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Demeo News

1.38

[h2]Gameplay Improvements:[/h2]

  • Fire attacks now ignite poison gas.
  • Added a targeting needle for improved Hero placement.
  • Tile selection is now sticky for enhanced targeting precision.
  • Easier diagonal tile targeting.


[h2]Visual Enhancements:
[/h2]

  • Improved sharpness for UI and card visuals.
  • Improved sharpness of AR posters.
  • Fixed visual glitches in the screen fader.
  • Fixed visuals for the Black Sarcophagus Boss Key.


[h2]Bug Fixes:[/h2]

  • Fixed glitching issues on the Boss during the Reign of Madness campaign.
  • Fixed several critical exceptions causing softlocks related to:
  • Sand Scorpion burrow.
  • Vine Rootlings.
  • Poke buttons.
  • Joining games during the shopping level.
  • Additional minor bug fixes and stability improvements.

1.37 Hotfix

  • Fixed flickering on cards and skin Icons
  • Fixed flickering when using Astral Barriar on a stealthed Assasin

Demeo Technical Update

Hi Adventures,

We released a technical update that we’re very excited about because it lays the groundwork for potential updates in the future. Our team has been working to improve “the engine” of Demeo for a very long time and we can finally share it with you!

Many of the improvements they brought to the game are, quite frankly, ones that are important to the engine but not visible to players; however some you can easily see including faster loading times, better performance and higher fidelity. We also added new ranks. This updated foundation gives us the opportunity to add more content to the game if demand supports it. We’re excited for you to check it out.

Key Changes: New Ranks Available

Performance & Loading Improvements
The game’s loading system has been reworked to provide greater control over asset loading and unloading
These changes reduce memory footprint and improve performance across all platforms
Loading times have been optimized to reduce waiting periods

Graphics & Rendering Overhaul
Demeo has been upgraded to Unity’s Universal Render Pipeline (URP) to enhance visual quality and enable new rendering technologies such as eye tracked foveation on supported devices
The previous lighting system has been replaced with the new lighting system provided by Unity 6
Nearly all materials have been reworked to be compatible with URP and the lighting system

Hotfix 1.37

Fixed an issue where some players could not join quickplay games

Hotfix 1.37

  • Fixed an issue where some players could not join quickplay games