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Draw & Guess News

Updates Notes Feb 27th

- Can now enable auto export of PNG images from matches in Settings
- Lobby now contains a button to invite people from Steam friend list
- In Whisper, vote pedestals now show the player name
- In Stage, word hint spacing was improved and character count is now displayed for guessers
- Prevent joining a lobby while match is already starting
- Prevent bouncing for Undo/Redo
- Fixed issue in Undo for Pixel Art Line Tool
- Added 1 Quickslot Color to Toolbar of Whisper-Game Mode
- Adjusted Character Positions and Masking in various instances
- UI optimizations

Update Notes Feb 26th 2024

- Players can now be kicked in-game
- Players can now change their name once per month using the button in “Settings”
- Lobby now displays game modifiers
- Whisper mode header can now be hidden to increase drawable canvas space
- In Whisper, own player will now always be in the center so their buttons don’t collide with chat
- Votes are no longer cut off in Whisper mode when “fast mode” is disabled
- Last loaded/saved palette is now automatically reloaded
- Fixed line ordering in Sketchbook when saving a match to sketchbook. Old images will be reimported once again so there will be duplicates
- Can now export all images from a match at once as PNG from the Sketchbook / Matches tab
- Can no longer draw above Hide UI Button in Sketchbook Drawing
- Sketchbook no longer prompts Save Dialogue when no changes were made
- Sorting in “Matches” Tab now only shows sorting arrow of active filter
- When hiding chat, chat bubbles are now hidden immediately
- Editor now displays a red border if title or description are still too short
- When loading word lists, it now shows a loader instead of “no word lists found”
- Wordlists are now loaded when they contain exactly 80 words
- In Robot mode, the word slide-out animation is prettier
- No longer prevents drawing while chat is opened
- No longer show ready icon for lounge mode
- UI Optimizations
- Character Optimizations

Update Notes for Feb 23rd

- Kicked players now have their lines removed from Lobby Drawing
- Lobby Owners can now delete lines from other players
- Improved PNG Export

Draw & Guess 2.0 is out NOW!

After 2 years in the works and many teasers, we're happy to share a major update for Draw & Guess. This update includes an entire rework of our UI, new features such as match history/sketchbook, and a bunch more! This won't be a sequel, but a FREE update for everyone!

We're also releasing characters and skins available for a little extra if you wish to support the continued development of Draw & Guess as we expand into new game modes/features.

As a thank you for all the support shown to us over the years, we will add 850 Ink to the accounts of all players who purchased Draw & Guess before the update.

Here's what awaits you:

[h2]Game Modes[/h2]
We've adjusted the names and looks of game modes but don't worry, the gameplay remains the same!



[h2]Wordlists[/h2]
Wordlists are now hosted on our own server and you can create, edit, and subscribe to wordlists on the go while inside the game.



[h2]Sketchbook[/h2]
If you want to let your creativity flow on your own with no constraints, the Sketchbook will allow you to work on your masterpieces at any time.

It's now possible to view all drawings from previous matches, download them, or even continue working on them in-game. Long gone are the days you had to quickly screenshot something you wanted to save.



[h2]New Tools[/h2]

[h3]Colour Palettes[/h3]
Quick and easy way to have all your favourite colours at hand. Save your palettes and have them always available when playing!

[h3]Layers[/h3]
Can you imagine having 3 layers to plan around your lobby creations? Well, no need to imagine, it's available now!



[h2]Characters[/h2]
You can now choose between 16 characters to stand out among the crowd! They're fully animated and available across all game modes.

We are committed to maintaining the active development of new game modes across Draw & Guess, to make this possible, we are introducing additional characters + skins as part of an optional monetization system that does not impact gameplay.

We will never block additional features such as game modes, modifiers, or other tools behind a paywall - we believe this solution allows us to continue to offer Draw & Guess at a low price, while also allowing players who wish to support us the opportunity to invest in networking, new unique game modes, and a whole host of new features we're sure you'll love.

Everyone will have Tomoko and Gus available instantly, and you can unlock AL4N, Wanderer, Zoey, and Mei by playing the different game modes!



[h2]New Language[/h2]
In addition to English, Italian, Spanish, French, German, Korean, Japanese, Russian, Polish, and Chinese - we now have the game fully available in Portuguese!



[h2]What's Next?[/h2]
This revamp is just the beginning! We'll be sharing a more detailed roadmap after release, though with this milestone out of the way, we'll be shifting our focus to:
  • New game modes (e.g. Battle Royale, Animation, etc)
  • Mobile release with cross-play PC support
  • Trust score system for players that frequently abandon/grief games
  • Dedicated Twitch Integration
  • ... and more!

Lastly, we wanted to thank everyone who supported us while working on Draw & Guess so far. We're extremely happy that you give us the opportunity to continue the development of the game so that we're able to further improve the gameplay experience for our amazing fanbase.

