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鬼谷八荒 Tale of Immortal News

[0706] Bug fixes and adjustments for Forge&Artifact Version

[0706]

1. Fixed the problem that when there are other people in the invitation scene, no behavior can be performed after persuading away.

2. Fixed the problem that items on the rightmost side of the item bar could not be used.

3. Fixed the problem that the equipment numerical value and the word displayed in the equipment interface did not change after the equipment upgrade.

4. Fixed the problem that the unlocked passive skills would take effect even after equipping the artifact spirit.

5. Added the function that legendary and above quality artifacts can be consigned in the auction.

6. Fixed the problem that the record of the number of monsters to be killed for artifact spirit talent activation was incorrect.

7. Fixed the problem of incorrect record of the number of invitations needed to be counted for artifact spirit talent activation.

8. Fixed the problem that the talent of the corresponding artifact spirit could not be unlocked after killing Guyunchangcheng.

9. Fixed the problem that the talents of other artifact spirits may be activated after the artifact spirit talent is activated by consuming the Manual.

10. Fixed the problem that the animation of the artifact spirit Liningshuang was incorrect.

11. Fixed the problem that the equipped soul orb would disappear after releasing the Fate bond

12. Fixed the problem that after reducing the background music in the settings, the volume becomes louder again after returning to the big map.

13. Fixed the problem that the artifact spirit may not be able to cast the Fate skill after retrieving it in the battle.

14. Fixed the problem that there was no skill animation effect when Fengyunruo fought with Suimu.

[0703 ] Bug fixes and adjustments for Forge&Artifact Version update NO.2

[0703]

1. Optimised an issue where lag would still occur within battles.

2. Fixed an issue that could cause the animation to not be skipped when opening the stone multiple times in the Fallen Valley.

3. Fixed an issue where the quality display of an artifact would change after it was upgraded (display issue, actual levels are normal).

4. Fixed an issue where the elixir generated by the Rewrite Destiny Elixir Recycle could not be taken out of battle.



[0701&0703] Bug fixes and adjustments for Forge&Artifact Version

[0701]

1. Optimized the problem of possible lag when opening the backpack.

2. Optimized the problem of possible lag within the battle.

3. Fixed the problem that in some cases, all the clothes refreshed from the Clothes Pavilion were the same.

[0703]

1. Added premium Interspatial Ring for sale in the main city market of regions 2 and all regions later.

2. Fixed an issue that could cause the game to get stuck when opening the stone in Fallen Valley under certain circumstances.

3. Fixed the problem that the yellowed map could not be obtained when receiving the clan task of killing the Qi Deviated Cultivator who had gone mad

4. Fixed an issue that caused the character to be uncontrollable when being taunted (the word effect of the Artifact Cerulean Bell) (now you can use Martial/Spiritual Skills and Special Skill after being taunted, but only in the direction of the taunter).

5. Fixed an issue where using the fire Motion Skill could cause the character to run out of the battle map.

6. Fixed the problem that the elixir could not be equipped across the echelon even if the elixir's nimbleness requirement was reached.

7. Added the function of opening more than one stone at a time in the Fallen Valley.

8. Added the function of skipping the animation when getting the Artifact Spirit.

9. Added the function of displaying the props that can be produced in the preparation interface of Fallen Valley and Soul Soulfeed Tower.

10. Optimized the drop rate in The Stone of Fallen Valley.

11. Optimized the condition that the Artifact Spirit needs to trigger an encounter to unlock the talent, which can be unlocked in another way.

12. Fixed the problem that using the Wraith Breath in the Fallen Valley will not consume the item.

13. Fixed the problem that the quality color of the artifact was not displayed correctly.

14. Fixed the problem that the skill damage of the artifact Emperor's Heavenly Sword was abnormal.

15. Fixed the problem that the Artifact Spirit may obtain locked talents effect after entering the battle.

16. Fixed the problem that the talent effect (increase the charge speed of martial Skill/Spiritual Skill effect) of the Artifact Spirit Yun Meng Yi did not take effect.

