

Replaced the icon with a new one, courtesy of Bob Mandel.

Updated to version 1.1

NEW: Added D-Pad support
FIXES: Highlighted selected main menu buttons

Vostok 2061 Original Soundtrack is released!

I hope you enjoy it:)

Vostok 2061 is released!

Today I release my first-ever game. I spent over five years creating Vostok 2061 in my spare time.
Initially, I expected it took several months. I thought I would do something very simple since my programming skills were at zero. I won’t say that I did something difficult, but as a result, over time, I added to the game something that I never thought I could be able.

I hope people like it.

[previewyoutube][/previewyoutube]