1. One Lonely Outpost
  2. News

One Lonely Outpost News

Roadmap, Customization, & Controller Support

Hey Colonists!

The first update has arrived! Before we dive into the new patch notes with additions and changes, we have an extra surprise - the official content roadmap! With this update, we are crossing off part one and starting work on part two! More about the roadmap will be available in our Discord server.



This update includes a brand new calendar feature, full controller support including UI icons, and something you have all been asking for since early access release - character customization! To change your look, head over to the wardrobe in your lander.


                    


With that said, it's time to play! Get your controllers out and have a blast, colonists. We look forward to seeing your feedback and how everyone changes their characters. 🚀



[h2]V 0.4.17 Patch Notes[/h2]

[h3]New Features[/h3]
  • Added Player Customization which includes player name, planet name, body type, and colors for skin tone, eyes, hair, and spacesuit.
  • Added Full Controller Support.
  • Add an in-game calendar to the Omni-OS menu. (Calendar hotkey - K)
  • Added a new loading screen - now it's all animated and pretty instead of boring and plain. 😉

[h3]Fixes & Adjustments[/h3]
  • Plot emails are now more clear and concise.
  • Coordinate names now include their general direction. (i.e. "north beacon")
  • Players can plant seeds and place objects behind other objects more easily.
  • Omnistar category renames: Biology > Botany, Fauna > Biology
  • Inventory UI now says what buttons split stacks.
  • Mining Laser upgrades now affect the prospecting mini-game.
  • Food Processor now plays a processing animation when in use.
  • Qwerty no longer freezes until sprayed on day 2.
  • Insects will no longer fail to spawn in-game after terraforming.
  • Skip cutscene prompt now shows the correct button (keyboard or controller).
  • When using gamepad/controller, face buttons should no longer use functionality.
  • Increased the spawn count of bugs and slowed down Phoenix Beetle's catch speed.


Follow us on our socials and join the amazing community in our Discord to share your feedback and thoughts as well as any issues you come across.

Twitter Tiktok - new! Instagram Facebook Reddit

https://store.steampowered.com/app/1465550/One_Lonely_Outpost/

One Lonely Outpost is in Dreamhack Beyond!

We're excited to announce that One Lonely Outpost will be showcased at DreamHack Beyond on August 18th, 2023!

Check out the Summer Indie Showcase at https://store.steampowered.com/curator/40157993/sale/DreamHackBeyondSummerIndieShowcase . We’re super excited to see you!

For this event, we’re having a sale - 20% off for the duration of DreamHack Beyond, so don’t miss out!

If you want to join the community, follow us on TikTok, Instagram, and join our Discord!

Thanks for your support and we’re super excited to show off all of our hard work!

Patch #4 (Version 0.4.16)

Hey Colonists!

We're back with another patch with tons of improvements and some bug fixes!


[h3]Improvements[/h3]
  • The Colony Food Supply items now display tooltips on hover.
  • Completing quest steps before receiving it a quest will automatically complete those steps.
  • The Community Box inventory is now larger.
  • Destroying dead crops now takes 0.5 seconds.
  • Added more hints on Omni-Tool usage.
  • Crops no longer stop to grow on the first day they are attacked by Pests.
  • Increased Crater Spider spawn rate.
  • Added a save file integrity warning on the saving screen.
  • Tutorials are now correctly sorted in the Tutorials menu.
  • It is now possible to pet QWERTY.
  • A confirmation prompt is now displayed before leaving the mines.
  • Raised the resource cost for Sprinklers.
  • Cursors now show correctly in Menus.
  • Refining times have been reduced.
  • Navigation improvements for the spraying QWERTY feature.
  • Tamed animals can now also be sprayed.
  • Jim-Bob now mentions the Water Systems feature at the correct time.
  • Improved clarity of Decorative storage and Packaging descriptions.
  • Reduced the selling price of Stone, Silicon, and Scarlet Sodium.
  • Tooltip pop-ups display more quickly.
  • Refiners progress bar now fills smoothly.
  • Empty Omnistar categories are no longer displayed in the HUD.
  • Non-craftable blueprints are now greyed out.
  • The "I'm so tired" bark now only plays once a day.
  • Removed the "Not Applicable" Omnistar category.

