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Depersonalization News

V2.0.21 Update

Bugfix: Fixed an issue with incorrect character switching in the inventory screen during combat.
Optimization: Enabled character selection for skill checks in "Intimidation," "Psychoanalysis," and "Exploration of the Mysterious" active actions.
Bugfix: Fixed an issue where Lux would return to his original position after saving during a confrontation scene.
Optimization: Added "The Pacts of Kadath" and "The Oracle of Kadas" as unlocking conditions for Constantine.
Optimization: When using consumable items in combat, characters who cannot consume food are now excluded from the selection of targets.
Bugfix: Fixed an issue where the sleeping effect of the "Devouring Otherworldly Flames" trait did not activate during exploration.
Bugfix: Fixed an issue where the penalty dice in the awakening effect of the "Indolent" trait did not apply to joint checks.

V2.0.20 Update

Bugfix: Fixed an issue where the "Silenced Pistol" did not correctly add bonus dice when having the "Front Row" buff.
Bugfix: Fixed an issue where characters equipped with "Dorothy's Digital Card" became ineffective after dying and reviving in battle.
Optimization: Optimized the achievement trigger configuration for "She's Just A Little Girl".
Optimization: Ibom's Countercurrent skill will no longer ignore damage immunity effects.
Bugfix: Fixed an issue where the police professional skill "Arrest" did not add a stun effect on a critical success.
New: Enabled scene resource export functionality in the editor; game scenes can now be exported as images for editing.
Bugfix: Fixed a lighting failure issue in the Moonshade Monolith's battle scene.
Bugfix: Fixed an issue with blank preview images for scene materials in the editor.
Bugfix: Fixed an issue where old scene materials could not be displayed in the interface.

"Depersonalization" Second Collaborative Activity! Let's begin!

We sincerely apologize, but due to the complexity of the game editor, the tutorial is still being developed, and multi-language translations are not yet available.
Therefore, this event is only open to players who understand Chinese.
Once the editor tutorial is complete, we will proceed with multi-language translations, and in subsequent module creation activities, we will support the participation of English-speaking authors.

Original activity announcement

V2.0.17 Update

Bugfix: Fixed an issue where the mythical item "Exchange" did not cause damage to the same target when activated.
Bugfix: Fixed an issue where the increased damage effect of the wheelchair did not apply to the wooden bow.
Bugfix: Fixed an issue where some companions had abnormal increases in trait layers after entering intermission stories.
Bugfix: Resolved conflicts with certain buttons.
Bugfix: Fixed some MTL issues.

V2.0.15 Update

Bugfix: Fixed an issue where the effects of "Strategic Initiative" and "Monocle" clues were not affecting teammates.
Bugfix: Corrected an error where the damage reduction effect of "Step Forward" was incorrectly applied to enemies.
Bugfix: Fixed an issue with selecting enemies using a controller during combat.
Bugfix: Resolved a freeze issue in the "All In One" chamber defeat scenario.
Optimization: Added AI translations for Korean and Japanese in the new module.