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Demeo News

Game Update - Game Saves, New Cards and More!



Greetings adventurers!

Today is the day we’ve all been waiting for! We just released the save game session feature, allowing you to save checkpoints and pick up where you left off at a later time. We also added two new cards, a new lamp and some improvements for the overall game experience. We hope you enjoy it!

Save game session feature: You can now save a checkpoint at Cleepto’s Bazaar to continue your game later. The host will be presented with the option when entering the bazaar between levels. Launch a saved checkpoint by going to ‘host game’ or ‘skirmish’ and select ‘continue’ to see your available saves. You can store up to three multiplayer checkpoints and three skirmish checkpoints.

New card/lamp: Vortex Lamp - When broken, the vortex lamp drags all creatures towards its center and deals 1 damage. It can be found on levels and as a card in chests.

New card: Regroup - Teleport all of your teammates to your position, no matter where they are on the map.

Game updates:
  • Save game session feature added (checkpoints)
  • New card/lamp: Vortex Lamp
  • New card: Regroup
  • Added option to choose which adventure to play when using quickplay
  • Improved randomization of rooms in quickplay. This also makes it easier to find new rooms when encountering an inactive host
  • Reworked the line-of-sight to solve an issue where the magic wall didn’t work as intended and fixed an issue where enemies were able to attack through walls, etc.
  • Added an in-game message when a player leaves, joins or gets kicked
  • General bug fixes


We’re continuing to work on the next adventure and other exciting things, so stay tuned and make sure to follow us on Twitter and Facebook for updates!

Until next time,
The Demeo Team

Weekly Challenge: Fungi Frenzy



This time we're challenging you to destroy all the fungi! Take out your aggressions on every Spore Fungus you see in the game.

Let us know how you did in the comments on Twitter or Facebook for a chance to win a little present.

AMA with developers!



How many cards are there in the game? Why is the Elven King mad? How did you come up with the look of the wizard? Do you like pineapple on pizza?

Ask us anything over on Reddit for our AMA on October 22! Our Game Designer Steve, Game Writer Julius, Concept Artist Jonathan and Community Manager Johanna will be answering your questions. You can submit your questions now, and we will dig in and answer as many as we can next Friday.

You can find the AMA here!

See you in the comments!

Dev Play Session & Announcement



Hello Adventurers,

Can’t make it to the stream on Thursday? No worries! You can tune in on Saturday, Oct 23 as well. Be sure to tune in for a special announcement as well as to learn what it’s like to work on Demeo straight from the developers!


Attend the event here on Steam on Saturday, October 23 at 2 pm PT/11 pm CEST!

Dev Play Session & Announcement



Hey Adventurers,

During the Steam Digital Tabletop Fest this year we’ll be sharing a dev play session where we pick their brains about Demeo and what it’s like working with the game. We’ll also share an announcement that we’ve kept a secret for a while now!

Attend the event here on Steam on Thursday, October 21 at 11 am PT/8 pm CEST!