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Project Wunderwaffe News

Dynamic Visual Feedback for Tunnels and Elevators

What’s New?

:pwwenergy: Dynamic Visual Feedback for Tunnels and Elevators:
Tunnels and elevators now change their appearance when they lose power. This new feature makes it much easier to locate disruptions in your power grid and quickly address broken connections.

Why This Matters:

We’ve heard your feedback about how difficult it can be to troubleshoot power interruptions in complex setups. With this visual improvement, you can now identify issues faster and keep your production running smoothly.

Thank you for all your suggestions and support—especially to our Discord community! Keep sharing your ideas to help us make the game even better. 😊

Fix

What’s Fixed:
Resolved random cases of the game freezing after loading a save and starting production.

Acknowledgments:
Thank you for reporting this issue on our Discord! Your feedback helps us improve the game for everyone.

Hot Fix

Changes Introduced:

Random crashes eliminated:
Improved overall game stability.

Mines optimized:
Enhanced the performance of mines, including resource management and transfers to warehouses.

Known Issues:

Possible performance drops when having more than 50 mines on the map.

Update 2.0 – Project Wunderwaffe: New Features and Improvements

[h3]We’re excited to present version 2.0 of Project Wunderwaffe! This update introduces significant changes and improvements to key game systems, making the gameplay experience even better.[/h3]

[h3]🔧 Production System Changes[/h3]
[h3]:pwwenergy:Local Storage for Excess Resources[/h3]
If warehouses are full, produced resources are no longer lost. Instead, they are stored locally in buildings or within a buffer. Notifications will now inform players about these events.
[h3]:pwwenergy:Flexible Production Queue[/h3]
The FIFO queue system has been removed. If one recipe lacks the required resources, the system will check for other recipes that can still be produced. This allows for more dynamic production management.
[h3]:pwwenergy:Improved Resource Retrieval from Warehouses[/h3]
The system now optimizes resource retrieval, speeding up production tasks.
[h3]:pwwenergy:Enhanced Recipe Tooltips[/h3]
Tooltips now include information about available resources, making production planning much easier.

[h3]📦 Warehouse Improvements[/h3]
Resources in warehouses are now displayed alphabetically, improving organization and making inventory management more intuitive.

[h3]🔨 Mining System Changes[/h3]
:pwwenergy:resource extraction speed decreases as mines get deeper,
:pwwenergy:resource transfer time to warehouses is now dependent on the mine’s depth, adding a layer of realism to resource management,
:pwwenergy:Mines now extract 2 resource units per cycle, making extraction more efficient,
:pwwenergy:improved sorting of resources for extraction, ensuring a more logical and efficient process,
:pwwenergy:after mining is complete, the mine will retain information about which resources were extracted there.

[h3]📋 Command Center Enhancements[/h3]
:pwwenergy:resources are displayed alphabetically and grouped by size for better inventory management,
:pwwenergy:holding Shift while adding resources for shipment to the front quickly adds x10, greatly streamlining the process of managing large quantities.

[h3]⚙️ Endgame Optimization[/h3]
:pwwenergy:key optimization work has been carried out to ensure greater stability during the late stages of gameplay.

[h3]🕹️ Save Game Compatibility[/h3]
Your old save files will work with version 2.0. However, due to the extensive changes introduced in this update, we highly recommend starting a new game to fully experience all the new features and improvements.

Thank you for your continued support and feedback – every update brings us closer to delivering the perfect gameplay experience!

Check out the new features in version 2.0 and let us know what you think! 🎮

Game Updates: changes to the Mining System and more!

[h3]
💡 These changes are now available for testing on the public_beta branch!

🔨 Changes to the Mining System:
✅the extraction speed of resources now decreases with the mine's depth,
✅the time required to transfer resources to warehouses also depends on the mine's depth, adding more realism to resource management.

📦 Improvements in Command Center:
✅resources are now displayed alphabetically and grouped by size, making inventory management easier,
✅holding Shift while adding resources for shipment to the front instantly adds x10, significantly speeding up the process of managing large quantities.

📋 Enhanced Recipe tooltips:
✅tooltips for recipes now include information about available resources, simplifying production planning.

⚙️ Endgame optimization:
✅optimization work has been carried out to ensure greater stability in the late game.


Thank you for your support and feedback – every update brings us closer to the perfect gameplay experience! 🎮[/h3]