[h3]Bug Fixes[/h3]
  • Shopping Carts no longer display a placeholder item by default.
  • Removed empty placeholder in crafting and cooking menus.
  • Datalog 9 can now be collected.
  • New Recipe pop-up now correctly appears after Recipe unlocks.
  • Fixed an issue where Bark bubbles could get distorted depending on the camera angle.
  • Fixed an issue where Plot Items could be sold.
  • Fixed an issue where buying more than one of the same Blueprint was possible.
  • Fixed an issue where Flammable Gas was expanding although the game was paused.
  • Fixed an issue where clicking on a Tutorial pop-up would advance the conversation as well.
  • Fixed an issue where the Gust Upgrade had to be bought from Aaron, instead of awarded by Jim Bob.
  • Fixed an issue where the default resolution wouldn't update correctly on boot.


Follow us on our socials and join the amazing community in our Discord to share your feedback and thoughts as well as any issues you come across.

Twitter Tiktok - new! Instagram Facebook Reddit

https://store.steampowered.com/app/1465550/One_Lonely_Outpost/

Patch #3 (Version 0.4.15)

Hey Colonists!

We're back with another patch with some improvements and bug fixes! Your reports and feedback have been amazing so far and we look forward to more as we continue working on the game.


[h3]Improvements[/h3]
  • Spraying QWERTY with water will make it move away.
  • World Map improvements v1 (work in progress).
  • The PGP tax has been reduced from 80% to 5%.
  • It is now possible to drop only a single item in a slot by selecting a stack and right-clicking in a slot.
  • The Phoenix Insect is now easier to catch.
  • Added an Interaction icon to the bottom right side of the screen that displays possible interactions.

[h3]Bug Fixes[/h3]
  • Fixed an issue where previous Save files could be deleted if an error occurred during Saving.
  • Fixed an issue where remapping the Movement keys made the Fishing mini-game unplayable.
  • Fixed an issue where the player couldn't leave the Farmstead.
  • Fixed an issue where the character would disappear when running with the Mining Suit equipped.
  • Fixed an issue where the character could still move while playing the Fishing mini-game.
  • Fixed an issue where the Water Pumps could still function without Power.
  • Fixed an issue where Tasks would fail to display in the HUD.
  • Fixed an issue where the Upgraded Gust Tool would fail to remove Pests from a Crop.
  • Fixed an issue where the Water Tank filling speed was inconsistent.


The above changes were added with version 0.4.14 and a hotfix was pushed updating the game to version 0.4.15 with the below fix.

  • Fix for player's sometimes no longer being able to interact with things in the game correctly after trying to catch bugs.


Follow us on our socials and join the amazing community in our Discord to share your feedback and thoughts as well as any issues you come across.

Twitter Tiktok - new! Instagram Facebook Reddit

https://store.steampowered.com/app/1465550/One_Lonely_Outpost/

Patch #2 (Version 0.4.1)

Hey Colonists!

The first post-release patch is here! Along with the below improvements and fixes, we also greatly improved controller usability. It will need some further improvements, but you should now be able to experience some of One Lonely Outpost using a controller. Let us know how it feels so we can continue to improve it!


[h3]Improvements[/h3]
  • The Options Menu in now also in the Title Screen.
  • UI Resolution and Fullscreen picker Options are now available.
  • Right-clicking on an item now moves it from one inventory to another.
  • Added Sorting for chests and inventory.
  • New running animation when a Speed Boost is active.
  • Integrated "Shippy's portrait" in the Quantum Quick shop.
  • Tweaked the Bug Catching minigame overall difficulty.
  • QWERTY will not stay on tilled tiles anymore.
  • The User can now swap tracked quests on the interface if they have more than one quest.
  • Fixed various typos.

[h3]Bug Fixes[/h3]
  • The terraformed texture (and wild plants) now matches the non-terraformed texture pattern in the south-east area of the Farmstead.
  • Removed placeholder data from empty Omninac tabs.
  • The "Get Nutrient Paste" objective of QO11 is now correctly tracked in the UI immediately after it appears.
  • Fixed overnight errors causing scenes to fail to load.
  • Fixed an issue on how the Pest spreads.
  • Fixed a bug where all the items were refined/processed at once when placing them in the 'Omniforge/Food Processing Unit' before the construction animation was completed.


Follow us on our socials and join the amazing community in our Discord to share your feedback and thoughts as well as any issues you come across.

Twitter Tiktok - new! Instagram Facebook Reddit

https://store.steampowered.com/app/1465550/One_Lonely_Outpost/