1. 鬼谷八荒 Tale of Immortal
  2. News

鬼谷八荒 Tale of Immortal News

Workshop will be going live at end of May for Tale of Immortal

Dear Players, after a period of waiting, we were keeping communicating and coordinating with Valve, Valve has finished developing the Review function of the Ready-to-Use Workshop for Tale of Immortal. Thanks to Valve Team for all the technical support.

We have now started to build the in-game UI and begin the test. The Workshop on Steam is expected to be available at the end of May.

In the meantime, there is some other news to tell.

1、We will adjust the user agreement of the MOD Maker to clarify the ownership of the creators' original content in the module belongs to the creators and also protect the ownership of Tale of Immortal's original content.

2, After the launch of the Steam Workshop, we will start the first phase of the Tale of Immortal MOD Making competition, to encourage more MOD creators.

3, We will provide technical support to ensure that non-official MOD Maker can create MODs easily for Tale of Immortal.

4、Tale of Immortal "Reborn & Transcendent" Version will be updated in late June of this year, bringing new gameplay and a lot of new content (in addition to the new breakthrough method, there will be Monster Tide, Cockfighting arena, Immortal Challenge, and new Artifact Spirits).

Through enhancing the game content and building the Workshop community, we will strive to make the game better.

[0.8.5019] Fixed some bugs

[0.8.5019 Version update] April 20, 2022, 11:00 update

1. Fixed the problem of getting stuck in the game interface under certain circumstances.

2. Fixed the problem that when the module uses the character effect changeAbility (increase the value every month), it will report an error when the interval month is filled with 0 to create the archive.

3. Fixed the problem that when the module uses some character effects, it may report an error when entering the archive.

4. Fixed the problem that the preview of some props of the module may report an error.

5. Fixed the problem that event in large map will report an error if the camera is set to move there.

6. Removed the moveCam command (this command is duplicated with the create event move-cam function).

7. Adjusted the probability of appearance of Destiny (Nature) (Elder Dragon Aura) to the same as other Mythic Destiny(Nature).

[0.8.5018] MOD Maker(1.0 BETA) Now On!

Hello, fellow players!

As we previously teased, in this update, the game's built-in MOD maker (1.0 BETA) is open, which now supports the edit of Adventures and plot-related functions (including picture replacement). Whether you are an experienced MOD maker or a newbie, you are all welcome to experience this update!

In addition, this MOD maker will be kept up to date and will support more functions in the future. Please stay tuned.

[h3][0.8.5018 Version update] Updated at 12:00 on April 18, 2022[/h3]

1. Added the function of zooming and dragging the mini map.

2. Added the function of directly using materials in the Tree Vault when concocting Elixirs in the workshop.

3. Optimized the operation logic of the equipped prop slot in the Inventory.

4. Fixed the problem that in some cases, the replacement of the prop of Rewrite Destiny can be used more than once.

5. Optimized the pop-up when replacing the mythic affix when comprehending skill.

6. Fixed the problem that the artifact spirit of Destiny (Nature) (Forging Apprentice) was not combined with the artifact.

[0.8.5017] Fixed some bugs

[0.8.5017 Version update] Updated at 18:00 on March 25, 2022


1. Fixed the problem that pressing the item shortcut too fast during the Points Race of Sect Tournament may cause the game to get stuck.

2. Fixed the problem that some of the effects of the artifact spirit talent will be stacked up by the effects of other artifacts.

3. Fixed the problem that NPCs do not have dynamic expressions when interacting with NPCs.

4. Fixed the problem that NPCs can appear from the fire foxes summoned by players releasing the fire motion skills when they use it.

5. Fixed the problem that in some cases, the value increased by the mind skill (kill cultivator to increase vitality) was incorrect.

6. Fixed the problem that the description text of the sect's Rewrite Destiny (Borderless) was incorrect.

7. Optimized the dialogue text of NPCs.

[0.8.5016] Fixed some bugs

[0.8.5016 Version update] Updated at 21:00 on March 12, 2022

1. Fixed the problem that some talents of the Artifact Spirit did not take effect and adjusted the value of the effect after some talents took effect.

2. Fixed the problem that under certain circumstances, the Artifact Spirit can use the favored skills infinitely.

3. Fixed the problem that the Artifact Spirit's (Mengyi) favored skill awakening damage was incorrect.
4. Fixed the problem that the Artifact Spirit (Muqing) could not use the favored skill normally.

5.Fixed the problem that the probability of the Artifact Spirit (Ningshuang)'s skill (Piercing Sting) triggering the penetration effect was abnormal.

6.Fixed the problem that some skill damage of the Artifact Spirit (Jiang Lingge) would appear to be higher under certain circumstances with lower attack power.

7. Fixed the problem that the Artifact (Pool of Pearls) could not launch the yellow mythic orb.

8. Fixed the problem that the effect of the mythic orb launched by the Artifact (Pool of Pearls) could not be applied normally under certain circumstances.

9.Fixed the problem that the skill (Dragon Pearl) of Following Dragon may cause the game to be stuck under certain circumstances.

10.Fixed the problem that NPCs may get stuck in some cases during resource battles.

11. Fixed the problem that NPCs will die directly when running away in the battlefield in the resource war.

12. Fixed the problem that using the Bagua Jade to revive in some cases may make the game stuck.

13. Fixed the problem that the player's corresponding quests were not cleared after the NPC's troubles disappeared under certain circumstances.

14. Fixed the problem that some Adventures (Palm Mountain, Sword Shrine, and Worn Temple) were triggered with incorrect frequency.

15. Fixed the problem of incorrect classification of some props in the town bazaar.