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Pre Full Release Patch is here! 1.0.K_175

[h3]Hey guys![/h3]
We are extremely excited to say that we have just launched our 1.0 Version before tomorrows full release! Tomorrow we will launch another summary patch but today we really wanted to add last few pieces before full release as well as many bug and problems fixes!

[h3]Is that a final version? [/h3]
Absolutely not, we are already working on next undergrounds, hard mode and fishing mode patches as well as all new potential bugs and problems. Thank you so much for all your suggestions and reports. Please keep them coming!

[h3]Any problems?[/h3]
So before we jump into patch notes a quick reminder. If you have any kind of problems with game crushing / missing items / broken saves just go here so we can help you:
https://steamcommunity.com/app/1472660/discussions/0/3184612220385568801/

[h2]New Patch notes [/h2]
[h3]Final section of the game: The Sunken City[/h3]
This is a small final zone that features quite fun run with unlimited super chickens and final encounter.
We don't want to spoil anything so we suggest just to jump in and see it yourselves ;)



You can get there by taking a boat from Desert after completing all quests or using fast travel from map once Designer unlocks it for you:


[h3]New intro [/h3]
We added a new short animated intro that you can check out once you launch a new game.



[h3]Automatic saves [/h3]
Now the game saves automatically every time you move between areas.



[h3]Motion sickness fixes:[/h3]



  • Added smart camera option - once you turn it on you can rotate camera by walking to sides so you can navigate through world without a mouse, additionally camera keeps steady at one level of Hight and return to this level while walking
  • Added field of view adjustment
  • Added motion sickness section in settings (fov, white dot, smart camera)


[h3]Other fixes:[/h3]
  • Added Super Chicken icon
  • After finishing a quest NPCs take all quest related items from inventory (even if you have excess of the items; items kept in chests and on map stay in the game)
  • Adjusted cost of fixing Harold’s house
  • Added missing food recipes
  • Fixed moving platform in winter zone
  • Added sounds for dialogues and UI
  • Fixed blocked fence in autumn zone
  • Fixed levitating cubes/trash/suitcases
  • Llama House and other buildings are being properly repaired/built while Ellen is in another area
  • Fixed wrong water level display after upgrading the water tank
  • Fixed x axis inversion for controller
  • Added hidden poster overlay to achievements window
  • Fixed first quickslot item use on game start
  • Fixed quicksave behaviour
  • Fixed quest objective counting
  • Adjusted sub streaming on Village and Lonely Hills
  • Updated tutorial


[h3]Localizations and Controller support[/h3]
Controller support and Localizations are coming up tomorrow (german, french, polish, spanish, russian, simplified chinese)

[h3]Any new bugs?[/h3]
Please report all new bugs here:
https://steamcommunity.com/app/1472660/discussions/0/3184614124778499424/

Thanks for playing and see you tomorrow for grand full release update!

New Hot Fix 0.35.K_170 is live!

Hey Guys!

Today we launch a quick hot fix! Here is a list:

  1. Fix - Ellen will no longer fall under the map while walking on fields
  2. Current quests broken by wrong counting of quest items should be fixed and possible to finish
  3. Several technical issues with loading maps twice while teleporting


Thanks!
We will be launching another patch this Monday so keep your feedback coming!

Fo all new bugs please report here:
https://steamcommunity.com/app/1472660/discussions/0/5842863271941498350/

New Hot Fix!

Hey Guys!

Today we launch a quick hot fix! Here is a list:

  • Jam can stack up to 50 pieces per slot
  • More pet food capacity in lvl 3 animal houses
  • Fix - scenes loading errors, bad (too strong) lighting and items/buildings disapearing from farms
  • Fix - quest items are now counted correctly
  • Fix - some furniture was looking “glitchy” (bad aligned textures etc)
  • Fix - few sound changes (new sounds plus old trash vacuuming sound is back)
  • Fix - trash no longer appearing many times over Fennec House (Desert area)


Thanks!
We will be launching another patch this Monday so keep your feedback coming!

New Fast Travel System, Food Buffs and Creative Mode is LIVE!

Hey guys!


We have just uploaded all new features to LIVE version and you can already check them out!
As a reminder from previous update here is what is new:

[h3]Fast Travel - Map Teleports [/h3]

Every opened door in the game shows up on the game map... and allows you to instantly teleport to it! Fast travel at it's finest!



[h3]Food Buffs[/h3]

All the food you cook can now be eaten by using it from your quick slots and pressing its coresponding quick slot number (1-9).
Food have different effects on Ellen and there are four kinds of them to discover.



[h3]New bug fixes[/h3]

  • Infinite honey production, another fix (fixed for good this time!)
  • Several colliders added, less chance to get stuck in different locations in the world
  • New map UI - map have had a bit of upgrades in regards to teleports and overall user experience
  • Gate fix - there were some minor bugs that caused ending up in a wrong place when using gates.
  • Lot’s of technical small fixes - those fixes were aimed to tackle most of the problems with vanishing animals and farm elements. Despite our strong efforts its extremely hard to replicate 100% of those situations, but thanks to your support we got quite a few clues on what had to be fixed. Now the game should be ever more stable and even more enjoyable to play :)

[h3]Creative mode[/h3]

So have you ever thought: "I like NPLH but I wish I had 1000 more cats" ?
Wait no more, Creative Mode is here!



Here is exact list:
  1. Everything is free and available from start through crafting stations
  2. All upgrades are free and available from start
  3. You can spawn as many animals as you want
  4. You can skip to next day with special device
  5. You still need to plant seeds as well as build stations and buildings to befriend animals
  6. You can still explore and do all the quests in the normal order

Here you can see buttons to spawn animals and skip day:



And all seeds, hats and cosmetic items are here:




We are a looking for your feedback! As always please post all bugs and comments here:
https://steamcommunity.com/app/1472660/discussions/0/3184613494758306652/

Have fun!
NPLH Team

Creative Mode Beta (UPDATE - Its closed)

Hey guys!

Beta is now closed so we updated this update. We have just uploaded all new features to LIVE version and you can already check them out!

Here are all the details:
https://store.steampowered.com/news/app/1472660/view/3138451598563705366

To leave beta and enter live version go here and pick "none":