Thank you,
acureus team

Draw & Guess Revamp - What’s Next?

🎨 This refers to a completely free update that will download to your game automatically once available in February!

We released the initial version of Draw & Guess back in 2021 as a project made with the help of some friends. Today, thanks to the outpouring of support and creativity of our players, we’ve seen over 3 million players join the Draw & Guess community.

We’re incredibly humbled and thankful for the community that has been building around Draw & Guess - there are two key pieces of recurring feedback we’ve seen from players we want to focus on:
  • The game isn’t polished enough
  • Servers are bad

Your voices have been heard and we spent the past two years working through numerous challenges in both these areas, as well as developing some completely new features we believe you’ll love!

Starting mid-February, we’re excited to release a fully revamped version of the game. This won’t be a separate sequel, but a FREE update for everyone.

[h2]Visual Overhaul[/h2]
[hr][/hr]
We have re-designed the user experience from the ground up, as well as developed a new look and feel to the interface of Draw & Guess. Our goal was to design a mix of cozy and casual with stylized 2D art for characters, combined with more realistic art for the interface.



[h2]Characters & Ink[/h2]
[hr][/hr]
We’re introducing fully animated avatars, usable across all game modes. You may’ve seen our previous announcements with Gus and Scarlet, with more to follow.



These characters will also have skins available as part of our optional monetization system. Our plan moving forward is to invest in high-quality unique game modes, develop our server architecture, as well as to continue to implement meaningful new features - this isn’t possible with the current model.

We do not want to monetize game modes, tools, or any other part of the game that impacts gameplay.

The skin system is our way of implementing a means for players to express themselves and support us if they wish so, allowing us to sustain the development of new features and overall improvements to the game.

As a thank you for all the support shown to us over the years, we will be adding some currency to the accounts of all players who purchased Draw & Guess before the update.

[h2]Gameplay[/h2]
[hr][/hr]
The current game modes will keep their core gameplay unchanged, but we've given them a fresh look to address some of the UX problems we saw players experiencing.

More game modes are our #1 priority moving forward. We want to bring you a variety of modes that feel unique and engaging, adding new features to offer a more practical and fun experience to everyone, regardless of how you choose to play, with a strong focus on quality over quantity.

We're adding a whole bunch of completely new features as part of the update. Some of them include:

We also have new game modes and features on our roadmap for after the revamp release as we look for ways to keep the gameplay fun and fresh!

[h2]Servers & Networking[/h2]
[hr][/hr]
We have spent the past two years collaborating with networking experts developing and experimenting with different approaches/architecture designs to improve the overall experience. If you are a long-time player, you may have already been a part of some of the experiments we've run over the years.

We understand that networking issues can be incredibly frustrating, and as gamers ourselves, we are equally upset when they occur. We want to be transparent with the process.

Steam networking was our choice at release, a P2P-based solution offered by Valve - while this service is free and operates well for most Western players, we saw frequent reports of players in Asia experiencing issues.

For players in China especially, we saw much higher rates of disruption (even when using a VPN) due to lost packets/corrupted data when passing through the firewall. This is an issue for all games with servers located outside of mainland China. Unfortunately, the only solution would be to operate servers locally, however, due to the nature of Draw & Guess being an entirely user-generated content game, local publishers are unable to get the necessary government license for us to use local hosting providers.

We started developing our own networking solution in October 2021, and deployed new solutions over 10 times during the following two years, making significant changes after each update. These tests ran for 1-2 days at a time. In June 2023, after seeing significant improvements consistently compared to Steam's networking solution, we made the switch.

We spent a large portion of our time developing networking infrastructure on "protecting" matches as much as possible from disruption by implementing more recovery measures, hyper-specific to Draw & Guess' use case.

The current solution is not perfect, though we will be continuing to make improvements over time - if you know any games that operate servers outside of China with a high amount of Chinese players, hop in our Discord and let us know!

[h2]Transition Period[/h2]
[hr][/hr]
As we gear up for the revamp release, a transition period is underway, including changes to Player Names and Wordlists. Our team is diligently preparing for a smooth release. Stay tuned for updates, and we'll keep communication transparent to help you prepare without any issues.

[h2]Future Roadmap Preview[/h2]
[hr][/hr]
The revamp is just the beginning! We'll be sharing a more detailed roadmap after release, though with this milestone out of the way, we'll be shifting our focus to:
  • New game modes (e.g. Battle Royale, Animation, etc)
  • Mobile release with cross-play PC support
  • Trust score system for players that frequently abandon/grief games
  • Dedicated Twitch Integration
  • and more!

If there's a feature you'd like to see brought to Draw & Guess, head over to our Discord server and let us know!

[h2]Wrap Up[/h2]
[hr][/hr]
We're thrilled to share this two-year effort with you. Your feedback is crucial as we strive to continuously improve Draw & Guess. Share your thoughts on our Discord or here - your voice matters in shaping the future of Draw & Guess.