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1.40 patch notes

1.40 patch notes


-Safe guarding and logging of corrupt save data
-Fixed several shaders that only showed on one eye in VR mode
--Mostly the Bards lute VFX
-Fixed boss death animations
-Adding support for google play games services
-Adding overkill feedback
-Fixed a bug where an extra sound played on rat death
-Fixed an issue where the end sound of the first three books did not respect volume settings

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1.39.299769 patch notes

1.39.299769 patch notes (stability patch)

-Fixed game breaking bug with sand scorpion burrow mechanic.
-Fixed gamepad input bug causing the game to softlock when hovering a new board time.
-Fixed Heavens Fury targeting.
-Fixed card store exploit.
-Fixed Torch visual bug causing one of the ligh sources to appear on the floor.
-Fixed Door visual bug causing open doors to appear as closed.
-Fixed several count down mechanics to properly run out of turns and disappear.
-Refactored a commonly used method for improved stability, fewer weird edge cases should be possible.

Patch 1.39.296857

Adding fixes for
  • Music Volume Not Mutable
  • Stuck on black scenen after loading

1.39.296114 patch notes (stability patch)

1.39.296114 patch notes (stability patch)


Fixing several user reported bugs

Fixing soft lock causing cards to become unplaying when choosing the play again option

Improved visual quality of default dice