17. Fixed the problem that the talent effect (increase the damage of the summoner's charge skill) of the Artifact Spirit Wine Dust did not take effect.

18. Fixed the problem that the talent effect of the Artifact Spirit Dongfang Mu Qing (the summoner can restore health while restoring energy) did not take effect.

19. Fixed the problem that the effect of the technique (Seraphic) of the Artifact Spirit Yun Meng Yi was incorrect after use.

20. Fixed the problem that the technique (Diligent Cultivation) of the Artifact Spirit Jiang Lingge might be invalid after use.

21. Fixed the problem that the plot of the Artifact Spirit Wine Dust would be triggered in battle.

22. Fixed the problem that the effect duration of Tao Amethyst is infinite.

23. Fixed the problem that when using non-elixir props, it may also trigger the dialogue of the weapon spirit Dongfang Muqing (reply status).

24. Fixed the problem of incorrect output area in the description of the upgrade material of Artifact forging dust pellet.

25. Fixed the problem that some materials dropped by ordinary monsters were incorrectly dropped in the description of props.

26. Fixed the problem that NPCs do not find players when performing revenge acts.

27. Fixed the problem that the MingQi pool in the Fallen Valley might consume all the soul-attracting pearls.

28. Fixed the problem that the talent effect prompt of the Artifact Spirit would flicker.

29. Optimized the text description that shows the access to other materials according to the core materials put in when upgrading Artifact.

30. Optimized that when selecting materials for refining Artifact, auxiliary materials will be sorted from lowest to highest according to their impurities.

31. Fixed the selling price of Artifact.

[0701] Bug fixes 2.0 for Forge & Artifact Version

1. Fixed the issue that the game may crash in some cases.

2. Fixed the problem that there is no Monster Sweep task in the clan.

3. Fixed the issue that the extra damage inflicted by the Artifact spirit Li Ningxiang would be applied to itself when using the Furious attack.

4. Fixed the issue that Soulfeed Tower would repeatedly drop mounts.

5. Fixed the problem that if you offer an Artifact with an Artifact Spirit in it to someone else and then take it back, the Artifact Spirit may appears on both Artifacts.

6. Fixed the problem that the OK button in the Artifact upgrade success screen may not be clicked.

7. Fixed the wrong drawing of Artifact Spirit zhenxin and Duhun

8. Fixed the incorrect display of drawing in the dialogue that pops up when fusing Artifact Spirits.

[0701] Bug fixes for Forge & Artifact Version.

1. Fixed the incorrect display of the Rewrite Destiny obtained during Breakthrough.

2. In the interface of obtaining Artifact Spirits, a list of Artifact spirits obtainable in the current area is added.

3. Added a new Adventure (Artifact related).

4. Fixed the incorrect duration of the native skill of the Artifact spirit Jiuchen.

5. Fixed the incorrect display of Stats in the interface after upgrading Artifact.

6. Fixed the problem that when putting a Soul-Conjuring Pearl in the MingQi Pool of Fallen Valley, it might cost all Soul-Conjuring Pearls

7. Fixed the problem that the the MingQi Pool in Fallen Valley did not dry up after putting the Soul-Conjuring pearl in it.

8. Fixed the problem that when opening the treasure chest in Fallen Valley, a sneaking attacker might appear, which might cause the game to stop responding under certain circumstances.

9. Fixed the problem that when player have shield, the attack will not show the resisted damage.

10. Fixed the problem that the Rewrite Destiny Elixir Recycle will increase the number of elixirs after the battle is over.

11. Added the function: the Native Soul Bead can be unloaded.

12. Fixed the problem that the BOSS will appear directly when using Red Dew of Ghost Herb.

13. Fixed the problem that there will be Destiny (Rein of Chaos) even in non-Chaos difficulty (just a display error, no actual effect).

14. Optimized the text of unlocking conditions for some artifacts.

15. Optimized the attack moves of some Artifact Spirit combat models.

16. Optimized the description text of some props.

17. Optimized the text of the biographies of some Artifacts Spirit.