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Amazing Fix News

Mutliple bug fix

- The hint now shows a visible object first when possible.

- The random generation of levels has been improved. Objects occupy more different spaces.

- Fixed a rare bug where it happened that an item that needs multiple levels of repair could not be clicked. It was then impossible to complete a level.

- There should be at least one new item, upgrade or gold for every opened chest until the inventory is full.

- The number of hints in normal mode is now 2 instead of 1.

- Chests and gold on the won game menu were canceled if the menu was closed too quickly. Fixed.

- Fixed an incorrect count on the number of items to find for a category when a multi-destroy item was removed.

- The text for the maximum level reached on a card has been clarified.

The majority of known bugs are fixed. We will now be able to spend more time adding new content or functionality. Thanks to everyone who reported bugs on the forums and Facebook.

New Hint system

There are now 1 to 3 hints available depending on the difficulty level.

Do not wait until you have one move left before using it, the object you are looking for could be hidden under another object.

Fix an impossible to find objet

Behind a plant in the greenhouse.

Improved the object inspection interface.

The information for objects that have multiple level of repair is now displayed in the item inspection interface.

Improvements to the cursor accuracy

From now on the cursor will select the closest object around when it is not directly above an object. The goal is that small objects can be more easily selected from a far away distance. It should also be easier to select objects that are around a pile of objects.

If you only see a few pixels of an object, it will still be necessary in several cases that you remove the object above it in order to take the one under.

Let us know how it feel.