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Demeo News

Hotfix 1.36

  • Restored hand view behavior when using controllers
  • No longer teleported back if game board is out of bounds while tilted
  • Fixed flashing scale issue of grabbed card while tilted
  • Improved and sped up movement of visuals of board pieces

1.36 update

  • Improved locomotion
  • Improved UI
  • Improved movement visuals of the board pieces
  • Demeo can now be played with users on Apple Vision Pro

Hotfix 1.35

[h2]Hello adventurers[/h2]
[h3]We just released a hotfix with a few updates to improve the game experience. [/h3]

You can find the full list below:

  • Added option in settings to toggle card backs of other players.
  • Changed visuals of other players card fronts.
  • Fixed an instance where a found key would be missing after loading a save.
  • Fixed an instance of a broken end game state.
  • Fixed an instance where the game would stop saving.
  • Fixed an instance where loading a save in doubles mode would end up in a broken state.

We hope this will improve your experience!

See you soon,
The Demeo Team

Multiplayer Saves Update



[h3]Hi Adventurers,[/h3]

Exciting news from the realms of Demeo! We've implemented an upgraded multiplayer save system, bringing an enhanced level of convenience to your journey. Farewell to waiting until a level's end to save your progress. Now, you can save your game anytime, whether you find yourself delving into the mysteries of 'The Black Sarcophagus' or amidst the battles in 'Roots of Evil'.

With this newfound freedom, embark on your quest and conquer the challenges of Demeo.

Good fortune awaits!

New Multiplayer Save System - 1.34

Patch Notes

  • Added new auto save system for multiplayer
  • Cards held by other players can now be seen
  • Improved tilt behavior
  • Various bug fixes