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City of Beats News

City Of Beats has launched

Hey all! Big news!

[h3]City of Beats is now live on PC! 🎉[/h3]

[previewyoutube][/previewyoutube]

Thank you all for your support throughout development! We’re super excited to show you everything we’ve accomplished and we hope you enjoy the beats!

You can also follow us on our Twitter to connect to our community! Don’t forget, you can leave us a review, share part of your journey, tell us about a bug you’ve found, or just to give some feedback in our Discord server.

Have a great day & see you next time,
Kai

Release Date Announcement 🥳

[h3]Hey all! Big news![/h3]

City of Beats launches on May 1st, 2023 on PC! 🎉

[previewyoutube][/previewyoutube]

Thank you all for your support throughout development! We’re super excited to show you everything we’ve accomplished and we hope you enjoy the beats!

Make sure to join our Discord server and follow us on our Twitter for sneak peeks and to connect to our community!

Have a great day & see you next time,
Kai

Next Fest 2nd Stream!

Hello everyone!

We're excited to be participating in the Steam Next Fest! Catch our livestream on Thursday at 1 pm EST, where we will be showing off the latest demo!

For more follow us on Twitter, Instagram and join our Discord!

This stream is pre-recorded and will be looped through the duration of Steam Next Fest.

Next Fest 2023!

Hello everyone!

We're excited to be participating in the Steam Next Fest! Catch our livestream on Tuesday at 10 am EST, where we will be showing off the latest demo!

For more follow us on Twitter, Instagram and join our Discord!

This stream is pre-recorded and will be looped through the duration of Steam Next Fest.

Next Fest Demo Speedrunning Competition

Hey all, big news time!

As some of you might already have noticed, we've updated the demo for the upcoming Steam Next Fest. Besides the usual tweaks & changes, there is one major addition: Speedrun Mode.

We just started a Speedrunning Competition where you can even win Steam keys for the game if you're fast enough!

[h3]Join our Discord where you'll find all the info you need to participate:[/h3]
discord.torchedhill.com

[h3]Changelog[/h3]
Here's the changelog for the new demo build - quite a lot of changes since last year's Gamescom demo:
  • The Repeater is back - it's now (again) the game's starter weapon, with some tweaks to the Aimbot mod & Supercharge
  • New Dialogs - added lots of new dialogs/narration/illustrations, as well as updated how dialogs are presented (now with text animations and sound!)
  • New Upgrades - not many, as I don't want to spoil them in the demo, but I've still added a few new ones
  • Tutorial Rework - you now actually have time to read those texts without getting shot at
  • Easy Mode can now be disabled in the demo, if you want the real challenge!
  • "Map Peek" Feature - check out the whole map and their rewards to plan your route in advance
  • Start Screen - new & cool
  • Performance improvements - overall ~50% higher FPS, in some levels even 2-3x FPS increase
  • Graphics tweaks - better-looking environments and VFX like explosions, warping, …
  • Added widescreen support for up to 32:9 resolutions; also tweaks for Steam Deck
  • Lots of UI/UX improvements, including both HUD & menu reworks/tweaks
  • Balance improvements & bugfixes as usual
  • So many more small tweaks you'll have to find by yourself