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DESOLATIUM News

Monthly Desolatium Devlog - August

Hello cultists! Summer is already over and now it’s time to get back to normal. As you know from last devlog, this has been a crazy summer for us, as many important things happened and changed, and now we can finally tell:

The Dutch Publisher SOEDESCO has bought us! Those who have brought us Kaze and the Wild Mask or Owlboy have seen something special in SUPERLUMEN and have totally acquired us: game and company. So… what about Desolatium?

This will of course imply changes, since from now on it will be SOEDESCO and the great team behind it who will guide us, setting new times and dates for both the development and the publication of Desolatium. And this can only bring good things: now that we are 100% focused on DESOLATIUM, without any extra project and with SOEDESCO in charge, promise (and we will keep it) the best DESOLATIUM for you.

Now that you know what changed these months, let’s move on to the development update!

[h2]SUBTITULES[/h2]
As you suggested, we are adding subtitles to every voiceover. Desolatium will be translated into 25 languages, so big work here!



[h2]360 PHOTOS[/h2]
Some small modifications are still being made in the 360 photos, this is an example, but many more are ready!



[h2]PUZZLES[/h2]
Almost all the puzzles have been designed and are being programmed!



[h2]MOTION GRAPHICS + VIDEO[/h2]
Here’s the storyboard for one of the motion graphics we’re preparing and one video from an important scene we can’t reveal!





And that’s all! Here are us working hard but accompanied by the best ones: H.P. Lovecraft and our protagonists in Desolatium ;)



Make sure that you're up to date by following our socials for Desolatium related news!
Check out our links here: Twitter, Facebook, Instagram, Discord

We would be so grateful if you would also wishlist us on Steam if you haven't already!

https://store.steampowered.com/app/1474900/Desolatium/


Monthly Desolatium Devlog - July

Hello cultists! How is your summer going?

For us, this has been probably one of the craziest months we’ve lived. Many important things happened and changed that we’re excited to tell, hope we can do it soon!

About the development of Desolatium, we keep working on the final chapters and polishing things from the rest (this is actually what takes more time).

Here are some graphic material to show:

[h2]FIRE SCENE[/h2]

This location may sounds familiar to you, if you have played the demo. Well… mini spoiler: that wasn’t the only time you’ll be there.
Something happened and this is how we managed to change the whole scene adding the fire (it wasn’t very easy tbh)




[h2]360 IMAGES[/h2]
Here is some exclusive material from chapter 6! When Carter gets here, everything starts to make sense... But you will have to find out by yourself!



[h2]OBJECTS[/h2]
Some objects have been designed, here’s one that will become really useful, don’t miss it!



Here’s one of the things I personally enjoy the most: seeing the transformation between a sketch and how it finally is shown up in the game:



And that’s all! We hope we can tell you soon more about the important news, for now we hope you have an amazing summer and enjoy it with family and friends ːsteamhappyː

Make sure that you're up to date by following our socials for Desolatium related news!
Check out our links here: Twitter, Facebook, Instagram, Discord

We would be so grateful if you would also wishlist us on Steam if you haven't already!

https://store.steampowered.com/app/1474900/Desolatium/


Monthly Desolatium Devlog - June

Greetings Cultists!

Summer is already here, so we hope you have plenty of time to discover new games and finally play the ones you have on your library! (Easier said than done ːsteammockingː )

For us, not much is changing this summer, we keep working on the development as we are approaching the final stretch! So here is our monthly update to provide you with inside information on what has been happening in the development of Desolatium:

[h2]NEW OBJECTS[/h2]

We included new objects in some chapters, so we’re back there adding them! Here Christopher is investigating thoroughly…



[h2]DIALOGUES[/h2]

All dialogues are ready! Even the ones from the big final chapter. Sorry for the blurry, but no spoilers are allowed here ;)


[h2]ART[/h2]

One of the things our artist designer enjoys the most, is creating the posters of each chapter. Sometimes it’s really difficult to choose one, we honestly love all the designs se does. Here are the three options for chapter 5, which one would be your choice?



And here is the most important poster, the one from the final chapter! At least a part of it, we don’t want to reveal it yet ;)



[h2]360º IMAGES[/h2]

As you have probably seen in other devlogs, we take 360º photos to generate all the levels. In march we showed you some pics of a shooting in Toledo (close to Madrid, Spain), and here is the result! (Still many things missing, this is only the image edited). Are you able to find where the big glass table with chairs is located in the scene?



[h2]CHARACTERS[/h2]
We finished the characters a while ago, but we still like to show you one new character every month! Here's the Lighthouse Keeper:



We would love to show you more, but we don’t want to reveal everything! You will have to wait until next month for more insights ;)

Make sure that you're up to date by following our socials for Desolatium related news!
Check out our links here: Twitter, Facebook, Instagram, Discord

We would be so grateful if you would also wishlist us on Steam if you haven't already!

https://store.steampowered.com/app/1474900/Desolatium/

Desolatium: Prologue First Anniversary!

It's been a year since the release of Desolatium: Prologue! Thank you to everyone who played it and who is waiting for the final game to be launched, we can't wait to show you everything!!

https://www.youtube.com/watch?v=nfF9ImzxHTA&t=22s&ab_channel=DESOLATIUM

Also thank you to everyone who took their time to leave us a review, this is one of the best ways to support indie games 🙌 If you still haven't played, it's the time! It's free so there are no excuses ;)
https://store.steampowered.com/app/1640540/Desolatium_Prologue/

And add Desolatium to your wishlist if you still haven't, you help us a lot!
https://store.steampowered.com/app/1474900/Desolatium/


Thanks for being there and supporting us!

Superlumen Team,

Iä! Iä! Cthulhu fhtagn!

Monthy Desolatium Devlog - May

“There are vocal qualities peculiar to men, and vocal qualities peculiar to beasts; and it is terrible to hear the one when the source should yield the other.”
― H.P. Lovecraft, Tales of the Cthulhu Mythos


Hey there cultists!

May is over and that means, new devlog to bring you closer to the development of Desolatium!

360 PHOTOS - DESIGN


We keep focused on editing the 360 photos of the different locations, here are some of them. There are many little things to change: light, texture, elements that don’t fit the athmosphere and others that need to be added, or even replaced:


First one is the original image, then we edited the colors making the scene at night, and adding some lights. Finally we replaced the name of the original bar by the bar in the game. We also changed the car number plate, hope you guess where the numbers and letters comes from when you play ;)


This location looks like a common room, except from something… Easy to see, right?

CHARACTERS


Yes, not only you will face lovecraftian creatures, but also “normal” people like these security guards you will need to talk with if you want to advance!

Both are ready to go!

OBJECTS


As you probably already know, in Desolatium there are plenty of elements you will find and use. Why would you need this little statue? Who knows… But you better save it in your inventory just in case!


And here is the before/after of this month! A glass pipette texturized and ready to introduce it on the scene.



We would love to show you more, but we don’t want to reveal everything! You will have to wait until next month for more insights ;)

Make sure that you're up to date by following our socials for Desolatium related news!
Check out our links here: Twitter, Facebook, Instagram, Discord

We would be so grateful if you would also wishlist us on Steam if you haven't already!

https://store.steampowered.com/app/1474900/Desolatium/