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CAOS News

Update 1.0.0.4: Engineering Tweaks

Today we have a quick update focusing on rebalancing the engineering system and improving the engineering user interface. Tomorrow we will be back with our long-term CAOS development road map!

[h2]Gameplay:[/h2]
  • Rebalanced costs of all engineering orders. In general construction times have been doubled.
  • Bridges are no longer automatically completed in one turn.
  • Engineering value of basic, shovel-equipped engineers raised from 1 to 1.5.


[h2]Interface:[/h2]
  • Added turns to completion estimate for engineering orders in orders menu.
  • Bridges under construction (and thus crossable only by infantry) are now marked in brown.
  • Complete bridges, crossable to all unit types, are marked in gray.


[h2]Modding Improvements:[/h2]
  • Engineering costs are now fully moddable in the engineering.dat file.

Update 1.0.0.3:

A quick update to fix bugs brought to our attention by community members and make further refinements to the AI.

  • Fixed support for ultra-wide monitors. If the image appears blurry we recommend setting the Window option to ‘Full’, and the Full Screen option to ‘No.’
  • Fixed remaining missing weapon stats.
  • Various AI improvements.

Friday June 25, Live Stream and Play with Devs Event

We are happy to announce we will be holding two back-to-back events this Friday!

[h2]Developer Live Stream[/h2]
From 12-13:30 PDT NS2-Xenophon will be live streaming a head-to-head game on Steam against veteran CAOS beta tester, and half-century long wargamer, KarlMunz.

[h2]Play with the Devs[/h2]
After that we’ll be on Discord playing games with members of the CAOS community until about 14:30.

Whether you want to play or just watch, we look forward to seeing you tomorrow!
NS2 Discord: https://discord.gg/8FYqxnRe

Update 1.0.0.2:

We have a quick update to fix minor bugs
Checksum: (2C84)

[h2]Bug Fixes:[/h2]
  • Fixed a bug that could cause a crash when assigning replacement points to units with less than 5 weapon slots.
  • Fixed missing strength points in the US 2/82nd Field Artillery Regiment, 1939.
  • Fixed missing combat values for SS Mot. Infantry 1939.

Update 1.0.0.1:

Just a quick update to add public tags for multiplayer lobbies and fix a few minor bugs.
Checksum: (21A2)

[h2]Public Tag for Multiplayer Lobbies:[/h2]

Players can now tag their multiplayer/co-op lobbies as Public. If you’re looking for a pick-up game tag your lobby as public and see who shows up! We’ve also added a Steam discussion section to help facilitate multiplayer match making as well.

Use the Public button in the order of battle selection screen to tag your game as public.

[h2]Bug Fixes:[/h2]
  • Fixed a bug that could make saves unloadable.
  • Fixed the detachment status of German Panzer division HQ companies 1939-1941.
  • Fixed missing combat values on Soviet SU-57 tank destroyers.


[h2]Additions to the CAOS Gameplay Guide:[/h2]
We’ve also expanded the Steam gameplay guide to include a quick reference unit chart and better explain the anti-aircraft system. If you haven’t already checked it out, and you’re looking for a deep dive into game mechanics, or you’re wondering how a specific feature works, head on over and check out the guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2522950794
You can also check the guide at any time in game by opening the Steam Overlay with Shift+Tab, and it’ll be listed in the Guides section.